Player Matchup

Chiron
Chiron
DatMAnDamages
Chiron
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,439 Elo+
Party 2
Chronos
Chronos
HappyGuardian
Chronos
Level 69
God Stats
1W - 1L
1,293 SR
Queue Stats
156W - 150L
1,515 Elo+
Solo
Bellona
Bellona
MattressChubbs4
Bellona
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,213 Elo+
Party 2
Ra
Ra
Repleteneptune9
Ra
Level 127
God Stats
1W - 0L
1,206 SR
Queue Stats
6W - 13L
1,292 Elo+
Party 2
Cerberus
Cerberus
VociferousChain
Cerberus
Level 102
God Stats
3W - 0L
1,760 SR
Queue Stats
44W - 56L
1,486 Elo+
Party 2
Team Averages
Level 107
1,452 SR
1,389 Elo+

VS

Team Averages
Level 153
1,541 SR
1,487 Elo+
Discordia
Discordia
AK Kobbe
Discordia
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,466 Elo+
Party 1
Ra
Ra
Melibelli
Ra
Level 202
God Stats
5W - 4L
1,609 SR
Queue Stats
518W - 503L
1,492 Elo+
Solo
Freya
Freya
eyeofodinn
Freya
Level 151
God Stats
6W - 6L
1,487 SR
Queue Stats
574W - 603L
1,526 Elo+
Solo
Raijin
Raijin
kdmthree
Raijin
Level 155
God Stats
5W - 8L
1,362 SR
Queue Stats
539W - 550L
1,404 Elo+
Solo
Cabrakan
Cabrakan
kobbesniper
Cabrakan
Level 126
God Stats
0W - 1L
1,749 SR
Queue Stats
24W - 23L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 10
8,912
990
11,953
8,596
5,157
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chronos
17
5 / 0 / 12
9,324
1,036
8,545
5,507
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
4 / 4 / 11
7,902
878
5,178
10,284
14,466
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 4 / 8
7,404
823
6,282
8,251
4,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
12
2 / 3 / 9
7,554
839
5,383
11,768
14,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AK Kobbe
Discordia
11
4 / 3 / 6
7,226
803
8,333
5,684
2,144
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 3 / 8
7,782
865
6,393
7,998
3,736
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
13
1 / 4 / 6
6,977
775
4,983
7,810
3,437
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
kdmthree
Raijin
13
2 / 5 / 5
7,120
791
8,371
10,072
4,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
kobbesniper
Cabrakan
11
2 / 5 / 7
6,867
763
6,872
8,717
6,294
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
44
20
Kills
12
14
Deaths
20
50
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Discordia
AK Kobbe
Discordia
4
3
6
2.33
W
7
3
10
4
W
Chronos
5
0
12
11
W
4
4
11
2.38
L
3
3
8
2.33
W
2
4
8
1.5
W
Cerberus
2
3
9
2.17
L
Freya
1
4
6
1
L
Raijin
kdmthree
Raijin
2
5
5
0.9
L
Cabrakan
kobbesniper
Cabrakan
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,341
Damage
34,952
44,406
Taken
40,281
40,403
Mitigated
20,141
19,266
Healing
9,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AK Kobbe
Discordia
8,333
844
1,137
998
5,684
2,144
0
2,765
2,919
10,599
0
W
11,953
2,983
2,844
2,675
8,596
5,157
579
7,216
1,343
0
24,533
W
Chronos
8,545
2,275
529
1,522
5,507
2,700
559
4,533
902
24,794
0
W
5,178
1,337
640
920
10,284
14,466
203
7,523
2,589
0
7,227
L
6,393
1,093
2,024
1,447
7,998
3,736
0
4,036
3,962
21,369
0
W
6,282
482
4,942
2,793
8,251
4,045
0
6,800
1,343
15,127
0
W
Cerberus
5,383
210
110
2,291
11,768
14,035
48
8,454
3,213
9,832
0
L
Freya
4,983
1,255
301
817
7,810
3,437
0
3,682
4,013
9,957
0
L
Raijin
kdmthree
Raijin
8,371
579
12
1,452
10,072
4,530
0
5,340
4,667
16,777
0
L
Cabrakan
kobbesniper
Cabrakan
6,872
748
397
757
8,717
6,294
0
4,417
4,300
9,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,096
Gold Earned
35,972
116
Minions Killed
80
0
Camps Cleared
0
912,976
Distance Traveled
706,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,226
803
3
0
0
153,430
0
W
Chiron
8,912
990
28
3
0
183,754
0
W
Chronos
9,324
1,036
36
4
0
207,426
0
W
Bellona
7,902
878
6
1
0
179,079
0
L
Ra
7,782
865
37
4
0
141,156
0
W
Ra
7,404
823
26
3
0
190,037
0
W
Cerberus
7,554
839
20
2
0
152,680
0
L
Freya
6,977
775
10
1
0
133,738
0
L
Raijin
7,120
791
24
3
0
141,868
0
L
Cabrakan
6,867
763
6
1
0
136,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role