Player Matchup

Nike
Nike
HungryHermes
Nike
Level 66
God Stats
1W - 1L
1,701 SR
Queue Stats
38W - 48L
1,442 Elo+
Solo
Tiamat
Tiamat
Kyoshi_Cat
Tiamat
Level 148
God Stats
9W - 10L
1,540 SR
Queue Stats
606W - 583L
1,507 Elo+
Party 1
Nemesis
Nemesis
LuminaryClay
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,402 Elo+
Solo
King Arthur
King Arthur
PauloRxD
King Arthur
Level 142
God Stats
0W - 2L
1,308 SR
Queue Stats
180W - 188L
1,511 Elo+
Solo
Anubis
Anubis
power_puffgirl13
Anubis
Level 100
God Stats
1W - 1L
1,667 SR
Queue Stats
97W - 92L
1,479 Elo+
Party 1
Team Averages
Level 96
1,543 SR
1,468 Elo+

VS

Team Averages
Level 117
1,546 SR
1,510 Elo+
Nu Wa
Nu Wa
Buggyshy1
Nu Wa
Level 101
God Stats
13W - 16L
1,454 SR
Queue Stats
803W - 764L
1,431 Elo+
Party 2
Ao Kuang
Ao Kuang
DzLCHIQUILIN
Ao Kuang
Level 118
God Stats
2W - 2L
1,219 SR
Queue Stats
172W - 159L
1,485 Elo+
Solo
Apollo
Apollo
XoStraYoX
Apollo
Level 127
God Stats
6W - 0L
1,841 SR
Queue Stats
454W - 458L
1,448 Elo+
Party 2
Zeus
Zeus
h2d212
Zeus
Level 122
God Stats
4W - 2L
1,586 SR
Queue Stats
281W - 161L
1,686 Elo+
Solo
Discordia
Discordia
redluis369
Discordia
Level 115
God Stats
5W - 5L
1,632 SR
Queue Stats
418W - 424L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 0
8,876
634
11,191
20,577
22,486
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Kyoshi_Cat
Tiamat
18
1 / 7 / 2
9,820
701
11,487
16,515
9,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
LuminaryClay
Nemesis
17
2 / 8 / 4
9,513
680
10,280
18,230
16,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
PauloRxD
King Arthur
12
1 / 5 / 3
8,183
585
1,177
10,077
11,014
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
0 / 9 / 5
9,518
680
2,599
16,203
6,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Buggyshy1
Nu Wa
19
5 / 1 / 18
11,221
802
16,431
7,482
3,327
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
DzLCHIQUILIN
Ao Kuang
18
12 / 2 / 12
11,555
825
10,340
13,771
11,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
XoStraYoX
Apollo
17
6 / 3 / 18
10,913
780
11,080
11,230
5,320
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
h2d212
Zeus
19
9 / 2 / 16
11,692
835
22,585
12,922
7,122
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
redluis369
Discordia
19
3 / 2 / 21
11,378
813
15,017
8,428
3,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
120
5
Kills
35
36
Deaths
10
14
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Buggyshy1
Nu Wa
5
1
18
14
W
Ao Kuang
DzLCHIQUILIN
Ao Kuang
12
2
12
9
L
1
7
0
0.14
L
Tiamat
Kyoshi_Cat
Tiamat
1
7
2
0.29
L
Nemesis
LuminaryClay
Nemesis
2
8
4
0.5
L
King Arthur
PauloRxD
King Arthur
1
5
3
0.5
W
Apollo
XoStraYoX
Apollo
6
3
18
5
W
Zeus
h2d212
Zeus
9
2
16
8.5
L
0
9
5
0.28
W
Discordia
redluis369
Discordia
3
2
21
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,734
Damage
75,453
81,602
Taken
53,833
65,656
Mitigated
30,757
15,209
Healing
20,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Buggyshy1
Nu Wa
16,431
7,248
1,701
1,615
7,482
3,327
2,205
1,620
5,764
42,098
0
W
Ao Kuang
DzLCHIQUILIN
Ao Kuang
10,340
2,352
460
4,196
13,771
11,322
2,023
2,974
10,473
17,029
0
L
11,191
670
725
2,718
20,577
22,486
17
14,900
5,359
0
27,166
L
Tiamat
Kyoshi_Cat
Tiamat
11,487
491
1,413
3,223
16,515
9,014
223
13,421
2,873
42,128
0
L
Nemesis
LuminaryClay
Nemesis
10,280
2,464
88
2,573
18,230
16,176
0
14,188
3,521
0
26,931
L
King Arthur
PauloRxD
King Arthur
1,177
90
340
491
10,077
11,014
0
6,866
2,971
0
4,717
W
Apollo
XoStraYoX
Apollo
11,080
5,547
906
2,390
11,230
5,320
2,503
3,329
7,683
0
26,227
W
Zeus
h2d212
Zeus
22,585
6,446
629
4,195
12,922
7,122
1,587
4,053
8,275
41,945
0
L
2,599
617
826
2,812
16,203
6,966
0
13,919
2,120
30,408
0
W
Discordia
redluis369
Discordia
15,017
452
3,043
1,495
8,428
3,666
1,837
2,178
5,986
34,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,910
Gold Earned
56,759
172
Minions Killed
189
0
Camps Cleared
0
1,036,789
Distance Traveled
1,302,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,221
802
49
4
0
286,175
0
W
Ao Kuang
11,555
825
16
1
0
256,221
0
L
Nike
8,876
634
19
1
0
231,306
0
L
Tiamat
9,820
701
65
5
0
257,859
0
L
Nemesis
9,513
680
29
2
0
266,190
0
L
King Arthur
8,183
585
4
0
0
89,850
0
W
Apollo
10,913
780
40
3
0
226,502
0
W
Zeus
11,692
835
44
3
0
258,534
0
L
Anubis
9,518
680
55
4
0
191,584
0
W
Discordia
11,378
813
40
3
0
275,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role