Player Matchup

Bellona
Bellona
 
Bellona
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
DERPYSHARK4583
Surtr
Level 137
God Stats
6W - 5L
1,744 SR
Queue Stats
91W - 87L
1,474 Elo+
Party 2
Agni
Agni
LittleLauren853
Agni
Level 92
God Stats
3W - 0L
1,546 SR
Queue Stats
12W - 10L
1,456 Elo+
Party 3
Tsukuyomi
Tsukuyomi
NDF Amartins81
Tsukuyomi
Level 41
God Stats
13W - 12L
1,580 SR
Queue Stats
357W - 347L
1,381 Elo+
Solo
Sol
Sol
personanegra
Sol
Level 28
God Stats
3W - 2L
1,722 SR
Queue Stats
43W - 28L
1,532 Elo+
Party 2
Team Averages
Level 61
1,618 SR
1,469 Elo+

VS

Team Averages
Level 26
1,387 SR
1,224 Elo+
Olorun
Olorun
Caytoz
Olorun
Level 51
God Stats
0W - 1L
1,176 SR
Queue Stats
27W - 39L
1,167 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LoBiTobrn
Cu Chulainn
Level 36
God Stats
2W - 4L
1,500 SR
Queue Stats
280W - 290L
1,452 Elo+
Solo
Cthulhu
Cthulhu
sebastiansc0126
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,167 Elo+
Party 1
Arachne
Arachne
xDrann-
Arachne
Level 18
God Stats
0W - 6L
1,500 SR
Queue Stats
30W - 42L
1,167 Elo+
Party 1
Izanami
Izanami
xSiegfrieed-
Izanami
Level 21
God Stats
0W - 1L
1,257 SR
Queue Stats
0W - 5L
1,167 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
3
0 / 0 / 0
4,894
350
0
0
0
14
9 / 0 / 3
9,700
693
9,774
15,741
8,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

14
5 / 2 / 3
8,658
618
11,196
6,872
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
NDF Amartins81
Tsukuyomi
13
2 / 2 / 3
8,119
580
5,588
12,531
9,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
8 / 0 / 5
9,257
661
16,072
9,614
3,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Caytoz
Olorun
11
3 / 7 / 0
6,457
461
5,493
15,201
5,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
LoBiTobrn
Cu Chulainn
12
1 / 3 / 1
7,100
507
8,529
13,010
5,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 6 / 0
5,950
425
2,077
15,002
9,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
xDrann-
Arachne
9
0 / 4 / 1
5,804
415
1,170
10,794
4,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
xSiegfrieed-
Izanami
9
0 / 5 / 0
5,572
398
2,688
9,865
3,616
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
24
Kills
4
4
Deaths
25
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
0
0
L
Olorun
Caytoz
Olorun
3
7
0
0.43
W
9
0
3
10.5
W
5
2
3
3.25
L
Cu Chulainn
LoBiTobrn
Cu Chulainn
1
3
1
0.5
W
Tsukuyomi
NDF Amartins81
Tsukuyomi
2
2
3
1.75
W
8
0
5
10.5
L
0
6
0
0
L
Arachne
xDrann-
Arachne
0
4
1
0.13
L
Izanami
xSiegfrieed-
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,630
Damage
19,957
44,758
Taken
63,872
23,787
Mitigated
29,473
15,566
Healing
13,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
Caytoz
Olorun
5,493
2,436
60
3,557
15,201
5,921
62
8,863
5,792
34,949
0
W
9,774
3,894
0
5,107
15,741
8,419
526
1,700
14,041
1,075
61,914
W
11,196
691
0
1,250
6,872
2,613
757
3,615
3,257
60,301
0
L
Cu Chulainn
LoBiTobrn
Cu Chulainn
8,529
2,131
0
3,224
13,010
5,890
0
578
12,428
0
62,818
W
Tsukuyomi
NDF Amartins81
Tsukuyomi
5,588
936
0
2,059
12,531
9,338
0
1,315
11,216
74
53,183
W
16,072
5,558
0
7,150
9,614
3,417
3,446
2,750
6,864
77,050
0
L
2,077
168
1,405
1,215
15,002
9,769
0
9,481
5,437
16,348
0
L
Arachne
xDrann-
Arachne
1,170
582
0
3,675
10,794
4,277
0
2,701
8,003
0
20,798
L
Izanami
xSiegfrieed-
Izanami
2,688
1,541
0
405
9,865
3,616
0
6,206
3,629
0
38,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,628
Gold Earned
30,883
363
Minions Killed
263
0
Camps Cleared
0
1,092,420
Distance Traveled
1,258,547
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,894
350
0
0
0
0
0
L
Olorun
6,457
461
42
3
0
240,940
1
W
Surtr
9,700
693
93
7
0
284,605
0
W
Agni
8,658
618
98
7
0
280,131
0
L
Cu Chulainn
7,100
507
91
7
0
280,167
3
W
Tsukuyomi
8,119
580
76
5
0
266,780
0
W
Sol
9,257
661
96
7
0
260,904
0
L
Cthulhu
5,950
425
24
2
0
255,089
0
L
Arachne
5,804
415
56
4
0
226,262
0
L
Izanami
5,572
398
50
4
0
256,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role