Player Matchup

Morgan Le Fay
Morgan Le Fay
Dekaious
Morgan Le Fay
Level 104
God Stats
11W - 5L
1,477 SR
Queue Stats
69W - 65L
1,368 Elo+
Solo
Neith
Neith
WamJed
Neith
Level 49
God Stats
5W - 4L
1,777 SR
Queue Stats
279W - 266L
1,475 Elo+
Party 1
Hercules
Hercules
iStampede
Hercules
Level 109
God Stats
24W - 29L
1,435 SR
Queue Stats
214W - 217L
1,427 Elo+
Party 1
Team Averages
Level 87
1,563 SR
1,423 Elo+

VS

Team Averages
Level 70
1,409 SR
1,383 Elo+
Thor
Thor
 
Thor
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Elijahhhlol
Ymir
Level 3
God Stats
0W - 1L
1,479 SR
Queue Stats
0W - 4L
1,324 Elo+
Party 2
Aphrodite
Aphrodite
ShelbyYes
Aphrodite
Level 56
God Stats
0W - 2L
1,246 SR
Queue Stats
0W - 5L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dekaious
Morgan Le Fay
15
7 / 1 / 12
12,025
859
12,663
9,032
3,848
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
WamJed
Neith
14
5 / 1 / 15
11,823
845
16,192
7,336
3,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
iStampede
Hercules
15
9 / 3 / 11
12,324
880
11,355
12,441
11,195
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
2 / 5 / 1
10,538
753
8,128
15,026
5,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 9 / 3
10,469
748
3,267
18,428
11,637
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
ShelbyYes
Aphrodite
12
2 / 7 / 2
10,261
733
6,594
14,769
6,141
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
21
Kills
5
5
Deaths
21
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
5
1
0.5
W
Morgan Le Fay
Dekaious
Morgan Le Fay
7
1
12
13
L
1
9
3
0.28
L
Aphrodite
ShelbyYes
Aphrodite
2
7
2
0.43
W
Neith
WamJed
Neith
5
1
15
12.5
W
Hercules
iStampede
Hercules
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,210
Damage
17,989
28,809
Taken
48,223
18,061
Mitigated
23,655
7,405
Healing
6,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,128
1,451
0
970
15,026
5,877
0
4,134
10,727
111
48,757
W
Morgan Le Fay
Dekaious
Morgan Le Fay
12,663
441
168
2,536
9,032
3,848
608
3,514
5,470
50,992
0
L
3,267
741
0
250
18,428
11,637
0
4,482
13,946
16,088
0
L
Aphrodite
ShelbyYes
Aphrodite
6,594
1,013
2,730
2,252
14,769
6,141
0
4,887
9,727
28,367
0
W
Neith
WamJed
Neith
16,192
7,379
0
2,323
7,336
3,018
1,568
1,330
5,974
0
49,718
W
Hercules
iStampede
Hercules
11,355
3,233
0
2,378
12,441
11,195
366
5,476
6,893
0
19,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,172
Gold Earned
31,268
139
Minions Killed
123
0
Camps Cleared
0
741,116
Distance Traveled
637,568
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,538
753
57
4
0
238,158
2
W
Morgan Le Fay
12,025
859
65
5
0
237,424
0
L
Ymir
10,469
748
20
1
0
184,530
0
L
Aphrodite
10,261
733
46
3
0
214,880
0
W
Neith
11,823
845
58
4
0
235,988
0
W
Hercules
12,324
880
16
1
0
267,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role