Player Matchup

Ratatoskr
Ratatoskr
AbdominUs_Prime
Ratatoskr
Level 66
God Stats
0W - 1L
1,272 SR
Queue Stats
5W - 4L
1,515 Elo+
Party 1
Ao Kuang
Ao Kuang
Arc-DarkMage
Ao Kuang
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
ItzTheBigWeenie
Cthulhu
Level 25
God Stats
0W - 1L
1,635 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tyr
Tyr
MrLunchbox99Vr_2
Tyr
Level 46
God Stats
0W - 3L
1,416 SR
Queue Stats
98W - 100L
1,433 Elo+
Solo
Martichoras
Martichoras
Smacked_In_4K
Martichoras
Level 88
God Stats
0W - 3L
1,415 SR
Queue Stats
15W - 19L
1,452 Elo+
Party 1
Team Averages
Level 56
1,448 SR
1,473 Elo+

VS

Team Averages
Level 139
1,592 SR
1,439 Elo+
Cernunnos
Cernunnos
Spent_sequence
Cernunnos
Level 127
God Stats
2W - 0L
1,689 SR
Queue Stats
33W - 32L
1,498 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Vro-Usurper
Tsukuyomi
Level 153
God Stats
3W - 0L
1,765 SR
Queue Stats
13W - 14L
1,488 Elo+
Party 2
Merlin
Merlin
basicallyking23
Merlin
Level 139
God Stats
48W - 27L
1,725 SR
Queue Stats
387W - 383L
1,485 Elo+
Solo
Nox
Nox
m00chacha
Nox
Level 128
God Stats
7W - 8L
1,279 SR
Queue Stats
152W - 139L
1,352 Elo+
Solo
Chaac
Chaac
yoboykevin_
Chaac
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AbdominUs_Prime
Ratatoskr
12
1 / 3 / 4
7,412
436
4,254
13,554
4,840
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
Arc-DarkMage
Ao Kuang
13
3 / 3 / 0
7,997
470
4,235
11,958
4,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 3
5,983
352
6,233
12,282
8,970
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 6 / 2
7,969
469
12,242
20,397
20,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Martichoras
Smacked_In_4K
Martichoras
14
2 / 3 / 0
8,138
479
10,605
13,889
5,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Spent_sequence
Cernunnos
14
2 / 1 / 5
9,058
533
9,312
13,045
5,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
Vro-Usurper
Tsukuyomi
16
10 / 0 / 5
10,377
610
13,891
13,737
5,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

14
2 / 2 / 3
9,095
535
7,907
7,874
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 2 / 10
8,899
523
5,643
12,034
10,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 3 / 7
9,388
552
13,937
18,007
18,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
8
Kills
20
20
Deaths
8
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AbdominUs_Prime
Ratatoskr
1
3
4
1
L
Ao Kuang
Arc-DarkMage
Ao Kuang
3
3
0
1
L
0
5
3
0.3
L
2
6
2
0.5
L
Martichoras
Smacked_In_4K
Martichoras
2
3
0
0.67
W
Cernunnos
Spent_sequence
Cernunnos
2
1
5
4.5
W
Tsukuyomi
Vro-Usurper
Tsukuyomi
10
0
5
12.5
W
2
2
3
1.75
W
2
2
10
3.5
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,569
Damage
50,690
72,080
Taken
64,697
44,983
Mitigated
43,538
9,097
Healing
14,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AbdominUs_Prime
Ratatoskr
4,254
621
0
332
13,554
4,840
25
2,512
10,982
0
39,992
L
Ao Kuang
Arc-DarkMage
Ao Kuang
4,235
1,026
0
1,393
11,958
4,494
0
4,144
7,814
42,134
0
L
6,233
70
137
0
12,282
8,970
0
3,325
8,829
17,168
730
L
12,242
1,987
0
2,510
20,397
20,867
24
2,786
17,475
1,263
52,595
L
Martichoras
Smacked_In_4K
Martichoras
10,605
2,631
0
4,725
13,889
5,812
0
3,367
10,522
0
74,697
W
Cernunnos
Spent_sequence
Cernunnos
9,312
5,945
0
6,373
13,045
5,814
934
1,782
11,089
0
72,298
W
Tsukuyomi
Vro-Usurper
Tsukuyomi
13,891
5,406
0
1,057
13,737
5,932
270
2,135
11,602
0
81,349
W
7,907
457
0
698
7,874
3,112
864
2,802
5,047
68,443
0
W
5,643
1,165
0
2,670
12,034
10,258
37
2,551
9,408
26,069
0
W
13,937
1,811
0
3,906
18,007
18,422
0
1,894
16,069
11,960
50,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,499
Gold Earned
46,817
346
Minions Killed
438
0
Camps Cleared
0
1,622,325
Distance Traveled
1,655,838
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,412
436
57
3
0
398,521
0
L
Ao Kuang
7,997
470
83
5
0
338,194
0
L
Cthulhu
5,983
352
20
1
0
288,474
0
L
Tyr
7,969
469
67
4
0
291,822
1
L
Martichoras
8,138
479
119
7
0
305,314
0
W
Cernunnos
9,058
533
112
7
0
305,285
0
W
Tsukuyomi
10,377
610
83
5
0
401,546
0
W
Merlin
9,095
535
113
7
0
317,479
4
W
Nox
8,899
523
33
2
0
318,370
8
W
Chaac
9,388
552
97
6
0
313,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role