Player Matchup

Janus
Janus
 
Janus
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
ChiZzoOo
Kuzenbo
Level 128
God Stats
5W - 3L
1,572 SR
Queue Stats
353W - 312L
1,514 Elo+
Party 2
Bastet
Bastet
ELPUMADEVARELA98
Bastet
Level 35
God Stats
1W - 2L
1,266 SR
Queue Stats
26W - 26L
1,506 Elo+
Party 2
Xbalanque
Xbalanque
ExtremeFolly
Xbalanque
Level 140
God Stats
5W - 2L
1,672 SR
Queue Stats
116W - 92L
1,517 Elo+
Solo
Bakasura
Bakasura
jðηαѕвðℓαdαð
Bakasura
Level 162
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 173L
1,800 Elo+
Solo
Team Averages
Level 100
1,502 SR
1,567 Elo+

VS

Team Averages
Level 169
1,491 SR
1,514 Elo+
Hercules
Hercules
 
Hercules
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
iZenko
Kukulkan
Level 188
God Stats
8W - 6L
1,684 SR
Queue Stats
365W - 353L
1,497 Elo+
Party 1
Maui
Maui
simonazzi
Maui
Level 145
God Stats
7W - 9L
1,585 SR
Queue Stats
245W - 234L
1,507 Elo+
Party 1
Ishtar
Ishtar
valentinbj
Ishtar
Level 150
God Stats
2W - 7L
1,184 SR
Queue Stats
248W - 246L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 0 / 0
6,032
503
2,373
4,466
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
ChiZzoOo
Kuzenbo
9
2 / 0 / 0
5,748
479
4,224
5,503
4,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 3
6,047
504
7,802
8,075
2,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
ExtremeFolly
Xbalanque
12
0 / 2 / 1
7,032
586
6,645
7,811
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
2 / 1 / 1
6,911
576
3,874
10,081
4,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 3 / 0
6,709
559
5,211
12,137
9,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Serqet
 
Serqet
9
1 / 1 / 0
5,542
462
4,039
6,339
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
iZenko
Kukulkan
12
0 / 0 / 1
6,966
581
5,700
4,854
1,782
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Maui
8
0 / 1 / 1
5,248
437
1,835
8,910
6,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
valentinbj
Ishtar
11
2 / 1 / 0
6,261
522
4,554
7,522
2,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
6
Kills
5
5
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
0
1
L
Hercules
 
Hercules
2
3
0
0.67
L
Serqet
 
Serqet
1
1
0
1
W
Kuzenbo
ChiZzoOo
Kuzenbo
2
0
0
2
W
1
2
3
1.25
W
Xbalanque
ExtremeFolly
Xbalanque
0
2
1
0.25
L
Kukulkan
iZenko
Kukulkan
0
0
1
0.5
W
2
1
1
2.5
L
Maui
0
1
1
0.5
L
Ishtar
valentinbj
Ishtar
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,918
Damage
21,339
35,936
Taken
39,762
16,661
Mitigated
22,495
11,413
Healing
11,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,373
142
0
701
4,466
1,451
0
2,283
2,027
48,152
0
L
Hercules
 
Hercules
5,211
2,215
0
5,351
12,137
9,132
0
771
10,766
0
50,877
L
Serqet
 
Serqet
4,039
1,696
0
2,602
6,339
2,341
0
1,582
4,557
0
27,682
W
Kuzenbo
ChiZzoOo
Kuzenbo
4,224
2,208
0
2,054
5,503
4,844
0
2,109
3,394
15,132
0
W
7,802
2,124
0
2,227
8,075
2,827
0
295
7,780
0
36,614
W
Xbalanque
ExtremeFolly
Xbalanque
6,645
4,301
0
4,344
7,811
3,511
0
897
6,914
0
63,176
L
Kukulkan
iZenko
Kukulkan
5,700
357
0
750
4,854
1,782
0
1,836
2,587
73,426
0
W
3,874
2,675
0
2,087
10,081
4,028
0
2,133
7,780
0
51,623
L
Maui
1,835
1,046
0
1,876
8,910
6,519
0
2,054
6,816
13,046
0
L
Ishtar
valentinbj
Ishtar
4,554
3,031
0
750
7,522
2,721
0
238
7,284
0
46,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,770
Gold Earned
30,726
386
Minions Killed
371
0
Camps Cleared
0
1,236,372
Distance Traveled
1,220,420
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,032
503
93
8
0
224,398
0
L
Hercules
6,709
559
85
7
0
242,680
0
L
Serqet
5,542
462
48
4
0
244,659
1
W
Kuzenbo
5,748
479
16
1
0
253,422
4
W
Bastet
6,047
504
62
5
0
273,226
0
W
Xbalanque
7,032
586
117
10
0
198,538
2
L
Kukulkan
6,966
581
134
11
0
248,706
4
W
Bakasura
6,911
576
98
8
0
286,788
1
L
Maui
5,248
437
18
2
0
247,721
4
L
Ishtar
6,261
522
86
7
0
236,654
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role