Player Matchup

Hades
Hades
 
Hades
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
BolognaMann
Sobek
Level 109
God Stats
1W - 2L
1,170 SR
Queue Stats
56W - 78L
1,390 Elo+
Party 2
Fenrir
Fenrir
Gavin 210
Fenrir
Level 138
God Stats
7W - 5L
1,473 SR
Queue Stats
186W - 206L
1,473 Elo+
Party 2
Sol
Sol
OriginTrollzor
Sol
Level 48
God Stats
5W - 9L
1,391 SR
Queue Stats
15W - 29L
1,208 Elo+
Party 2
Team Averages
Level 110
1,407 SR
1,414 Elo+

VS

Team Averages
Level 101
1,632 SR
1,469 Elo+
Xbalanque
Xbalanque
DOCTOR XRAGE
Xbalanque
Level 101
God Stats
1W - 1L
1,720 SR
Queue Stats
179W - 199L
1,449 Elo+
Party 1
Bacchus
Bacchus
Mapyo
Bacchus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 142L
1,466 Elo+
Solo
Hun Batz
Hun Batz
Xlcco
Hun Batz
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 134L
1,437 Elo+
Solo
Chang'e
Chang'e
Yusha Neon
Chang'e
Level 128
God Stats
2W - 2L
1,684 SR
Queue Stats
269W - 269L
1,445 Elo+
Party 1
Hades
Hades
llWrxithll
Hades
Level 129
God Stats
8W - 4L
1,755 SR
Queue Stats
462W - 445L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
2 / 0 / 0
6,971
634
7,785
8,850
5,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hera
 
Hera
11
0 / 1 / 1
5,811
528
5,398
5,286
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 0 / 6
6,780
616
3,080
9,728
7,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Gavin 210
Fenrir
11
3 / 3 / 4
6,329
575
4,759
12,761
5,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
6 / 0 / 4
6,779
616
10,441
7,478
2,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DOCTOR XRAGE
Xbalanque
7
0 / 4 / 0
4,383
398
5,363
8,653
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Mapyo
Bacchus
9
0 / 4 / 1
5,349
486
3,005
9,798
9,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
Xlcco
Hun Batz
10
2 / 4 / 2
5,656
514
4,607
10,531
3,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Yusha Neon
Chang'e
10
0 / 2 / 1
5,414
492
5,227
11,631
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
12
2 / 0 / 1
6,467
588
6,525
7,551
3,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
14
Kills
4
4
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
0
0
2
W
Hera
 
Hera
0
1
1
0.5
W
3
0
6
6
L
Xbalanque
DOCTOR XRAGE
Xbalanque
0
4
0
0
W
Fenrir
Gavin 210
Fenrir
3
3
4
1.67
L
Bacchus
Mapyo
Bacchus
0
4
1
0.13
W
6
0
4
8
L
Hun Batz
Xlcco
Hun Batz
2
4
2
0.75
L
Chang'e
Yusha Neon
Chang'e
0
2
1
0.25
L
Hades
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,463
Damage
24,727
44,103
Taken
48,164
21,946
Mitigated
23,204
20,990
Healing
14,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,785
731
0
6,797
8,850
5,410
76
5,229
3,621
52,051
0
W
Hera
 
Hera
5,398
1,629
0
1,728
5,286
1,804
0
1,888
3,398
47,967
0
W
3,080
646
1,569
4,064
9,728
7,228
130
2,403
7,325
17,836
0
L
Xbalanque
DOCTOR XRAGE
Xbalanque
5,363
2,118
0
1,803
8,653
2,781
0
4,546
4,107
0
24,753
W
Fenrir
Gavin 210
Fenrir
4,759
1,923
0
4,025
12,761
5,131
0
4,026
8,735
0
42,962
L
Bacchus
Mapyo
Bacchus
3,005
352
251
1,738
9,798
9,093
0
7,060
2,738
20,512
0
W
10,441
4,985
0
2,807
7,478
2,373
1,057
1,231
6,247
49,566
0
L
Hun Batz
Xlcco
Hun Batz
4,607
2,064
0
925
10,531
3,547
0
3,588
6,943
0
30,459
L
Chang'e
Yusha Neon
Chang'e
5,227
801
320
3,366
11,631
4,118
0
8,355
3,276
38,049
0
L
Hades
6,525
560
348
5,886
7,551
3,665
0
3,246
4,305
53,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,670
Gold Earned
27,269
340
Minions Killed
269
0
Camps Cleared
0
1,080,341
Distance Traveled
1,064,512
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,971
634
101
9
0
187,782
0
W
Hera
5,811
528
73
7
0
199,393
0
W
Sobek
6,780
616
22
2
0
229,727
4
L
Xbalanque
4,383
398
39
4
0
181,469
1
W
Fenrir
6,329
575
68
6
0
251,659
0
L
Bacchus
5,349
486
24
2
0
219,465
2
W
Sol
6,779
616
76
7
0
211,780
0
L
Hun Batz
5,656
514
51
5
0
233,722
0
L
Chang'e
5,414
492
52
5
0
196,409
0
L
Hades
6,467
588
103
9
0
233,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role