Player Matchup

Bellona
Bellona
 
Bellona
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Athenea5934
Danzaburou
Level 67
God Stats
55W - 53L
1,504 SR
Queue Stats
107W - 118L
1,406 Elo+
Solo
Izanami
Izanami
Dennywise-777-
Izanami
Level 148
God Stats
39W - 30L
1,437 SR
Queue Stats
171W - 172L
1,530 Elo+
Solo
Ra
Ra
GODG0AT241120
Ra
Level 67
God Stats
1W - 0L
1,718 SR
Queue Stats
60W - 82L
1,371 Elo+
Solo
Ymir
Ymir
deJakeman101
Ymir
Level 126
God Stats
11W - 13L
1,548 SR
Queue Stats
168W - 170L
1,464 Elo+
Solo
Team Averages
Level 103
1,541 SR
1,454 Elo+

VS

Team Averages
Level 74
1,559 SR
1,497 Elo+
Xing Tian
Xing Tian
D19 Glider
Xing Tian
Level 88
God Stats
19W - 23L
1,500 SR
Queue Stats
99W - 137L
1,694 Elo+
Party 1
Guan Yu
Guan Yu
Uchihahunter140
Guan Yu
Level 69
God Stats
2W - 1L
1,356 SR
Queue Stats
196W - 240L
1,416 Elo+
Party 1
Thor
Thor
YikesThatsAKill
Thor
Level 66
God Stats
1W - 1L
1,736 SR
Queue Stats
106W - 83L
1,510 Elo+
Solo
Charybdis
Charybdis
gropeiscariot9
Charybdis
Level 84
God Stats
4W - 2L
1,711 SR
Queue Stats
135W - 123L
1,444 Elo+
Solo
Discordia
Discordia
llmjl
Discordia
Level 64
God Stats
2W - 4L
1,492 SR
Queue Stats
19W - 26L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 2 / 0
7,066
589
5,767
11,196
10,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Athenea5934
Danzaburou
11
2 / 1 / 4
6,918
577
3,348
6,318
2,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 0 / 3
7,166
597
9,557
7,315
2,621
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
2 / 4 / 3
6,434
536
4,352
8,602
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 1 / 5
6,020
502
4,713
9,549
7,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
D19 Glider
Xing Tian
7
0 / 2 / 1
5,369
447
3,379
13,904
9,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 2 / 1
6,466
539
6,691
11,381
10,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
3 / 2 / 1
6,309
526
6,473
8,989
3,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
gropeiscariot9
Charybdis
8
1 / 4 / 0
5,139
428
5,998
8,734
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
llmjl
Discordia
9
2 / 1 / 2
6,009
501
3,908
4,288
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
11
Kills
7
8
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
2
0
1
W
Danzaburou
Athenea5934
Danzaburou
2
1
4
4
L
Xing Tian
D19 Glider
Xing Tian
0
2
1
0.25
W
4
0
3
5.5
W
2
4
3
0.88
L
1
2
1
0.75
L
3
2
1
1.75
W
1
1
5
3.5
L
Charybdis
gropeiscariot9
Charybdis
1
4
0
0.25
L
Discordia
llmjl
Discordia
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,737
Damage
26,449
42,980
Taken
47,296
25,763
Mitigated
27,031
11,612
Healing
7,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,767
2,817
0
3,935
11,196
10,460
282
93
11,103
168
42,893
W
Danzaburou
Athenea5934
Danzaburou
3,348
1,194
0
780
6,318
2,317
962
233
6,085
0
41,169
L
Xing Tian
D19 Glider
Xing Tian
3,379
618
0
2,712
13,904
9,115
0
3,224
10,680
13,756
0
W
9,557
7,034
0
2,772
7,315
2,621
222
1,107
6,208
0
57,684
W
4,352
558
888
1,260
8,602
3,124
708
4,234
4,368
36,877
0
L
6,691
721
34
511
11,381
10,446
30
550
10,831
0
40,980
L
6,473
2,459
0
840
8,989
3,472
0
1,394
7,595
0
39,719
W
4,713
676
0
1,977
9,549
7,241
225
2,778
6,771
19,581
0
L
Charybdis
gropeiscariot9
Charybdis
5,998
2,532
0
2,554
8,734
2,665
0
2,012
6,655
0
37,016
L
Discordia
llmjl
Discordia
3,908
442
0
760
4,288
1,333
190
1,914
2,374
31,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,604
Gold Earned
29,292
295
Minions Killed
241
0
Camps Cleared
0
1,150,622
Distance Traveled
1,087,387
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,066
589
66
6
0
204,068
0
W
Danzaburou
6,918
577
68
6
0
236,153
0
L
Xing Tian
5,369
447
16
1
0
246,127
0
W
Izanami
7,166
597
87
7
0
215,768
0
W
Ra
6,434
536
54
5
0
256,151
0
L
Guan Yu
6,466
539
64
5
0
251,315
0
L
Thor
6,309
526
64
5
0
243,608
1
W
Ymir
6,020
502
20
2
0
238,482
3
L
Charybdis
5,139
428
41
3
0
212,305
0
L
Discordia
6,009
501
56
5
0
134,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role