Player Matchup

Osiris
Osiris
Byangelxs2
Osiris
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 17L
1,401 Elo+
Solo
Bastet
Bastet
DemonLightx
Bastet
Level 158
God Stats
0W - 1L
1,545 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Jing Wei
Jing Wei
June614
Jing Wei
Level 43
God Stats
4W - 5L
1,382 SR
Queue Stats
18W - 34L
1,342 Elo+
Solo
Anubis
Anubis
Wils95
Anubis
Level 6
God Stats
2W - 2L
1,524 SR
Queue Stats
4W - 6L
1,335 Elo+
Party 1
Sobek
Sobek
Yuando
Sobek
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,335 Elo+
Party 1
Team Averages
Level 80
1,490 SR
1,383 Elo+

VS

Team Averages
Level 108
1,563 SR
1,459 Elo+
Surtr
Surtr
BADA55boggins43
Surtr
Level 89
God Stats
34W - 31L
1,467 SR
Queue Stats
140W - 140L
1,392 Elo+
Party 2
Horus
Horus
C4VE
Horus
Level 68
God Stats
67W - 39L
1,587 SR
Queue Stats
201W - 190L
1,474 Elo+
Party 3
Baron Samedi
Baron Samedi
CreeperSmasher01
Baron Samedi
Level 123
God Stats
79W - 62L
1,629 SR
Queue Stats
258W - 248L
1,478 Elo+
Solo
Sol
Sol
SpiritCharge
Sol
Level 142
God Stats
58W - 37L
1,623 SR
Queue Stats
172W - 165L
1,492 Elo+
Party 3
Loki
Loki
Warhawk21joe
Loki
Level 117
God Stats
24W - 23L
1,507 SR
Queue Stats
273W - 245L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Byangelxs2
Osiris
11
3 / 0 / 0
6,142
614
6,424
9,774
10,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
10
1 / 2 / 2
5,706
571
4,871
9,590
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
June614
Jing Wei
8
0 / 2 / 0
4,255
426
1,793
4,280
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Wils95
Anubis
9
0 / 6 / 1
5,245
525
1,555
7,607
3,519
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
Yuando
Sobek
7
0 / 3 / 0
4,342
434
1,989
8,151
4,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,885
589
4,946
9,681
8,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
C4VE
Horus
9
1 / 0 / 6
6,098
610
4,281
6,791
5,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
CreeperSmasher01
Baron Samedi
12
5 / 0 / 2
6,836
684
6,310
4,753
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
5 / 0 / 1
6,608
661
7,868
4,734
1,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
2 / 2 / 3
5,844
584
2,801
7,353
2,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
13
13
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
L
Osiris
Byangelxs2
Osiris
3
0
0
3
W
Horus
C4VE
Horus
1
0
6
4
W
Baron Samedi
CreeperSmasher01
Baron Samedi
5
0
2
6
L
Bastet
1
2
2
1
L
Jing Wei
June614
Jing Wei
0
2
0
0
W
5
0
1
5.5
W
2
2
3
1.75
L
Anubis
Wils95
Anubis
0
6
1
0.08
L
Sobek
Yuando
Sobek
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,632
Damage
26,206
39,402
Taken
33,312
22,664
Mitigated
20,038
12,412
Healing
12,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,946
2,285
0
2,693
9,681
8,558
61
0
9,681
804
34,699
L
Osiris
Byangelxs2
Osiris
6,424
2,840
0
3,815
9,774
10,030
0
205
9,569
0
42,258
W
Horus
C4VE
Horus
4,281
1,900
742
3,017
6,791
5,017
176
1,190
5,601
0
13,091
W
Baron Samedi
CreeperSmasher01
Baron Samedi
6,310
735
217
1,896
4,753
2,243
226
989
3,764
49,624
0
L
Bastet
4,871
1,414
0
3,816
9,590
3,218
0
1,925
7,665
0
34,493
L
Jing Wei
June614
Jing Wei
1,793
931
0
1,344
4,280
1,373
0
2,926
1,354
0
18,519
W
7,868
4,286
0
3,154
4,734
1,618
731
1,230
3,504
51,585
0
W
2,801
776
0
714
7,353
2,602
190
156
7,197
0
42,152
L
Anubis
Wils95
Anubis
1,555
180
0
1,261
7,607
3,519
0
5,751
1,856
32,173
0
L
Sobek
Yuando
Sobek
1,989
133
0
2,176
8,151
4,524
0
3,588
4,563
12,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,690
Gold Earned
31,271
250
Minions Killed
282
0
Camps Cleared
0
969,619
Distance Traveled
1,093,064
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,885
589
58
6
0
195,381
0
L
Osiris
6,142
614
81
8
0
211,760
2
W
Horus
6,098
610
13
1
0
235,845
2
W
Baron Samedi
6,836
684
71
7
0
195,503
2
L
Bastet
5,706
571
61
6
0
214,440
0
L
Jing Wei
4,255
426
42
4
0
183,936
2
W
Sol
6,608
661
84
8
0
199,837
2
W
Loki
5,844
584
56
6
0
266,498
0
L
Anubis
5,245
525
56
6
0
170,962
0
L
Sobek
4,342
434
10
1
0
188,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role