Player Matchup

Horus
Horus
ChefNEF
Horus
Level 97
God Stats
3W - 0L
1,619 SR
Queue Stats
31W - 27L
1,551 Elo+
Party 2
Heimdallr
Heimdallr
Chronicinsanity
Heimdallr
Level 121
God Stats
13W - 9L
1,679 SR
Queue Stats
422W - 387L
1,535 Elo+
Solo
Nemesis
Nemesis
Johndoedough
Nemesis
Level 88
God Stats
10W - 14L
1,308 SR
Queue Stats
350W - 317L
1,500 Elo+
Solo
Hades
Hades
MacoTaco22
Hades
Level 109
God Stats
10W - 2L
1,778 SR
Queue Stats
70W - 54L
1,536 Elo+
Party 2
Geb
Geb
Vestall
Geb
Level 102
God Stats
27W - 16L
1,558 SR
Queue Stats
79W - 58L
1,510 Elo+
Solo
Team Averages
Level 103
1,588 SR
1,526 Elo+

VS

Team Averages
Level 100
1,663 SR
1,518 Elo+
Thanatos
Thanatos
 
Thanatos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Jeshushiiito
Anubis
Level 121
God Stats
6W - 8L
1,657 SR
Queue Stats
68W - 71L
1,405 Elo+
Solo
Charybdis
Charybdis
Slaced
Charybdis
Level 56
God Stats
5W - 3L
1,887 SR
Queue Stats
109W - 84L
1,565 Elo+
Party 1
Maui
Maui
TrashCanMaria
Maui
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,589 Elo+
Party 1
Mulan
Mulan
theharpmeister
Mulan
Level 157
God Stats
1W - 1L
1,772 SR
Queue Stats
43W - 40L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ChefNEF
Horus
10
3 / 1 / 3
5,985
599
4,891
7,166
3,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
Chronicinsanity
Heimdallr
9
1 / 0 / 0
5,318
532
1,019
5,272
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Johndoedough
Nemesis
11
5 / 0 / 2
6,326
633
5,012
6,575
2,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hades
11
2 / 1 / 2
6,513
651
4,083
8,141
4,446
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
8
0 / 0 / 3
5,242
524
3,024
5,695
3,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
0 / 4 / 0
5,119
512
5,349
11,428
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
9
1 / 2 / 0
5,309
531
2,714
4,220
1,484
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Slaced
Charybdis
9
0 / 1 / 0
5,101
510
3,240
4,124
1,409
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 0
4,942
494
854
2,328
1,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 4 / 0
5,073
507
6,178
10,393
4,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
11
Kills
2
2
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
4
0
0
W
Horus
ChefNEF
Horus
3
1
3
4.5
W
Heimdallr
Chronicinsanity
Heimdallr
1
0
0
1
L
Anubis
1
2
0
0.5
W
Nemesis
Johndoedough
Nemesis
5
0
2
6
W
Hades
2
1
2
3
L
Charybdis
Slaced
Charybdis
0
1
0
0
L
0
0
0
0
W
Geb
0
0
3
1.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,029
Damage
18,335
32,849
Taken
32,493
15,407
Mitigated
13,221
14,509
Healing
13,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,349
1,352
0
6,482
11,428
3,867
0
1,325
10,031
0
40,828
W
Horus
ChefNEF
Horus
4,891
2,101
200
1,975
7,166
3,298
0
1,797
5,369
0
39,361
W
Heimdallr
Chronicinsanity
Heimdallr
1,019
377
0
2,751
5,272
1,839
0
74
5,198
0
33,041
L
Anubis
2,714
212
0
1,153
4,220
1,484
140
627
3,544
36,778
0
W
Nemesis
Johndoedough
Nemesis
5,012
2,876
0
1,280
6,575
2,103
0
751
5,808
0
43,358
W
Hades
4,083
423
250
5,172
8,141
4,446
0
133
7,459
49,368
0
L
Charybdis
Slaced
Charybdis
3,240
1,812
0
2,232
4,124
1,409
0
276
3,848
0
40,465
L
854
121
0
1,102
2,328
1,486
0
480
1,848
7,028
0
W
Geb
3,024
563
0
2,881
5,695
3,721
0
1,163
4,491
13,198
0
L
6,178
956
0
2,352
10,393
4,975
0
4,492
5,901
0
32,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,384
Gold Earned
25,544
314
Minions Killed
281
0
Camps Cleared
0
1,030,728
Distance Traveled
933,764
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,119
512
69
7
0
225,237
0
W
Horus
5,985
599
74
7
0
229,501
2
W
Heimdallr
5,318
532
67
7
0
178,387
0
L
Anubis
5,309
531
72
7
0
160,176
0
W
Nemesis
6,326
633
69
7
0
239,629
0
W
Hades
6,513
651
85
9
0
179,439
1
L
Charybdis
5,101
510
73
7
0
177,201
2
L
Maui
4,942
494
19
2
0
211,777
0
W
Geb
5,242
524
19
2
0
203,772
0
L
Mulan
5,073
507
48
5
0
159,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role