Player Matchup

Baron Samedi
Baron Samedi
Blessed_7-22
Baron Samedi
Level 147
God Stats
26W - 29L
1,445 SR
Queue Stats
231W - 265L
1,370 Elo+
Solo
Horus
Horus
RapidColt_Nation
Horus
Level 122
God Stats
1W - 1L
1,711 SR
Queue Stats
42W - 41L
1,423 Elo+
Solo
Khepri
Khepri
SirKtardius
Khepri
Level 128
God Stats
11W - 13L
1,542 SR
Queue Stats
381W - 385L
1,441 Elo+
Solo
Team Averages
Level 132
1,566 SR
1,411 Elo+

VS

Team Averages
Level 133
1,598 SR
1,391 Elo+
Bakasura
Bakasura
A_Y_S_Omg
Bakasura
Level 122
God Stats
7W - 7L
1,480 SR
Queue Stats
515W - 543L
1,336 Elo+
Party 1
Zhong Kui
Zhong Kui
MrMufasa1976
Zhong Kui
Level 122
God Stats
66W - 48L
1,572 SR
Queue Stats
607W - 640L
1,409 Elo+
Solo
Jormungandr
Jormungandr
Rivaljrkman
Jormungandr
Level 155
God Stats
5W - 0L
1,742 SR
Queue Stats
321W - 328L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blessed_7-22
Baron Samedi
12
4 / 7 / 2
8,845
804
6,497
10,437
4,512
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
2 / 6 / 5
8,241
749
8,716
14,286
8,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
11
2 / 5 / 5
8,299
754
5,646
16,158
14,144
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
A_Y_S_Omg
Bakasura
11
2 / 5 / 9
8,938
813
7,206
10,817
4,625
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
MrMufasa1976
Zhong Kui
12
2 / 4 / 14
9,405
855
8,781
11,573
8,279
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
Rivaljrkman
Jormungandr
14
14 / 0 / 4
11,613
1,056
20,781
11,338
8,955
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
8
Kills
18
18
Deaths
9
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bakasura
A_Y_S_Omg
Bakasura
2
5
9
1.3
L
Baron Samedi
Blessed_7-22
Baron Samedi
4
7
2
0.71
W
Zhong Kui
MrMufasa1976
Zhong Kui
2
4
14
2.25
L
2
6
5
0.75
W
Jormungandr
Rivaljrkman
Jormungandr
14
0
4
16
L
Khepri
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,859
Damage
36,768
40,881
Taken
33,728
26,764
Mitigated
21,859
7,080
Healing
8,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
A_Y_S_Omg
Bakasura
7,206
4,583
0
1,109
10,817
4,625
340
3,656
6,937
0
25,227
L
Baron Samedi
Blessed_7-22
Baron Samedi
6,497
148
909
683
10,437
4,512
0
8,304
2,001
22,569
0
W
Zhong Kui
MrMufasa1976
Zhong Kui
8,781
1,906
59
2,786
11,573
8,279
1,721
4,416
7,079
24,389
0
L
8,716
4,565
983
2,452
14,286
8,108
0
10,530
2,973
0
26,553
W
Jormungandr
Rivaljrkman
Jormungandr
20,781
6,797
452
4,061
11,338
8,955
983
4,150
7,088
60,350
0
L
Khepri
5,646
1,094
0
2,053
16,158
14,144
0
10,776
4,637
22,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,385
Gold Earned
29,956
87
Minions Killed
136
0
Camps Cleared
0
584,777
Distance Traveled
604,260
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,938
813
50
5
0
204,595
0
L
Baron Samedi
8,845
804
39
4
0
169,261
0
W
Zhong Kui
9,405
855
29
3
0
187,160
1
L
Horus
8,241
749
33
3
0
210,353
0
W
Jormungandr
11,613
1,056
57
5
0
212,505
0
L
Khepri
8,299
754
15
1
0
205,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role