Player Matchup

Cthulhu
Cthulhu
NomadicGnome
Cthulhu
Level 105
God Stats
1W - 0L
1,741 SR
Queue Stats
4W - 3L
1,541 Elo+
Party 2
Anhur
Anhur
dogedurango
Anhur
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,706 Elo+
Party 2
Discordia
Discordia
vikingfan12
Discordia
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,511 Elo+
Party 2
Team Averages
Level 85
1,580 SR
1,586 Elo+

VS

Team Averages
Level 59
1,444 SR
1,425 Elo+
Agni
Agni
 
Agni
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Zdoghb1012
Terra
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 146L
1,421 Elo+
Party 1
Thor
Thor
priceplay
Thor
Level 56
God Stats
1W - 6L
1,332 SR
Queue Stats
356W - 360L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NomadicGnome
Cthulhu
12
4 / 0 / 7
8,678
868
11,224
8,689
6,485
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

12
5 / 2 / 5
8,996
900
5,082
6,605
2,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
vikingfan12
Discordia
12
2 / 0 / 8
8,245
825
9,957
4,620
1,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 5 / 2
7,282
728
4,762
7,677
3,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
10
2 / 2 / 0
7,467
747
3,316
15,000
9,332
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
9
0 / 4 / 2
6,797
680
3,700
8,215
3,296
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
2
2
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
5
2
0.2
W
Cthulhu
NomadicGnome
Cthulhu
4
0
7
7.5
L
Terra
2
2
0
1
W
5
2
5
3.75
L
Thor
0
4
2
0.25
W
Discordia
vikingfan12
Discordia
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,263
Damage
11,778
19,914
Taken
30,892
10,038
Mitigated
15,694
4,094
Healing
3,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,762
1,042
0
500
7,677
3,066
0
4,645
2,940
33,631
0
W
Cthulhu
NomadicGnome
Cthulhu
11,224
651
372
1,850
8,689
6,485
35
4,709
3,902
38,397
0
L
Terra
3,316
950
493
2,681
15,000
9,332
0
10,608
4,119
16,660
0
W
5,082
2,716
0
523
6,605
2,185
1,054
2,765
3,732
0
25,944
L
Thor
3,700
0
0
0
8,215
3,296
0
5,781
2,363
0
9,422
W
Discordia
vikingfan12
Discordia
9,957
1,504
0
1,349
4,620
1,368
70
1,287
3,211
28,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,919
Gold Earned
21,546
117
Minions Killed
85
0
Camps Cleared
0
537,472
Distance Traveled
507,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,282
728
53
5
0
144,480
0
W
Cthulhu
8,678
868
44
4
0
159,008
0
L
Terra
7,467
747
25
3
0
186,326
0
W
Anhur
8,996
900
41
4
0
192,252
0
L
Thor
6,797
680
7
1
0
176,348
0
W
Discordia
8,245
825
32
3
0
186,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role