Player Matchup

Mulan
Mulan
Rodi XV
Mulan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,593 Elo+
Party 1
Vulcan
Vulcan
SlevinKelev
Vulcan
Level 149
God Stats
1W - 0L
1,093 SR
Queue Stats
7W - 4L
1,593 Elo+
Party 1
Danzaburou
Danzaburou
Wompbo
Danzaburou
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,486 Elo+
Party 1
Team Averages
Level 127
1,364 SR
1,558 Elo+

VS

Team Averages
Level 147
1,588 SR
1,438 Elo+
Loki
Loki
BalexMaterson
Loki
Level 159
God Stats
0W - 3L
1,494 SR
Queue Stats
26W - 38L
1,312 Elo+
Party 2
Tiamat
Tiamat
CohenAsher55
Tiamat
Level 159
God Stats
16W - 18L
1,582 SR
Queue Stats
328W - 326L
1,457 Elo+
Solo
Kali
Kali
TTV_Daj
Kali
Level 122
God Stats
0W - 1L
1,688 SR
Queue Stats
119W - 128L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Rodi XV
Mulan
17
6 / 0 / 13
13,481
793
11,433
16,123
17,850
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Vulcan
16
7 / 2 / 10
13,656
803
16,628
10,288
4,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Wompbo
Danzaburou
16
7 / 3 / 8
13,983
823
14,402
13,314
5,468
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 3
11,814
695
11,479
16,435
6,279
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Shadowdrinker

Shadowdrinker

+35
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
14
1 / 3 / 1
11,570
681
8,191
16,514
8,554
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kali
TTV_Daj
Kali
14
3 / 6 / 1
12,099
712
10,449
17,514
10,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
20
Kills
5
5
Deaths
20
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
11
3
0.23
L
Tiamat
1
3
1
0.5
W
Mulan
Rodi XV
Mulan
6
0
13
12.5
W
Vulcan
7
2
10
6
L
Kali
TTV_Daj
Kali
3
6
1
0.58
W
Danzaburou
Wompbo
Danzaburou
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,463
Damage
30,119
39,725
Taken
50,463
27,409
Mitigated
25,446
10,512
Healing
6,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,479
1,429
0
429
16,435
6,279
0
5,173
11,262
0
44,985
L
Tiamat
8,191
120
106
2,887
16,514
8,554
1,066
7,744
8,597
57,345
0
W
Mulan
Rodi XV
Mulan
11,433
1,541
0
4,628
16,123
17,850
160
4,631
11,292
712
36,901
W
Vulcan
16,628
6,533
0
2,655
10,288
4,091
899
1,748
8,488
58,101
0
L
Kali
TTV_Daj
Kali
10,449
3,377
0
3,447
17,514
10,613
0
5,123
12,391
0
38,385
W
Danzaburou
Wompbo
Danzaburou
14,402
7,393
0
3,229
13,314
5,468
1,712
2,574
10,740
0
69,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,120
Gold Earned
35,483
203
Minions Killed
191
0
Camps Cleared
0
944,959
Distance Traveled
904,760
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,814
695
49
3
0
293,063
2
L
Tiamat
11,570
681
101
6
0
304,313
0
W
Mulan
13,481
793
39
2
0
311,371
2
W
Vulcan
13,656
803
63
4
0
351,321
6
L
Kali
12,099
712
41
2
0
307,384
3
W
Danzaburou
13,983
823
101
6
0
282,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role