Player Matchup

Charybdis
Charybdis
EclipseFaded
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,443 Elo+
Party 2
Thanatos
Thanatos
Hxrlei-
Thanatos
Level 120
God Stats
0W - 1L
1,305 SR
Queue Stats
9W - 6L
1,538 Elo+
Party 2
Ix Chel
Ix Chel
ZeXa-X
Ix Chel
Level 106
God Stats
1W - 1L
1,754 SR
Queue Stats
16W - 15L
1,463 Elo+
Party 2
Team Averages
Level 81
1,520 SR
1,481 Elo+

VS

Team Averages
Level 75
1,431 SR
1,525 Elo+
Janus
Janus
Acidic Knife
Janus
Level 137
God Stats
5W - 2L
1,294 SR
Queue Stats
46W - 52L
1,349 Elo+
Party 1
Jing Wei
Jing Wei
Real_Vicking12
Jing Wei
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
863W - 841L
1,501 Elo+
Solo
Bacchus
Bacchus
Top trash1899
Bacchus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EclipseFaded
Charybdis
15
2 / 2 / 4
11,441
715
12,645
12,201
4,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Hxrlei-
Thanatos
14
2 / 5 / 4
11,139
696
10,608
17,023
7,758
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ix Chel
ZeXa-X
Ix Chel
13
2 / 9 / 2
11,229
702
7,701
13,799
4,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 8
13,195
825
16,474
10,384
4,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
16
11 / 1 / 2
13,836
865
13,805
13,505
4,663
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
14
1 / 3 / 10
11,810
738
5,497
17,370
22,703
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
16
16
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
Charybdis
EclipseFaded
Charybdis
2
2
4
2
L
Thanatos
Hxrlei-
Thanatos
2
5
4
0.8
W
Jing Wei
11
1
2
12
W
Bacchus
1
3
10
2
L
Ix Chel
ZeXa-X
Ix Chel
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,954
Damage
35,776
43,023
Taken
41,259
17,085
Mitigated
31,502
7,362
Healing
9,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,474
605
0
1,574
10,384
4,136
966
3,290
7,094
74,444
0
L
Charybdis
EclipseFaded
Charybdis
12,645
8,594
0
830
12,201
4,620
0
5,782
6,419
0
47,079
L
Thanatos
Hxrlei-
Thanatos
10,608
2,110
0
4,550
17,023
7,758
0
8,040
8,983
0
32,853
W
Jing Wei
13,805
9,433
0
4,309
13,505
4,663
1,570
1,525
11,980
0
63,466
W
Bacchus
5,497
526
371
3,527
17,370
22,703
420
3,576
13,794
13,870
0
L
Ix Chel
ZeXa-X
Ix Chel
7,701
1,288
639
1,343
13,799
4,707
0
8,661
5,138
42,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,809
Gold Earned
38,841
152
Minions Killed
182
0
Camps Cleared
0
882,039
Distance Traveled
957,442
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,195
825
102
6
0
314,766
0
L
Charybdis
11,441
715
60
4
0
296,573
0
L
Thanatos
11,139
696
52
3
0
335,619
2
W
Jing Wei
13,836
865
70
4
0
316,671
0
W
Bacchus
11,810
738
10
1
0
326,005
2
L
Ix Chel
11,229
702
40
3
0
249,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role