Player Matchup

Hercules
Hercules
AlkaiosAmatoTTV
Hercules
Level 174
God Stats
13W - 16L
1,510 SR
Queue Stats
669W - 610L
1,587 Elo+
Party 1
Jormungandr
Jormungandr
Cilestial
Jormungandr
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 46L
1,554 Elo+
Party 1
Artemis
Artemis
Exsumi
Artemis
Level 159
God Stats
12W - 12L
1,463 SR
Queue Stats
404W - 366L
1,577 Elo+
Party 1
Hades
Hades
IIWiixxII
Hades
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 18L
1,472 Elo+
Party 3
Nemesis
Nemesis
JDINGERS
Nemesis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 97L
1,543 Elo+
Party 3
Team Averages
Level 134
1,495 SR
1,547 Elo+

VS

Team Averages
Level 162
1,468 SR
1,585 Elo+
Hel
Hel
CazologyV2
Hel
Level 86
God Stats
6W - 4L
1,624 SR
Queue Stats
131W - 102L
1,599 Elo+
Solo
Anhur
Anhur
ClaythPokeChamp
Anhur
Level 248
God Stats
8W - 10L
1,485 SR
Queue Stats
332W - 283L
1,600 Elo+
Solo
Ra
Ra
GreedActual
Ra
Level 171
God Stats
3W - 3L
1,483 SR
Queue Stats
269W - 258L
1,592 Elo+
Party 2
Thanatos
Thanatos
jony3797
Thanatos
Level 144
God Stats
0W - 3L
1,384 SR
Queue Stats
124W - 122L
1,546 Elo+
Solo
Hades
Hades
kyzer17
Hades
Level 163
God Stats
3W - 6L
1,365 SR
Queue Stats
287W - 274L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
3 / 1 / 7
8,830
589
8,853
13,343
12,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Jormungandr
Cilestial
Jormungandr
15
5 / 1 / 3
9,433
629
15,781
11,011
7,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
Exsumi
Artemis
15
4 / 5 / 2
8,785
586
8,431
10,480
3,302
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
IIWiixxII
Hades
14
6 / 2 / 2
8,545
570
8,548
13,282
6,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
JDINGERS
Nemesis
12
0 / 2 / 6
7,135
476
5,672
12,070
4,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 5
7,307
487
5,328
11,754
9,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 5 / 4
6,798
453
6,433
13,192
4,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
2 / 3 / 1
8,281
552
8,959
11,195
4,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
jony3797
Thanatos
14
6 / 2 / 0
8,377
558
7,593
12,873
5,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
kyzer17
Hades
13
1 / 4 / 1
7,847
523
6,483
16,577
7,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
18
Kills
10
11
Deaths
18
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
3
1
7
6.5
L
1
4
5
0.88
W
Jormungandr
Cilestial
Jormungandr
5
1
3
6.5
L
0
5
4
0.4
W
Artemis
Exsumi
Artemis
4
5
2
1
L
2
3
1
0.83
W
Hades
IIWiixxII
Hades
6
2
2
3.5
W
Nemesis
JDINGERS
Nemesis
0
2
6
1.5
L
Thanatos
jony3797
Thanatos
6
2
0
3
L
Hades
kyzer17
Hades
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,285
Damage
34,796
60,186
Taken
65,591
34,331
Mitigated
32,470
19,264
Healing
32,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
8,853
2,738
0
5,018
13,343
12,758
0
5,949
7,210
55
25,058
L
5,328
185
3,488
4,654
11,754
9,506
78
3,463
8,147
25,647
0
W
Jormungandr
Cilestial
Jormungandr
15,781
3,912
0
2,050
11,011
7,276
0
5,399
5,498
80,449
0
L
6,433
2,889
0
3,213
13,192
4,538
510
278
12,894
0
43,542
W
Artemis
Exsumi
Artemis
8,431
4,349
0
3,071
10,480
3,302
3,338
352
10,088
0
70,917
L
8,959
493
363
3,718
11,195
4,674
310
6,212
4,943
60,803
0
W
Hades
IIWiixxII
Hades
8,548
1,603
695
6,332
13,282
6,530
0
5,960
6,746
63,030
0
W
Nemesis
JDINGERS
Nemesis
5,672
2,701
0
2,098
12,070
4,465
0
2,404
9,593
0
52,979
L
Thanatos
jony3797
Thanatos
7,593
1,831
0
7,912
12,873
5,943
477
3,855
8,956
0
61,149
L
Hades
kyzer17
Hades
6,483
1,105
80
8,941
16,577
7,809
328
10,067
5,952
59,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,728
Gold Earned
38,610
441
Minions Killed
441
0
Camps Cleared
0
1,541,917
Distance Traveled
1,515,676
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,830
589
23
2
0
329,396
8
L
Hel
7,307
487
35
2
0
327,147
2
W
Jormungandr
9,433
629
130
9
0
289,434
1
L
Anhur
6,798
453
76
5
0
264,999
5
W
Artemis
8,785
586
119
8
0
278,130
3
L
Ra
8,281
552
138
9
0
331,119
0
W
Hades
8,545
570
98
7
0
281,525
2
W
Nemesis
7,135
476
71
5
0
363,432
2
L
Thanatos
8,377
558
84
6
0
318,556
3
L
Hades
7,847
523
108
7
0
273,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role