Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Lakers_Fan40
Khepri
Level 141
God Stats
3W - 5L
1,545 SR
Queue Stats
583W - 585L
1,547 Elo+
Solo
Ares
Ares
MajesikMoose
Ares
Level 126
God Stats
2W - 0L
1,671 SR
Queue Stats
64W - 65L
1,481 Elo+
Party 1
Terra
Terra
Okami989
Terra
Level 159
God Stats
4W - 2L
1,697 SR
Queue Stats
149W - 152L
1,578 Elo+
Solo
Merlin
Merlin
Sir Sofish
Merlin
Level 146
God Stats
10W - 4L
1,760 SR
Queue Stats
292W - 283L
1,541 Elo+
Party 1
Team Averages
Level 135
1,635 SR
1,530 Elo+

VS

Team Averages
Level 141
1,544 SR
1,526 Elo+
Maui
Maui
 
Maui
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Al3xgu3l
Odin
Level 156
God Stats
3W - 4L
1,432 SR
Queue Stats
485W - 486L
1,542 Elo+
Solo
Bellona
Bellona
Chibistorm
Bellona
Level 98
God Stats
3W - 3L
1,543 SR
Queue Stats
64W - 63L
1,554 Elo+
Solo
Ymir
Ymir
Inmisericors
Ymir
Level 161
God Stats
1W - 8L
1,500 SR
Queue Stats
454W - 480L
1,496 Elo+
Solo
Chang'e
Chang'e
King Osby
Chang'e
Level 147
God Stats
2W - 2L
1,747 SR
Queue Stats
278W - 263L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 2 / 1
6,255
1,043
5,712
4,636
4,457
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
12
1 / 1 / 1
6,659
1,110
2,733
5,784
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 2 / 1
6,204
1,034
2,087
5,000
4,819
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Terra
Okami989
Terra
9
0 / 1 / 1
5,525
921
2,249
4,204
3,661
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Sir Sofish
Merlin
10
1 / 1 / 1
5,906
984
4,949
3,229
1,680
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
0 / 0 / 3
5,174
862
481
1,419
952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
6
0 / 0 / 0
4,572
762
0
13
7
Bellona
Chibistorm
Bellona
13
3 / 1 / 3
6,276
1,046
7,784
9,521
7,334
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 3
5,459
910
1,893
4,943
5,137
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
King Osby
Chang'e
12
3 / 1 / 1
6,024
1,004
3,109
5,068
2,311
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
3
Kills
7
7
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
2
1
0.25
L
Maui
 
Maui
0
0
3
1.5
L
Odin
0
0
0
0
L
Bellona
Chibistorm
Bellona
3
1
3
4.5
L
1
1
3
2.5
L
Chang'e
King Osby
Chang'e
3
1
1
3.5
W
Khepri
1
1
1
1.5
W
1
2
1
0.75
W
Terra
Okami989
Terra
0
1
1
0.5
W
Merlin
Sir Sofish
Merlin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,730
Damage
13,267
22,853
Taken
20,964
20,570
Mitigated
15,741
7,658
Healing
10,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,712
536
0
849
4,636
4,457
696
1,242
3,265
13,331
0
L
Maui
 
Maui
481
76
0
116
1,419
952
0
1,395
24
1,120
0
L
Odin
0
0
0
0
13
7
0
13
0
0
0
L
Bellona
Chibistorm
Bellona
7,784
1,056
388
4,374
9,521
7,334
0
7,501
2,020
0
16,858
L
1,893
130
389
411
4,943
5,137
0
4,395
548
8,069
0
L
Chang'e
King Osby
Chang'e
3,109
477
2,139
2,254
5,068
2,311
0
4,669
399
8,152
0
W
Khepri
2,733
28
461
1,044
5,784
5,953
24
1,539
3,835
6,886
0
W
2,087
78
0
438
5,000
4,819
38
1,265
3,656
4,684
0
W
Terra
Okami989
Terra
2,249
196
1,894
1,085
4,204
3,661
0
1,104
2,973
4,845
0
W
Merlin
Sir Sofish
Merlin
4,949
163
1,210
677
3,229
1,680
446
333
2,767
15,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,549
Gold Earned
27,505
58
Minions Killed
50
0
Camps Cleared
0
528,156
Distance Traveled
498,465
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,255
1,043
27
5
0
93,177
0
L
Maui
5,174
862
0
0
0
98,114
0
L
Odin
4,572
762
0
0
0
45,726
0
L
Bellona
6,276
1,046
18
3
0
139,680
0
L
Ymir
5,459
910
11
2
0
99,802
0
L
Chang'e
6,024
1,004
21
4
0
115,143
0
W
Khepri
6,659
1,110
6
1
0
117,551
0
W
Ares
6,204
1,034
1
0
0
114,503
0
W
Terra
5,525
921
1
0
0
92,029
0
W
Merlin
5,906
984
23
4
0
110,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role