Player Matchup

Sylvanus
Sylvanus
SCaufieldofAqua
Sylvanus
Level 107
God Stats
6W - 9L
1,569 SR
Queue Stats
60W - 66L
1,405 Elo+
Party 1
Hera
Hera
TheRealKenobi614
Hera
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,450 Elo+
Party 1
Ao Kuang
Ao Kuang
Victor-kun1
Ao Kuang
Level 128
God Stats
9W - 2L
1,552 SR
Queue Stats
417W - 445L
1,518 Elo+
Solo
Tyr
Tyr
WaTTup33
Tyr
Level 72
God Stats
9W - 6L
1,690 SR
Queue Stats
98W - 92L
1,432 Elo+
Party 1
Hachiman
Hachiman
charliethaklutz1
Hachiman
Level 122
God Stats
7W - 4L
1,954 SR
Queue Stats
81W - 90L
1,416 Elo+
Party 1
Team Averages
Level 107
1,653 SR
1,444 Elo+

VS

Team Averages
Level 94
1,380 SR
1,423 Elo+
He Bo
He Bo
 
He Bo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Ay Clue
Hercules
Level 55
God Stats
2W - 4L
1,478 SR
Queue Stats
96W - 94L
1,439 Elo+
Party 3
Sol
Sol
Nico_Artz
Sol
Level 92
God Stats
8W - 9L
1,198 SR
Queue Stats
60W - 67L
1,229 Elo+
Party 2
Ix Chel
Ix Chel
Sickle_Jr
Ix Chel
Level 148
God Stats
0W - 3L
1,196 SR
Queue Stats
11W - 11L
1,550 Elo+
Solo
Awilix
Awilix
iSpited
Awilix
Level 106
God Stats
24W - 17L
1,530 SR
Queue Stats
77W - 72L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
3 / 0 / 5
6,297
572
4,132
5,415
3,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 2 / 2
6,305
573
3,108
4,641
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Victor-kun1
Ao Kuang
11
1 / 3 / 0
6,245
568
4,674
10,085
5,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
3 / 2 / 4
6,097
554
4,976
9,829
5,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 5
6,082
553
5,897
6,958
2,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
2 / 4 / 0
5,958
542
5,489
7,517
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Ay Clue
Hercules
12
2 / 1 / 2
7,058
642
3,687
6,949
4,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 2 / 1
5,271
479
4,390
7,579
2,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ix Chel
Sickle_Jr
Ix Chel
7
1 / 1 / 0
5,051
459
1,711
3,011
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
iSpited
Awilix
11
3 / 3 / 2
6,560
596
5,979
9,688
3,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
11
Kills
8
8
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
4
0
0.5
L
Hercules
Ay Clue
Hercules
2
1
2
3
L
0
2
1
0.25
W
Sylvanus
3
0
5
5.5
L
Ix Chel
Sickle_Jr
Ix Chel
1
1
0
1
W
2
2
2
1.5
W
Ao Kuang
Victor-kun1
Ao Kuang
1
3
0
0.33
W
3
2
4
2.5
W
2
1
5
4.5
L
Awilix
iSpited
Awilix
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,787
Damage
21,256
36,928
Taken
34,744
17,864
Mitigated
13,157
12,540
Healing
6,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,489
354
0
0
7,517
2,263
0
2,021
5,496
26,876
0
L
Hercules
Ay Clue
Hercules
3,687
576
0
2,854
6,949
4,395
332
3,237
3,580
0
42,454
L
4,390
1,903
108
2,105
7,579
2,010
0
2,366
5,213
31,074
0
W
Sylvanus
4,132
1,293
1,322
3,204
5,415
3,006
497
3,372
2,043
31,667
9,140
L
Ix Chel
Sickle_Jr
Ix Chel
1,711
124
50
750
3,011
870
0
697
2,314
18,313
0
W
3,108
532
0
375
4,641
1,702
0
2,190
2,451
35,929
0
W
Ao Kuang
Victor-kun1
Ao Kuang
4,674
1,402
0
4,763
10,085
5,271
0
112
9,973
38,208
10,263
W
4,976
1,219
0
1,556
9,829
5,162
224
1,686
8,143
0
32,075
W
5,897
4,219
0
1,320
6,958
2,723
583
4,342
2,616
0
32,665
L
Awilix
iSpited
Awilix
5,979
2,366
0
626
9,688
3,619
0
3,171
6,517
0
40,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,026
Gold Earned
29,898
299
Minions Killed
252
0
Camps Cleared
0
1,093,278
Distance Traveled
986,241
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,958
542
54
5
0
205,318
0
L
Hercules
7,058
642
66
6
0
215,575
0
L
Sol
5,271
479
44
4
0
180,642
0
W
Sylvanus
6,297
572
58
5
0
215,509
5
L
Ix Chel
5,051
459
27
2
0
121,650
0
W
Hera
6,305
573
64
6
0
213,856
4
W
Ao Kuang
6,245
568
68
6
0
206,323
0
W
Tyr
6,097
554
47
4
0
242,466
0
W
Hachiman
6,082
553
62
6
0
215,124
3
L
Awilix
6,560
596
61
6
0
263,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role