Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Alocs
Maui
Level 224
God Stats
21W - 26L
1,465 SR
Queue Stats
830W - 876L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
PrinceBlazinn
Sun Wukong
Level 102
God Stats
7W - 5L
1,765 SR
Queue Stats
396W - 372L
1,581 Elo+
Solo
Guan Yu
Guan Yu
Rizengar
Guan Yu
Level 125
God Stats
1W - 1L
1,536 SR
Queue Stats
112W - 99L
1,554 Elo+
Party 2
Hachiman
Hachiman
Sublimit
Hachiman
Level 126
God Stats
7W - 4L
1,300 SR
Queue Stats
114W - 103L
1,544 Elo+
Party 2
Team Averages
Level 146
1,513 SR
1,523 Elo+

VS

Team Averages
Level 113
1,565 SR
1,511 Elo+
Bastet
Bastet
CHIEFPAKABOWL
Bastet
Level 109
God Stats
2W - 3L
1,390 SR
Queue Stats
164W - 180L
1,517 Elo+
Solo
Medusa
Medusa
Krypteis001
Medusa
Level 139
God Stats
3W - 2L
1,777 SR
Queue Stats
243W - 243L
1,522 Elo+
Solo
Yu Huang
Yu Huang
Ops_Hellsing-3RD
Yu Huang
Level 67
God Stats
1W - 1L
1,648 SR
Queue Stats
2W - 4L
1,408 Elo+
Party 1
Nox
Nox
chewbacctopus
Nox
Level 142
God Stats
3W - 4L
1,512 SR
Queue Stats
325W - 331L
1,603 Elo+
Solo
Terra
Terra
sasquath13
Terra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
3 / 2 / 11
8,850
805
7,323
17,872
16,706
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Maui
Alocs
Maui
13
0 / 2 / 11
8,505
773
4,613
10,920
12,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sun Wukong
PrinceBlazinn
Sun Wukong
17
4 / 1 / 10
9,410
855
10,066
15,608
13,883
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
Rizengar
Guan Yu
15
2 / 2 / 11
9,605
873
3,947
12,744
9,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Hachiman
Sublimit
Hachiman
17
7 / 2 / 8
9,894
899
19,068
8,875
3,759
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 2
8,683
789
15,027
12,864
6,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
14
2 / 4 / 4
7,780
707
14,953
10,088
5,151
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 3 / 7
7,213
656
8,684
10,273
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
0 / 3 / 3
7,187
653
4,984
6,548
3,157
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
13
1 / 2 / 5
7,135
649
7,105
12,221
14,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
16
Kills
9
9
Deaths
16
51
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
2
11
4.25
W
Maui
Alocs
Maui
0
2
11
2.75
L
6
4
2
1.75
L
Medusa
2
4
4
1
L
0
3
7
1.17
W
Sun Wukong
PrinceBlazinn
Sun Wukong
4
1
10
9
W
Guan Yu
Rizengar
Guan Yu
2
2
11
3.75
W
Hachiman
Sublimit
Hachiman
7
2
8
5.5
L
0
3
3
0.5
L
Terra
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,017
Damage
50,753
66,019
Taken
51,994
55,742
Mitigated
34,033
36,701
Healing
18,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,323
763
431
7,313
17,872
16,706
1,401
6,158
11,314
0
11,417
W
Maui
Alocs
Maui
4,613
202
2,526
3,311
10,920
12,012
276
2,760
7,963
10,212
0
L
15,027
3,820
1,228
3,523
12,864
6,164
0
844
11,661
0
25,910
L
Medusa
14,953
5,674
1,182
1,840
10,088
5,151
0
722
8,928
0
31,188
L
8,684
1,173
2,029
2,861
10,273
4,989
0
1,721
8,174
17,811
0
W
Sun Wukong
PrinceBlazinn
Sun Wukong
10,066
1,354
1,223
4,397
15,608
13,883
546
3,543
11,577
0
29,426
W
Guan Yu
Rizengar
Guan Yu
3,947
393
6,134
4,683
12,744
9,382
835
3,325
9,059
0
6,985
W
Hachiman
Sublimit
Hachiman
19,068
10,907
4,121
2,562
8,875
3,759
1,743
2,711
5,966
0
38,800
L
4,984
402
499
260
6,548
3,157
624
983
5,482
14,690
0
L
Terra
7,105
820
2,748
2,356
12,221
14,572
189
508
10,966
7,617
969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,264
Gold Earned
37,998
128
Minions Killed
111
0
Camps Cleared
0
1,114,179
Distance Traveled
950,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,850
805
13
1
0
259,700
0
W
Maui
8,505
773
14
1
0
168,771
0
L
Bastet
8,683
789
36
3
0
210,208
0
L
Medusa
7,780
707
29
3
0
163,693
0
L
Yu Huang
7,213
656
18
2
0
176,584
0
W
Sun Wukong
9,410
855
41
4
0
223,216
0
W
Guan Yu
9,605
873
4
0
0
240,897
0
W
Hachiman
9,894
899
56
5
0
221,595
0
L
Nox
7,187
653
23
2
0
193,192
0
L
Terra
7,135
649
5
0
0
206,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role