Player Matchup

Thor
Thor
Drfelterup
Thor
Level 107
God Stats
1W - 2L
1,292 SR
Queue Stats
96W - 88L
1,554 Elo+
Party 2
Anhur
Anhur
JackxLegoshi
Anhur
Level 25
God Stats
0W - 5L
1,153 SR
Queue Stats
37W - 41L
1,445 Elo+
Party 3
Shiva
Shiva
LocalMomHunter
Shiva
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,528 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SilentSword021
Morgan Le Fay
Level 109
God Stats
13W - 19L
1,349 SR
Queue Stats
723W - 690L
1,536 Elo+
Solo
Nox
Nox
ThATsnOTaSUppOrT
Nox
Level 116
God Stats
58W - 34L
1,618 SR
Queue Stats
91W - 78L
1,563 Elo+
Party 3
Team Averages
Level 77
1,382 SR
1,525 Elo+

VS

Team Averages
Level 122
1,477 SR
1,465 Elo+
Aphrodite
Aphrodite
BriSenpai
Aphrodite
Level 89
God Stats
3W - 1L
1,565 SR
Queue Stats
118W - 153L
1,454 Elo+
Party 1
Cupid
Cupid
FullerElm
Cupid
Level 55
God Stats
1W - 3L
1,506 SR
Queue Stats
46W - 69L
1,447 Elo+
Party 1
Nox
Nox
HyrulianCreeper
Nox
Level 154
God Stats
1W - 2L
1,610 SR
Queue Stats
49W - 78L
1,445 Elo+
Party 1
Ravana
Ravana
xCRIMSONVIPERx1
Ravana
Level 123
God Stats
1W - 0L
1,165 SR
Queue Stats
16W - 16L
1,488 Elo+
Party 1
Ymir
Ymir
zakumonkeytv
Ymir
Level 190
God Stats
379W - 488L
1,539 SR
Queue Stats
393W - 525L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
7,588
474
2,563
10,593
4,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
3 / 1 / 0
6,892
431
8,383
8,468
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 1 / 0
6,505
407
1,325
10,784
6,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
SilentSword021
Morgan Le Fay
14
1 / 3 / 0
8,102
506
4,543
10,151
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 3 / 3
7,059
441
3,721
9,184
7,493
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BriSenpai
Aphrodite
13
1 / 1 / 5
8,134
508
4,093
8,694
5,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cupid
FullerElm
Cupid
14
3 / 2 / 3
8,209
513
6,826
10,999
4,109
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 1 / 0
8,776
549
6,759
9,011
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 0 / 2
8,423
526
3,457
4,291
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 0 / 2
9,652
603
6,587
4,243
2,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
10
10
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BriSenpai
Aphrodite
1
1
5
3.5
L
0
2
1
0.25
W
Cupid
FullerElm
Cupid
3
2
3
2.25
W
2
1
0
2
L
3
1
0
3
L
0
1
0
0
L
Morgan Le Fay
SilentSword021
Morgan Le Fay
1
3
0
0.33
L
0
3
3
0.5
W
3
0
2
4
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,535
Damage
27,722
49,180
Taken
37,238
25,614
Mitigated
18,430
9,868
Healing
19,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BriSenpai
Aphrodite
4,093
498
4,948
5,664
8,694
5,916
440
1,860
6,827
22,564
0
L
2,563
268
0
750
10,593
4,334
0
2,248
8,233
0
72,914
W
Cupid
FullerElm
Cupid
6,826
4,196
753
2,856
10,999
4,109
2,027
1,927
9,072
0
60,483
W
6,759
322
0
1,031
9,011
3,835
1,169
3,947
5,064
64,636
0
L
8,383
5,337
0
4,062
8,468
3,083
0
2,402
6,066
0
51,980
L
1,325
175
0
1,447
10,784
6,220
0
4,416
6,368
0
35,644
L
Morgan Le Fay
SilentSword021
Morgan Le Fay
4,543
293
0
2,294
10,151
4,484
0
6,043
4,108
69,559
0
L
3,721
211
0
1,315
9,184
7,493
0
2,456
6,728
21,253
0
W
3,457
527
0
2,606
4,291
2,097
857
652
3,639
0
55,561
W
6,587
1,921
0
1,509
4,243
2,473
0
0
4,243
71,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,146
Gold Earned
43,194
409
Minions Killed
468
0
Camps Cleared
0
1,492,456
Distance Traveled
1,638,056
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,134
508
38
2
0
302,287
1
L
Thor
7,588
474
119
7
0
309,045
0
W
Cupid
8,209
513
101
6
0
319,070
2
W
Nox
8,776
549
124
8
0
346,745
6
L
Anhur
6,892
431
77
5
0
279,757
2
L
Shiva
6,505
407
55
3
0
305,772
3
L
Morgan Le Fay
8,102
506
128
8
0
286,150
4
L
Nox
7,059
441
30
2
0
311,732
2
W
Ravana
8,423
526
91
6
0
375,927
5
W
Ymir
9,652
603
114
7
0
294,027
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role