Player Matchup

Eset
Eset
ArticWolf908
Eset
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,396 Elo+
Party 1
Jormungandr
Jormungandr
OceanSanta
Jormungandr
Level 29
God Stats
3W - 1L
1,606 SR
Queue Stats
63W - 73L
1,393 Elo+
Party 1
Nu Wa
Nu Wa
XD-BenJam
Nu Wa
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
72W - 85L
1,307 Elo+
Solo
Scylla
Scylla
okami_Nendo
Scylla
Level 116
God Stats
7W - 4L
1,449 SR
Queue Stats
132W - 159L
1,423 Elo+
Solo
Zhong Kui
Zhong Kui
xXBluishFlameXx
Zhong Kui
Level 39
God Stats
3W - 0L
1,798 SR
Queue Stats
61W - 70L
1,386 Elo+
Party 1
Team Averages
Level 56
1,571 SR
1,381 Elo+

VS

Team Averages
Level 95
1,454 SR
1,485 Elo+
Pele
Pele
 
Pele
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Dr Dougie FTW
Cernunnos
Level 97
God Stats
0W - 3L
1,208 SR
Queue Stats
85W - 97L
1,433 Elo+
Solo
Vamana
Vamana
ManuelCamposCR
Vamana
Level 104
God Stats
5W - 9L
1,313 SR
Queue Stats
310W - 320L
1,488 Elo+
Solo
Fafnir
Fafnir
duelistkind
Fafnir
Level 62
God Stats
1W - 1L
1,752 SR
Queue Stats
54W - 45L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 20
11,139
928
14,412
11,023
13,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
OceanSanta
Jormungandr
18
6 / 4 / 16
10,171
848
9,548
16,346
18,206
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
XD-BenJam
Nu Wa
17
6 / 3 / 21
10,077
840
13,157
12,262
7,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
17
9 / 2 / 13
10,340
862
17,595
8,131
4,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
xXBluishFlameXx
Zhong Kui
16
5 / 3 / 18
9,706
809
14,212
11,208
10,630
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
5 / 9 / 4
10,156
846
12,353
15,332
6,784
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
 
Cupid
13
0 / 5 / 6
7,875
656
6,519
12,564
5,344
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Dr Dougie FTW
Cernunnos
17
5 / 5 / 3
9,576
798
16,241
16,197
7,143
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 6 / 9
8,619
718
6,812
15,199
14,712
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
14
2 / 7 / 7
9,331
778
7,701
17,525
26,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
42
32
Kills
13
13
Deaths
32
88
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
9
4
0.78
L
Cupid
 
Cupid
0
5
6
0.6
W
6
1
20
16
L
Cernunnos
Dr Dougie FTW
Cernunnos
5
5
3
1.3
L
1
6
9
0.92
W
Jormungandr
OceanSanta
Jormungandr
6
4
16
3.5
W
Nu Wa
XD-BenJam
Nu Wa
6
3
21
5.5
L
Fafnir
2
7
7
0.79
W
Scylla
9
2
13
7.75
W
Zhong Kui
xXBluishFlameXx
Zhong Kui
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,924
Damage
49,626
58,970
Taken
76,817
53,789
Mitigated
60,813
17,265
Healing
18,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
12,353
2,190
432
500
15,332
6,784
0
13,435
1,614
0
27,382
L
Cupid
 
Cupid
6,519
3,031
2,086
3,358
12,564
5,344
731
11,938
458
0
17,076
W
14,412
1,943
1,169
3,238
11,023
13,191
325
865
10,066
29,721
0
L
Cernunnos
Dr Dougie FTW
Cernunnos
16,241
6,384
1,762
4,446
16,197
7,143
960
15,280
805
0
43,310
L
6,812
2,649
944
1,556
15,199
14,712
0
12,144
3,015
0
18,552
W
Jormungandr
OceanSanta
Jormungandr
9,548
2,668
302
696
16,346
18,206
202
1,544
13,827
21,874
0
W
Nu Wa
XD-BenJam
Nu Wa
13,157
3,890
1,979
2,756
12,262
7,072
621
2,557
9,526
23,709
0
L
Fafnir
7,701
1,791
1,710
1,615
17,525
26,830
0
15,061
1,745
12,270
0
W
Scylla
17,595
299
871
1,667
8,131
4,690
321
1,118
7,013
27,139
0
W
Zhong Kui
xXBluishFlameXx
Zhong Kui
14,212
2,515
2,471
2,116
11,208
10,630
216
1,870
9,295
23,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,433
Gold Earned
45,557
133
Minions Killed
119
0
Camps Cleared
0
1,130,895
Distance Traveled
1,005,286
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,156
846
30
3
0
186,219
1
L
Cupid
7,875
656
18
2
0
226,870
0
W
Eset
11,139
928
33
3
0
242,655
0
L
Cernunnos
9,576
798
51
4
0
172,457
0
L
Vamana
8,619
718
12
1
0
245,598
0
W
Jormungandr
10,171
848
25
2
0
212,122
0
W
Nu Wa
10,077
840
15
1
0
231,300
0
L
Fafnir
9,331
778
8
1
0
174,142
0
W
Scylla
10,340
862
27
2
0
218,654
0
W
Zhong Kui
9,706
809
33
3
0
226,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role