Player Matchup

Surtr
Surtr
APOCALYPSExDRGN
Surtr
Level 87
God Stats
0W - 1L
1,242 SR
Queue Stats
32W - 27L
1,376 Elo+
Party 2
Nu Wa
Nu Wa
Soperium
Nu Wa
Level 13
God Stats
2W - 2L
1,356 SR
Queue Stats
2W - 3L
1,533 Elo+
Party 2
Bacchus
Bacchus
xOddFutureTacox
Bacchus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,553 Elo+
Party 2
Team Averages
Level 76
1,366 SR
1,487 Elo+

VS

Team Averages
Level 64
1,458 SR
1,436 Elo+
Mulan
Mulan
NILLOC_831
Mulan
Level 91
God Stats
13W - 6L
1,486 SR
Queue Stats
123W - 111L
1,446 Elo+
Party 1
Merlin
Merlin
XXSG01XX
Merlin
Level 61
God Stats
13W - 17L
1,446 SR
Queue Stats
288W - 281L
1,471 Elo+
Party 1
Chiron
Chiron
flyingkangaroo6
Chiron
Level 40
God Stats
7W - 12L
1,443 SR
Queue Stats
42W - 55L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
7,639
637
6,511
15,084
13,874
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nu Wa
Soperium
Nu Wa
10
0 / 8 / 1
7,739
645
5,502
9,943
3,282
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 0
9,092
758
5,810
13,295
15,820
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
10 / 1 / 5
10,550
879
14,359
17,008
15,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
XXSG01XX
Merlin
12
3 / 0 / 11
9,724
810
13,180
4,828
2,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 10
9,202
767
5,799
6,362
2,556
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
2
Kills
16
16
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Mulan
10
1
5
12.5
L
Nu Wa
Soperium
Nu Wa
0
8
1
0.06
W
Merlin
XXSG01XX
Merlin
3
0
11
8.5
W
3
1
10
8
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,823
Damage
33,338
38,322
Taken
28,198
32,976
Mitigated
19,915
2,399
Healing
13,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,511
2,584
0
1,145
15,084
13,874
4
5,977
9,107
322
16,629
W
Mulan
14,359
1,812
106
8,681
17,008
15,298
276
6,034
10,974
0
46,319
L
Nu Wa
Soperium
Nu Wa
5,502
1,156
0
0
9,943
3,282
0
3,095
6,848
26,800
0
W
Merlin
XXSG01XX
Merlin
13,180
525
0
1,385
4,828
2,061
869
2,742
2,086
51,739
0
W
5,799
2,719
324
2,939
6,362
2,556
1,279
3,470
2,892
0
29,674
L
5,810
708
142
1,112
13,295
15,820
0
4,497
8,686
23,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,470
Gold Earned
29,476
83
Minions Killed
165
0
Camps Cleared
0
582,976
Distance Traveled
603,994
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,639
637
15
1
0
187,002
0
W
Mulan
10,550
879
52
4
0
210,223
0
L
Nu Wa
7,739
645
43
4
0
161,428
0
W
Merlin
9,724
810
78
7
0
201,159
0
W
Chiron
9,202
767
35
3
0
192,612
0
L
Bacchus
9,092
758
25
2
0
234,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role