Player Matchup

Neith
Neith
Alex501st
Neith
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 49L
1,476 Elo+
Party 1
Zhong Kui
Zhong Kui
DaisukeOniichan
Zhong Kui
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 46L
1,486 Elo+
Party 1
Athena
Athena
Lordigon
Athena
Level 82
God Stats
1W - 1L
1,450 SR
Queue Stats
95W - 74L
1,530 Elo+
Solo
Charybdis
Charybdis
Sylvеon
Charybdis
Level 179
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 66L
1,570 Elo+
Solo
Hun Batz
Hun Batz
W4ka
Hun Batz
Level 162
God Stats
2W - 4L
1,196 SR
Queue Stats
157W - 165L
1,471 Elo+
Solo
Team Averages
Level 145
1,429 SR
1,506 Elo+

VS

Team Averages
Level 123
1,447 SR
1,519 Elo+
Geb
Geb
 
Geb
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Borkinator
Rama
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
280W - 289L
1,483 Elo+
Solo
Neith
Neith
Uporotaya
Neith
Level 162
God Stats
6W - 11L
1,406 SR
Queue Stats
650W - 644L
1,550 Elo+
Solo
Ravana
Ravana
liomiPro
Ravana
Level 89
God Stats
2W - 2L
1,330 SR
Queue Stats
225W - 226L
1,576 Elo+
Solo
Medusa
Medusa
patataelneni69
Medusa
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 81L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alex501st
Neith
10
2 / 0 / 5
5,778
1,156
3,683
3,660
1,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
DaisukeOniichan
Zhong Kui
12
4 / 1 / 4
6,325
1,265
3,785
4,773
6,247
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Athena
Lordigon
Athena
9
1 / 1 / 6
5,982
1,196
1,480
4,489
4,399
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
Sylvеon
Charybdis
9
0 / 1 / 7
5,429
1,086
5,098
3,715
1,986
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
W4ka
Hun Batz
11
2 / 1 / 1
6,015
1,203
3,275
3,575
1,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
1
0 / 0 / 0
1,216
243
0
0
0
10
1 / 2 / 2
5,315
1,063
3,019
4,345
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
Uporotaya
Neith
11
0 / 1 / 3
4,960
992
4,788
3,332
1,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
liomiPro
Ravana
10
2 / 3 / 1
5,116
1,023
3,248
5,543
5,230
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 1
5,323
1,065
2,363
5,087
2,021
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
9
Kills
4
4
Deaths
9
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
0
0
W
Neith
Alex501st
Neith
2
0
5
4.5
L
1
2
2
1
W
Zhong Kui
DaisukeOniichan
Zhong Kui
4
1
4
6
W
Athena
Lordigon
Athena
1
1
6
4
W
Charybdis
Sylvеon
Charybdis
0
1
7
3.5
L
Neith
Uporotaya
Neith
0
1
3
1.5
W
Hun Batz
W4ka
Hun Batz
2
1
1
2.5
L
Ravana
liomiPro
Ravana
2
3
1
0.83
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,321
Damage
13,418
20,212
Taken
18,307
16,243
Mitigated
10,120
5,620
Healing
2,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
0
0
0
0
0
0
0
0
0
0
0
W
Neith
Alex501st
Neith
3,683
1,107
1,172
1,154
3,660
1,801
408
7
3,521
0
9,746
L
3,019
1,653
0
744
4,345
1,606
0
702
3,487
0
9,724
W
Zhong Kui
DaisukeOniichan
Zhong Kui
3,785
349
295
1,488
4,773
6,247
280
20
4,603
8,630
0
W
Athena
Lordigon
Athena
1,480
316
215
376
4,489
4,399
209
0
4,366
1,451
0
W
Charybdis
Sylvеon
Charybdis
5,098
2,950
436
220
3,715
1,986
656
7
3,537
0
12,644
L
Neith
Uporotaya
Neith
4,788
615
316
779
3,332
1,263
0
1,355
1,747
0
7,951
W
Hun Batz
W4ka
Hun Batz
3,275
180
206
58
3,575
1,810
232
35
3,540
0
7,582
L
Ravana
liomiPro
Ravana
3,248
454
58
710
5,543
5,230
0
925
4,218
0
4,518
L
2,363
438
57
153
5,087
2,021
0
2,035
2,976
0
7,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,529
Gold Earned
21,930
60
Minions Killed
41
0
Camps Cleared
0
502,926
Distance Traveled
346,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
1,216
243
0
0
0
0
0
W
Neith
5,778
1,156
11
2
0
104,780
0
L
Rama
5,315
1,063
15
3
0
69,570
0
W
Zhong Kui
6,325
1,265
9
2
0
90,816
0
W
Athena
5,982
1,196
0
0
0
112,302
0
W
Charybdis
5,429
1,086
23
5
0
89,780
0
L
Neith
4,960
992
13
3
0
95,365
0
W
Hun Batz
6,015
1,203
17
3
0
105,248
0
L
Ravana
5,116
1,023
3
1
0
86,316
0
L
Medusa
5,323
1,065
10
2
0
94,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role