Player Matchup

Khepri
Khepri
Luckecharms13
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,280 Elo+
Party 2
Scylla
Scylla
SaltyBathWater
Scylla
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 2
Hercules
Hercules
acardend
Hercules
Level 46
God Stats
1W - 3L
1,533 SR
Queue Stats
154W - 152L
1,423 Elo+
Solo
Medusa
Medusa
jimmy880592
Medusa
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 2
Nemesis
Nemesis
wayside3121
Nemesis
Level 49
God Stats
11W - 4L
1,910 SR
Queue Stats
221W - 208L
1,472 Elo+
Solo
Team Averages
Level 38
1,589 SR
1,347 Elo+

VS

Team Averages
Level 59
1,458 SR
1,435 Elo+
Nemesis
Nemesis
EmlonUsk
Nemesis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 54L
1,431 Elo+
Party 1
Cernunnos
Cernunnos
Plain Clips
Cernunnos
Level 44
God Stats
8W - 5L
1,626 SR
Queue Stats
108W - 109L
1,418 Elo+
Party 3
Ares
Ares
Plain Milky
Ares
Level 58
God Stats
6W - 4L
1,866 SR
Queue Stats
142W - 140L
1,414 Elo+
Party 3
Cliodhna
Cliodhna
SpR_KingDODO
Cliodhna
Level 95
God Stats
1W - 0L
1,162 SR
Queue Stats
31W - 25L
1,453 Elo+
Party 1
Persephone
Persephone
lanceremil300
Persephone
Level 49
God Stats
1W - 5L
1,138 SR
Queue Stats
16W - 27L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 4
7,240
483
2,488
8,679
7,564
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 4 / 4
7,438
496
6,693
8,476
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
acardend
Hercules
12
1 / 5 / 4
6,888
459
5,291
11,873
8,091
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
10
3 / 4 / 6
7,017
468
9,486
10,833
3,802
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
wayside3121
Nemesis
14
5 / 4 / 5
8,330
555
7,369
15,591
5,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EmlonUsk
Nemesis
12
1 / 4 / 8
7,679
512
3,367
13,140
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
Plain Clips
Cernunnos
13
6 / 3 / 8
8,213
548
9,200
10,931
4,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 3 / 11
7,644
510
5,603
13,414
11,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
SpR_KingDODO
Cliodhna
14
8 / 4 / 7
9,509
634
12,874
12,454
5,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
lanceremil300
Persephone
13
4 / 0 / 7
8,799
587
8,284
5,925
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
61
14
Kills
20
20
Deaths
14
23
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Nemesis
EmlonUsk
Nemesis
1
4
8
1.25
L
1
3
4
1
W
Cernunnos
Plain Clips
Cernunnos
6
3
8
3.33
W
1
3
11
2.17
L
4
4
4
1.5
W
Cliodhna
SpR_KingDODO
Cliodhna
8
4
7
2.88
L
Hercules
acardend
Hercules
1
5
4
0.6
L
Medusa
3
4
6
1.5
W
Persephone
lanceremil300
Persephone
4
0
7
7.5
L
Nemesis
wayside3121
Nemesis
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,327
Damage
39,328
55,452
Taken
55,864
27,966
Mitigated
28,765
8,901
Healing
16,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
EmlonUsk
Nemesis
3,367
1,208
0
3,969
13,140
5,111
769
1,542
11,598
0
50,388
L
2,488
274
0
1,557
8,679
7,564
0
1,960
6,519
15,350
0
W
Cernunnos
Plain Clips
Cernunnos
9,200
4,570
0
3,324
10,931
4,495
3,137
2,727
8,154
0
45,586
W
5,603
129
0
3,691
13,414
11,466
722
2,761
10,609
12,691
0
L
6,693
798
75
1,028
8,476
2,861
168
3,951
4,460
40,776
0
W
Cliodhna
SpR_KingDODO
Cliodhna
12,874
1,915
0
3,274
12,454
5,429
776
919
11,535
0
64,821
L
Hercules
acardend
Hercules
5,291
2,402
0
2,803
11,873
8,091
0
1,608
10,125
0
34,920
L
Medusa
9,486
6,476
0
2,029
10,833
3,802
288
1,717
8,979
0
36,393
W
Persephone
lanceremil300
Persephone
8,284
387
0
1,823
5,925
2,264
546
1,363
4,562
55,403
0
L
Nemesis
wayside3121
Nemesis
7,369
2,972
0
1,409
15,591
5,648
0
4,474
11,117
0
58,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,913
Gold Earned
41,844
287
Minions Killed
340
0
Camps Cleared
0
1,423,205
Distance Traveled
1,504,804
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,679
512
78
5
0
344,133
0
L
Khepri
7,240
483
17
1
0
283,152
1
W
Cernunnos
8,213
548
66
4
0
254,693
0
W
Ares
7,644
510
15
1
0
313,799
3
L
Scylla
7,438
496
70
5
0
257,956
0
W
Cliodhna
9,509
634
94
6
0
297,792
0
L
Hercules
6,888
459
59
4
0
283,534
0
L
Medusa
7,017
468
54
4
0
276,421
0
W
Persephone
8,799
587
87
6
0
294,387
0
L
Nemesis
8,330
555
87
6
0
322,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role