Player Matchup

Osiris
Osiris
 
Osiris
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
 
Chernobog
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Ineseminoid69
Vamana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,568 Elo+
Solo
Atlas
Atlas
Lfiend
Atlas
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
146W - 148L
1,542 Elo+
Solo
Kali
Kali
WeIchy__
Kali
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 110L
1,447 Elo+
Party 1
Team Averages
Level 64
1,500 SR
1,511 Elo+

VS

Team Averages
Level 103
1,495 SR
1,568 Elo+
Bastet
Bastet
BAFAT3010
Bastet
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,591 Elo+
Party 2
Discordia
Discordia
BaBaSuLTaN16
Discordia
Level 84
God Stats
8W - 7L
1,351 SR
Queue Stats
473W - 465L
1,574 Elo+
Solo
Neith
Neith
HappyMeiX
Neith
Level 129
God Stats
1W - 0L
1,728 SR
Queue Stats
7W - 4L
1,778 Elo+
Party 2
Bacchus
Bacchus
Kyokoutsu
Bacchus
Level 84
God Stats
1W - 2L
1,574 SR
Queue Stats
98W - 105L
1,449 Elo+
Solo
Khepri
Khepri
just-a-kip_ttv
Khepri
Level 79
God Stats
2W - 1L
1,320 SR
Queue Stats
155W - 176L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
6 / 4 / 2
8,876
888
9,821
18,119
14,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
 
Chernobog
12
0 / 6 / 4
6,568
657
4,766
12,385
5,707
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 5 / 5
7,025
703
6,768
13,205
13,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
Lfiend
Atlas
15
2 / 4 / 3
7,794
779
8,202
15,020
16,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kali
12
0 / 4 / 3
6,201
620
5,096
11,920
5,766
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BAFAT3010
Bastet
16
9 / 1 / 8
9,050
905
17,741
9,723
5,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
BaBaSuLTaN16
Discordia
16
4 / 0 / 14
8,620
862
18,215
4,400
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
HappyMeiX
Neith
14
5 / 4 / 9
8,486
849
12,420
9,486
5,448
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Kyokoutsu
Bacchus
15
2 / 1 / 18
9,084
908
14,367
12,864
15,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 3 / 7
8,555
856
3,551
9,414
8,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
9
Kills
23
23
Deaths
9
17
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
6
4
2
1.75
L
Chernobog
 
Chernobog
0
6
4
0.33
W
Bastet
BAFAT3010
Bastet
9
1
8
13
W
Discordia
BaBaSuLTaN16
Discordia
4
0
14
11
W
Neith
HappyMeiX
Neith
5
4
9
2.38
L
1
5
5
0.7
W
Bacchus
Kyokoutsu
Bacchus
2
1
18
11
L
Atlas
Lfiend
Atlas
2
4
3
0.88
L
Kali
0
4
3
0.38
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,653
Damage
66,294
70,649
Taken
45,887
55,224
Mitigated
38,100
16,856
Healing
16,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,821
2,922
723
4,546
18,119
14,097
0
8,426
9,603
0
16,189
L
Chernobog
 
Chernobog
4,766
2,442
520
1,327
12,385
5,707
0
6,260
5,999
0
15,381
W
Bastet
BAFAT3010
Bastet
17,741
3,816
1,227
2,907
9,723
5,623
364
1,327
7,967
0
21,384
W
Discordia
BaBaSuLTaN16
Discordia
18,215
883
1,124
794
4,400
2,456
385
1,061
3,300
33,782
0
W
Neith
HappyMeiX
Neith
12,420
4,496
645
1,636
9,486
5,448
831
1,794
7,179
0
24,540
L
6,768
3,212
354
2,231
13,205
13,431
0
5,719
7,282
0
10,339
W
Bacchus
Kyokoutsu
Bacchus
14,367
1,845
1,611
5,132
12,864
15,823
651
1,720
9,624
22,180
0
L
Atlas
Lfiend
Atlas
8,202
2,544
988
1,772
15,020
16,223
0
8,851
5,938
15,761
0
L
Kali
5,096
1,588
1,388
3,007
11,920
5,766
0
6,317
5,269
0
10,741
W
3,551
579
858
955
9,414
8,750
346
1,293
7,457
10,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,464
Gold Earned
43,795
89
Minions Killed
106
0
Camps Cleared
0
869,727
Distance Traveled
1,027,777
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,876
888
23
2
0
187,793
0
L
Chernobog
6,568
657
27
3
0
170,632
0
W
Bastet
9,050
905
11
1
0
246,555
0
W
Discordia
8,620
862
35
4
0
210,082
0
W
Neith
8,486
849
33
3
0
174,263
0
L
Vamana
7,025
703
6
1
0
177,252
0
W
Bacchus
9,084
908
13
1
0
207,928
0
L
Atlas
7,794
779
11
1
0
166,917
0
L
Kali
6,201
620
22
2
0
167,133
0
W
Khepri
8,555
856
14
1
0
188,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role