Player Matchup

Tiamat
Tiamat
Ayokooo
Tiamat
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 95L
1,408 Elo+
Party 1
Hercules
Hercules
Bleekmiddel
Hercules
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 97L
1,408 Elo+
Party 1
Ao Kuang
Ao Kuang
Mr_BigToe1
Ao Kuang
Level 67
God Stats
29W - 25L
1,341 SR
Queue Stats
58W - 66L
1,355 Elo+
Party 1
Danzaburou
Danzaburou
WaterFlowZz
Danzaburou
Level 74
God Stats
65W - 65L
1,468 SR
Queue Stats
79W - 89L
1,426 Elo+
Party 1
Maui
Maui
witeman
Maui
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 38L
1,349 Elo+
Party 1
Team Averages
Level 65
1,462 SR
1,389 Elo+

VS

Team Averages
Level 114
1,492 SR
1,482 Elo+
Ares
Ares
 
Ares
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
InflammableStone
Izanami
Level 144
God Stats
3W - 4L
1,448 SR
Queue Stats
151W - 146L
1,489 Elo+
Solo
Poseidon
Poseidon
Mudfingers
Poseidon
Level 86
God Stats
10W - 9L
1,569 SR
Queue Stats
184W - 167L
1,495 Elo+
Solo
Cabrakan
Cabrakan
NSH110
Cabrakan
Level 127
God Stats
17W - 12L
1,446 SR
Queue Stats
569W - 559L
1,523 Elo+
Solo
Fenrir
Fenrir
Sholuna
Fenrir
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
178W - 177L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ayokooo
Tiamat
14
0 / 5 / 3
8,626
454
8,756
15,377
7,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Bleekmiddel
Hercules
13
3 / 2 / 2
8,821
464
5,478
24,619
19,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Mr_BigToe1
Ao Kuang
13
1 / 8 / 4
8,394
442
8,220
19,190
6,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
WaterFlowZz
Danzaburou
13
2 / 4 / 0
8,490
447
9,778
13,802
5,395
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
witeman
Maui
15
1 / 2 / 2
9,248
487
6,110
14,093
9,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
4 / 3 / 7
9,746
513
9,573
19,036
19,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
2 / 0 / 6
9,811
516
9,855
8,679
3,896
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Mudfingers
Poseidon
18
9 / 0 / 8
11,764
619
23,556
8,774
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
NSH110
Cabrakan
15
2 / 2 / 13
9,856
519
5,342
11,929
17,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Sholuna
Fenrir
15
4 / 3 / 6
9,873
520
10,754
20,782
14,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
7
Kills
21
21
Deaths
8
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
3
7
2.5
L
Tiamat
Ayokooo
Tiamat
0
5
3
0.3
L
Hercules
Bleekmiddel
Hercules
3
2
2
2
W
2
0
6
5
L
Ao Kuang
Mr_BigToe1
Ao Kuang
1
8
4
0.38
W
Poseidon
Mudfingers
Poseidon
9
0
8
13
W
Cabrakan
NSH110
Cabrakan
2
2
13
4.25
W
Fenrir
Sholuna
Fenrir
4
3
6
2.33
L
Danzaburou
WaterFlowZz
Danzaburou
2
4
0
0.5
L
Maui
witeman
Maui
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,342
Damage
59,080
87,081
Taken
69,200
49,533
Mitigated
59,006
23,311
Healing
13,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,573
234
0
4,156
19,036
19,104
0
6,815
11,888
23,556
0
L
Tiamat
Ayokooo
Tiamat
8,756
161
0
1,960
15,377
7,993
0
8,591
6,786
67,180
0
L
Hercules
Bleekmiddel
Hercules
5,478
886
2,171
8,598
24,619
19,700
0
11,391
13,168
0
16,965
W
9,855
6,733
0
3,423
8,679
3,896
1,770
1,229
7,355
0
92,163
L
Ao Kuang
Mr_BigToe1
Ao Kuang
8,220
2,449
0
3,122
19,190
6,538
0
6,435
12,755
59,265
0
W
Poseidon
Mudfingers
Poseidon
23,556
2,669
0
1,034
8,774
4,015
806
3,280
5,335
122,934
0
W
Cabrakan
NSH110
Cabrakan
5,342
602
0
3,285
11,929
17,719
119
4,911
6,324
39,967
0
W
Fenrir
Sholuna
Fenrir
10,754
2,308
0
1,853
20,782
14,272
0
5,693
14,959
0
73,812
L
Danzaburou
WaterFlowZz
Danzaburou
9,778
5,661
0
4,650
13,802
5,395
1,048
5,370
8,432
0
71,016
L
Maui
witeman
Maui
6,110
1,104
0
2,810
14,093
9,907
665
6,689
7,404
60,840
218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,579
Gold Earned
51,050
425
Minions Killed
527
0
Camps Cleared
0
1,829,354
Distance Traveled
1,960,058
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,746
513
21
1
0
397,754
1
L
Tiamat
8,626
454
122
6
0
319,437
0
L
Hercules
8,821
464
11
1
0
428,202
1
W
Izanami
9,811
516
155
8
0
397,484
2
L
Ao Kuang
8,394
442
81
4
0
370,525
0
W
Poseidon
11,764
619
173
9
0
429,487
0
W
Cabrakan
9,856
519
81
4
0
293,863
2
W
Fenrir
9,873
520
97
5
0
441,470
2
L
Danzaburou
8,490
447
105
6
0
333,800
0
L
Maui
9,248
487
106
6
0
377,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role