Player Matchup

Freya
Freya
 
Freya
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
BreeZy 206
King Arthur
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,450 Elo+
Solo
Heimdallr
Heimdallr
CMU5b01905
Heimdallr
Level 160
God Stats
1W - 4L
1,179 SR
Queue Stats
728W - 805L
1,335 Elo+
Solo
Nike
Nike
TheBatCiv420
Nike
Level 125
God Stats
2W - 2L
1,757 SR
Queue Stats
51W - 57L
1,462 Elo+
Party 1
Horus
Horus
windowlul
Horus
Level 25
God Stats
2W - 1L
1,816 SR
Queue Stats
59W - 45L
1,608 Elo+
Solo
Team Averages
Level 102
1,550 SR
1,471 Elo+

VS

Team Averages
Level 84
1,472 SR
1,400 Elo+
Bastet
Bastet
DarkHellScythe
Bastet
Level 119
God Stats
2W - 1L
1,475 SR
Queue Stats
97W - 102L
1,427 Elo+
Party 2
Medusa
Medusa
EddieCain96
Medusa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 84L
1,297 Elo+
Solo
Ah Puch
Ah Puch
N8IVNOBLESIX
Ah Puch
Level 16
God Stats
5W - 1L
1,500 SR
Queue Stats
171W - 177L
1,474 Elo+
Solo
Hou Yi
Hou Yi
Taizo666
Hou Yi
Level 123
God Stats
1W - 1L
1,342 SR
Queue Stats
59W - 62L
1,455 Elo+
Party 2
Ra
Ra
Yami_Delacrox
Ra
Level 140
God Stats
1W - 0L
1,544 SR
Queue Stats
34W - 35L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
0 / 5 / 4
7,760
705
7,174
13,427
6,618
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
BreeZy 206
King Arthur
13
1 / 8 / 1
7,838
713
3,780
14,224
15,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
CMU5b01905
Heimdallr
17
6 / 9 / 3
10,480
953
12,405
16,771
9,067
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 2
7,956
723
7,756
14,348
15,175
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Horus
windowlul
Horus
16
2 / 3 / 7
9,359
851
9,432
19,325
21,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 20
9,262
842
14,219
11,077
5,054
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
16
9 / 2 / 12
10,157
923
10,671
7,605
3,788
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
N8IVNOBLESIX
Ah Puch
18
7 / 1 / 18
10,432
948
18,562
9,334
4,754
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Taizo666
Hou Yi
17
5 / 1 / 21
9,949
904
13,474
8,656
4,409
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 3 / 20
10,351
941
12,308
9,602
5,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
121
10
Kills
30
30
Deaths
10
17
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
5
4
0.4
L
King Arthur
BreeZy 206
King Arthur
1
8
1
0.19
L
Heimdallr
CMU5b01905
Heimdallr
6
9
3
0.83
W
4
3
20
4.67
W
Medusa
9
2
12
7.5
W
Ah Puch
N8IVNOBLESIX
Ah Puch
7
1
18
16
W
Hou Yi
Taizo666
Hou Yi
5
1
21
15.5
L
1
5
2
0.4
W
5
3
20
5
L
Horus
windowlul
Horus
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,547
Damage
69,234
78,095
Taken
46,274
67,564
Mitigated
23,251
23,500
Healing
23,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
7,174
1,432
460
2,415
13,427
6,618
0
6,599
6,604
16,791
0
L
King Arthur
BreeZy 206
King Arthur
3,780
582
0
300
14,224
15,209
290
5,773
8,407
0
10,016
L
Heimdallr
CMU5b01905
Heimdallr
12,405
5,512
593
1,480
16,771
9,067
1,575
4,285
12,386
0
24,113
W
14,219
4,432
2,037
3,079
11,077
5,054
0
3,203
7,531
0
14,826
W
Medusa
10,671
3,206
1,253
1,372
7,605
3,788
2,119
738
6,740
0
25,489
W
Ah Puch
N8IVNOBLESIX
Ah Puch
18,562
983
0
3,332
9,334
4,754
481
1,607
7,557
29,101
0
W
Hou Yi
Taizo666
Hou Yi
13,474
7,864
561
847
8,656
4,409
1,381
1,235
7,151
0
23,746
L
7,756
195
393
2,870
14,348
15,175
0
6,586
7,676
0
20,803
W
12,308
780
7,026
4,040
9,602
5,246
922
678
8,604
33,837
0
L
Horus
windowlul
Horus
9,432
4,778
5,520
9,469
19,325
21,495
132
7,246
11,897
0
14,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,393
Gold Earned
50,151
121
Minions Killed
141
0
Camps Cleared
0
1,022,096
Distance Traveled
1,270,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,760
705
37
3
0
191,001
0
L
King Arthur
7,838
713
26
2
0
182,601
0
L
Heimdallr
10,480
953
30
3
0
164,986
0
W
Bastet
9,262
842
5
0
0
253,001
0
W
Medusa
10,157
923
19
2
0
256,106
0
W
Ah Puch
10,432
948
30
3
0
222,203
0
W
Hou Yi
9,949
904
37
3
0
267,815
0
L
Nike
7,956
723
18
2
0
205,846
0
W
Ra
10,351
941
50
5
0
271,317
0
L
Horus
9,359
851
10
1
0
277,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role