Player Matchup

Bacchus
Bacchus
Gold V
CRISPAIVAX
Bacchus
Gold V
Level 157
God Stats
224W - 202L
1,570 SR
Queue Stats
407W - 429L
1,309 MMR
Party 2
Hercules
Hercules
Gold V
Dsmirk
Hercules
Gold V
Level 197
God Stats
87W - 99L
1,513 SR
Queue Stats
641W - 701L
1,324 MMR
Party 2
Hades
Hades
Gold V
JOAOLADS
Hades
Gold V
Level 156
God Stats
186W - 157L
1,630 SR
Queue Stats
407W - 429L
1,309 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 170
1,571 SR
1,314 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 79
1,513 SR
1,317 MMR
Hachiman
Hachiman
Bronze III
Bigvai
Hachiman
Bronze III
Level 64
God Stats
5W - 7L
1,500 SR
Queue Stats
23W - 20L
1,463 MMR
Party 1
Ix Chel
Ix Chel
Gold V
QueenQween
Ix Chel
Gold V
Level 120
God Stats
8W - 11L
1,420 SR
Queue Stats
97W - 122L
1,269 MMR
Solo
Chaac
Chaac
Bronze IV
iAmKaZi
Chaac
Bronze IV
Level 54
God Stats
0W - 1L
1,618 SR
Queue Stats
21W - 28L
1,218 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CRISPAIVAX
Bacchus
14
2 / 1 / 9
11,784
737
8,608
15,995
23,174
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Dsmirk
Hercules
15
7 / 0 / 4
12,442
778
5,140
20,860
19,970
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
JOAOLADS
Hades
15
3 / 2 / 8
12,533
783
18,720
14,902
10,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
Ne ZhaThothBastetAtlasBaron Samedi

VS

Bans
PoseidonAchillesMerlinYmirDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bigvai
Hachiman
14
2 / 3 / 1
11,106
694
14,737
11,452
3,922
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
QueenQween
Ix Chel
13
1 / 2 / 1
10,422
651
16,256
9,398
3,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
iAmKaZi
Chaac
12
0 / 7 / 3
10,264
642
10,113
16,520
16,599
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
12
Kills
3
3
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Bigvai
Hachiman
2
3
1
0.83
W
Bacchus
CRISPAIVAX
Bacchus
2
1
9
6.5
W
Hercules
Dsmirk
Hercules
7
0
4
9
W
Hades
JOAOLADS
Hades
3
2
8
3.5
L
Ix Chel
QueenQween
Ix Chel
1
2
1
0.75
L
Chaac
iAmKaZi
Chaac
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,468
Damage
41,106
51,757
Taken
37,370
53,240
Mitigated
23,705
26,177
Healing
7,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Bigvai
Hachiman
14,737
8,239
0
2,382
11,452
3,922
0
8,419
2,981
0
60,678
W
Bacchus
CRISPAIVAX
Bacchus
8,608
726
306
4,466
15,995
23,174
659
6,163
9,832
24,619
118
W
Hercules
Dsmirk
Hercules
5,140
1,180
397
9,221
20,860
19,970
1,717
7,057
13,642
130
32,177
W
Hades
JOAOLADS
Hades
18,720
1,099
3,887
7,900
14,902
10,096
803
7,257
7,645
89,472
0
L
Ix Chel
QueenQween
Ix Chel
16,256
2,422
582
1,787
9,398
3,184
0
7,161
2,237
48,290
0
L
Chaac
iAmKaZi
Chaac
10,113
595
0
2,345
16,520
16,599
0
11,882
4,638
4,457
29,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,759
Gold Earned
31,792
182
Minions Killed
169
0
Camps Cleared
0
929,963
Distance Traveled
776,233
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,106
694
81
5
0
232,757
0
W
Bacchus
11,784
737
19
1
0
300,442
0
W
Hercules
12,442
778
35
2
0
331,892
1
W
Hades
12,533
783
128
8
0
297,629
0
L
Ix Chel
10,422
651
64
4
0
268,729
0
L
Chaac
10,264
642
24
2
0
274,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role