Player Matchup

Thor
Thor
CallMeWoodz
Thor
Level 103
God Stats
24W - 28L
1,478 SR
Queue Stats
230W - 222L
1,435 Elo+
Party 1
Baron Samedi
Baron Samedi
SAVAGE-_-XXD
Baron Samedi
Level 38
God Stats
5W - 15L
1,375 SR
Queue Stats
139W - 172L
1,361 Elo+
Party 1
Izanami
Izanami
Thu_Real_AdrianX
Izanami
Level 86
God Stats
194W - 182L
1,512 SR
Queue Stats
198W - 199L
1,419 Elo+
Party 1
Fafnir
Fafnir
Thu_Real_LuillyT
Fafnir
Level 102
God Stats
250W - 209L
1,537 SR
Queue Stats
353W - 352L
1,441 Elo+
Party 1
Vamana
Vamana
Thu_Real_Velete
Vamana
Level 57
God Stats
55W - 46L
1,489 SR
Queue Stats
294W - 285L
1,385 Elo+
Party 1
Team Averages
Level 77
1,478 SR
1,408 Elo+

VS

Team Averages
Level 94
1,424 SR
1,428 Elo+
Artio
Artio
Aellani
Artio
Level 27
God Stats
1W - 8L
1,082 SR
Queue Stats
2W - 9L
1,204 Elo+
Party 2
The Morrigan
The Morrigan
CBG_Nene4
The Morrigan
Level 108
God Stats
3W - 3L
1,629 SR
Queue Stats
151W - 155L
1,501 Elo+
Party 3
Thanatos
Thanatos
ICUDeadSoon666
Thanatos
Level 129
God Stats
1W - 5L
1,261 SR
Queue Stats
128W - 117L
1,430 Elo+
Party 2
Martichoras
Martichoras
TVUL_Seraph
Martichoras
Level 87
God Stats
1W - 3L
1,648 SR
Queue Stats
197W - 173L
1,486 Elo+
Solo
Jormungandr
Jormungandr
iPISTOL-PETE
Jormungandr
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 115L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 4
10,177
636
9,468
15,225
6,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
SAVAGE-_-XXD
Baron Samedi
13
2 / 1 / 5
8,368
523
4,905
7,045
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

15
14 / 4 / 1
10,005
625
19,052
14,340
6,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 2 / 14
8,981
561
6,246
13,570
14,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 2 / 2
7,758
485
5,873
12,301
9,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Aellani
Artio
11
1 / 7 / 2
7,413
463
3,041
14,197
11,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
CBG_Nene4
The Morrigan
15
2 / 6 / 1
8,704
544
4,662
10,396
4,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
12
3 / 8 / 2
7,639
477
6,463
14,579
7,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
TVUL_Seraph
Martichoras
12
3 / 4 / 1
7,955
497
16,157
14,049
5,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
iPISTOL-PETE
Jormungandr
15
2 / 1 / 1
9,193
575
8,855
12,234
11,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
26
Kills
11
11
Deaths
26
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artio
Aellani
Artio
1
7
2
0.29
L
The Morrigan
CBG_Nene4
The Morrigan
2
6
1
0.42
W
8
2
4
5
L
Thanatos
3
8
2
0.5
W
Baron Samedi
SAVAGE-_-XXD
Baron Samedi
2
1
5
4.5
L
Martichoras
TVUL_Seraph
Martichoras
3
4
1
0.88
W
14
4
1
3.63
W
1
2
14
4
W
1
2
2
1
L
Jormungandr
iPISTOL-PETE
Jormungandr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,544
Damage
39,178
62,481
Taken
65,455
40,177
Mitigated
40,227
13,725
Healing
18,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Aellani
Artio
3,041
385
615
2,111
14,197
11,446
0
2,683
11,514
11,626
0
L
The Morrigan
CBG_Nene4
The Morrigan
4,662
845
0
1,610
10,396
4,441
0
3,613
6,714
54,237
1,316
W
9,468
2,084
0
2,592
15,225
6,509
98
2,595
12,630
0
82,476
L
Thanatos
6,463
2,464
0
8,132
14,579
7,101
0
1,225
13,258
0
53,906
W
Baron Samedi
SAVAGE-_-XXD
Baron Samedi
4,905
386
145
2,378
7,045
3,019
516
3,631
3,414
55,835
0
L
Martichoras
TVUL_Seraph
Martichoras
16,157
5,614
0
3,222
14,049
5,636
0
3,008
10,939
0
67,765
W
19,052
15,573
107
1,379
14,340
6,336
250
1,773
12,567
0
91,619
W
6,246
862
2,235
3,871
13,570
14,816
137
1,238
12,332
15,506
0
W
5,873
2,905
0
1,018
12,301
9,497
982
6,025
6,276
0
50,741
L
Jormungandr
iPISTOL-PETE
Jormungandr
8,855
2,953
0
2,733
12,234
11,603
0
788
10,687
72,686
534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,289
Gold Earned
40,904
440
Minions Killed
406
0
Camps Cleared
0
1,529,000
Distance Traveled
1,391,796
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,413
463
15
1
0
281,922
0
L
The Morrigan
8,704
544
90
6
0
281,075
2
W
Thor
10,177
636
112
7
0
337,581
0
L
Thanatos
7,639
477
82
5
0
296,437
0
W
Baron Samedi
8,368
523
87
5
0
314,315
6
L
Martichoras
7,955
497
99
6
0
266,836
0
W
Izanami
10,005
625
138
9
0
268,476
0
W
Fafnir
8,981
561
16
1
0
287,847
5
W
Vamana
7,758
485
87
5
0
320,781
2
L
Jormungandr
9,193
575
120
8
0
265,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role