Player Matchup

Medusa
Medusa
Deathstroke2547
Medusa
Level 29
God Stats
24W - 20L
1,019 SR
Queue Stats
400W - 468L
1,325 Elo+
Party 1
Bakasura
Bakasura
Gromination
Bakasura
Level 41
God Stats
2W - 4L
1,433 SR
Queue Stats
9W - 26L
1,296 Elo+
Solo
Cthulhu
Cthulhu
NBMA_R3Z
Cthulhu
Level 17
God Stats
8W - 10L
1,565 SR
Queue Stats
209W - 244L
1,271 Elo+
Party 1
Anubis
Anubis
TheLegendRoheet
Anubis
Level 84
God Stats
11W - 10L
1,606 SR
Queue Stats
409W - 426L
1,442 Elo+
Party 1
Mulan
Mulan
clearveiwcavs99
Mulan
Level 49
God Stats
11W - 12L
1,551 SR
Queue Stats
86W - 113L
1,401 Elo+
Solo
Team Averages
Level 44
1,435 SR
1,347 Elo+

VS

Team Averages
Level 48
1,465 SR
1,364 Elo+
Lancelot
Lancelot
DIAVOLO_GEEDORAH
Lancelot
Level 8
God Stats
5W - 6L
1,332 SR
Queue Stats
213W - 196L
1,297 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DhrisCevanny1
Tsukuyomi
Level 61
God Stats
6W - 2L
1,596 SR
Queue Stats
32W - 17L
1,508 Elo+
Party 3
Nox
Nox
Jinxed_MJK
Nox
Level 88
God Stats
32W - 29L
1,425 SR
Queue Stats
320W - 320L
1,413 Elo+
Party 2
Chaac
Chaac
RONA smoke
Chaac
Level 47
God Stats
2W - 2L
1,621 SR
Queue Stats
10W - 7L
1,399 Elo+
Party 3
Merlin
Merlin
daddydee2283
Merlin
Level 35
God Stats
2W - 5L
1,349 SR
Queue Stats
3W - 10L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,967
452
2,469
4,727
1,394
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Gromination
Bakasura
6
0 / 4 / 0
4,758
433
710
7,468
2,903
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
NBMA_R3Z
Cthulhu
8
0 / 1 / 1
5,314
483
1,839
6,362
3,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 0
5,829
530
3,585
6,571
2,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 1 / 0
5,432
494
1,757
7,379
4,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
4,679
425
1,064
4,067
1,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
DhrisCevanny1
Tsukuyomi
11
5 / 0 / 2
6,754
614
5,999
9,540
3,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
3 / 0 / 2
5,859
533
5,051
3,351
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
10
1 / 2 / 1
5,809
528
5,384
6,965
5,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
10
1 / 0 / 1
5,717
520
988
3,620
1,186
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
10
10
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
1
2
0
0.5
W
Tsukuyomi
DhrisCevanny1
Tsukuyomi
5
0
2
6
L
Bakasura
Gromination
Bakasura
0
4
0
0
W
3
0
2
4
L
Cthulhu
NBMA_R3Z
Cthulhu
0
1
1
0.5
W
Chaac
1
2
1
0.75
L
0
2
0
0
L
0
1
0
0
W
Merlin
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,360
Damage
18,486
32,507
Taken
27,543
15,122
Mitigated
12,647
9,573
Healing
6,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,064
159
0
0
4,067
1,325
224
666
3,401
0
11,974
L
2,469
826
0
709
4,727
1,394
0
1,755
2,806
0
29,177
W
Tsukuyomi
DhrisCevanny1
Tsukuyomi
5,999
1,760
0
4,799
9,540
3,678
148
1,844
7,655
0
53,647
L
Bakasura
Gromination
Bakasura
710
610
0
966
7,468
2,903
476
671
6,686
0
9,913
W
5,051
283
0
63
3,351
1,270
342
989
2,362
35,200
0
L
Cthulhu
NBMA_R3Z
Cthulhu
1,839
74
698
978
6,362
3,768
0
2,127
4,092
13,557
0
W
Chaac
5,384
1,138
0
768
6,965
5,188
0
0
6,745
0
34,673
L
3,585
319
0
3,542
6,571
2,784
0
918
5,635
57,816
0
L
1,757
457
0
2,680
7,379
4,273
0
214
7,161
0
26,425
W
Merlin
988
359
0
592
3,620
1,186
111
2,051
1,569
34,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,300
Gold Earned
28,818
241
Minions Killed
266
0
Camps Cleared
0
980,992
Distance Traveled
1,098,402
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
4,679
425
17
2
0
260,229
0
L
Medusa
4,967
452
49
4
0
189,433
2
W
Tsukuyomi
6,754
614
77
7
0
250,267
0
L
Bakasura
4,758
433
27
2
0
186,945
0
W
Nox
5,859
533
72
7
0
212,986
0
L
Cthulhu
5,314
483
19
2
0
202,698
0
W
Chaac
5,809
528
48
4
0
229,742
2
L
Anubis
5,829
530
94
9
0
188,645
0
L
Mulan
5,432
494
52
5
0
213,271
4
W
Merlin
5,717
520
52
5
0
145,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role