Player Matchup

Gilgamesh
Gilgamesh
Breedinho
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,541 Elo+
Party 1
Hou Yi
Hou Yi
J0NESY30
Hou Yi
Level 29
God Stats
0W - 2L
1,308 SR
Queue Stats
52W - 77L
1,391 Elo+
Party 1
Set
Set
JFer24
Set
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,455 Elo+
Solo
Bastet
Bastet
TheBigFawn
Bastet
Level 89
God Stats
5W - 6L
1,443 SR
Queue Stats
178W - 192L
1,412 Elo+
Party 1
Ganesha
Ganesha
xELiTexXxDeViLx
Ganesha
Level 156
God Stats
5W - 7L
1,335 SR
Queue Stats
446W - 431L
1,513 Elo+
Solo
Team Averages
Level 83
1,417 SR
1,463 Elo+

VS

Team Averages
Level 77
1,499 SR
1,490 Elo+
Ymir
Ymir
Mrvexill
Ymir
Level 126
God Stats
1W - 1L
1,756 SR
Queue Stats
161W - 150L
1,462 Elo+
Party 3
Kali
Kali
Tampon-Tee
Kali
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 48L
1,478 Elo+
Party 2
Fafnir
Fafnir
TemponTee
Fafnir
Level 85
God Stats
1W - 1L
1,273 SR
Queue Stats
226W - 191L
1,564 Elo+
Party 2
Yu Huang
Yu Huang
fresh2savage
Yu Huang
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 54L
1,525 Elo+
Solo
Achilles
Achilles
slimmytim
Achilles
Level 43
God Stats
3W - 0L
1,466 SR
Queue Stats
26W - 24L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Breedinho
Gilgamesh
12
0 / 5 / 8
6,685
669
5,770
11,408
10,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
J0NESY30
Hou Yi
10
1 / 8 / 6
6,604
660
8,386
11,259
4,723
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Set
JFer24
Set
15
4 / 4 / 5
8,155
816
5,479
8,396
4,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
TheBigFawn
Bastet
15
7 / 2 / 3
8,338
834
11,770
7,180
3,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 4 / 10
7,865
787
3,323
12,020
13,377
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 1 / 15
8,521
852
10,556
9,158
9,436
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 5 / 9
9,863
986
7,720
13,531
6,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Fafnir
TemponTee
Fafnir
16
3 / 1 / 15
9,950
995
5,464
11,054
13,428
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
fresh2savage
Yu Huang
17
4 / 1 / 13
9,457
946
12,595
6,439
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
slimmytim
Achilles
15
7 / 4 / 12
8,930
893
8,048
11,702
14,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
87
12
Kills
23
23
Deaths
12
32
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Breedinho
Gilgamesh
0
5
8
0.8
L
Hou Yi
J0NESY30
Hou Yi
1
8
6
0.5
L
Set
JFer24
Set
4
4
5
1.63
W
Ymir
2
1
15
9.5
W
7
5
9
2.3
W
Fafnir
TemponTee
Fafnir
3
1
15
10.5
L
Bastet
TheBigFawn
Bastet
7
2
3
4.25
W
Yu Huang
fresh2savage
Yu Huang
4
1
13
10.5
W
Achilles
slimmytim
Achilles
7
4
12
3.25
L
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,728
Damage
44,383
50,263
Taken
51,884
37,411
Mitigated
46,812
7,228
Healing
19,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Breedinho
Gilgamesh
5,770
1,375
0
681
11,408
10,849
0
5,109
5,617
0
9,035
L
Hou Yi
J0NESY30
Hou Yi
8,386
2,992
0
130
11,259
4,723
111
7,268
3,290
0
16,438
L
Set
JFer24
Set
5,479
2,116
0
1,578
8,396
4,612
399
3,631
4,428
0
19,056
W
Ymir
10,556
1,033
1,451
1,201
9,158
9,436
581
471
8,487
13,190
641
W
7,720
3,376
1,135
4,661
13,531
6,190
1,038
996
12,447
0
12,263
W
Fafnir
TemponTee
Fafnir
5,464
1,870
2,815
4,056
11,054
13,428
498
993
9,760
8,379
0
L
Bastet
TheBigFawn
Bastet
11,770
2,216
1,237
1,845
7,180
3,850
0
3,404
3,641
0
17,543
W
Yu Huang
fresh2savage
Yu Huang
12,595
1,061
881
1,867
6,439
3,095
1,353
119
6,144
41,950
0
W
Achilles
slimmytim
Achilles
8,048
1,684
138
970
11,702
14,663
28
932
10,640
0
12,504
L
3,323
346
480
1,277
12,020
13,377
0
7,078
4,151
9,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,647
Gold Earned
46,721
78
Minions Killed
125
0
Camps Cleared
0
828,979
Distance Traveled
917,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,685
669
10
1
0
149,732
0
L
Hou Yi
6,604
660
16
2
0
143,255
0
L
Set
8,155
816
29
3
0
190,121
0
W
Ymir
8,521
852
13
1
0
160,891
0
W
Kali
9,863
986
11
1
0
201,741
0
W
Fafnir
9,950
995
3
0
0
201,022
0
L
Bastet
8,338
834
21
2
0
199,882
0
W
Yu Huang
9,457
946
85
9
0
164,693
0
W
Achilles
8,930
893
13
1
0
189,517
0
L
Ganesha
7,865
787
2
0
0
145,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role