Player Matchup

Janus
Janus
HighlanderSGE
Janus
Level 151
God Stats
49W - 44L
1,535 SR
Queue Stats
354W - 339L
1,479 Elo+
Solo
Hachiman
Hachiman
LEPLAURENT
Hachiman
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 12L
1,694 Elo+
Party 2
Awilix
Awilix
MuziK-PluMz
Awilix
Level 120
God Stats
7W - 9L
1,615 SR
Queue Stats
23W - 27L
1,490 Elo+
Solo
Ganesha
Ganesha
SkyAssassin68
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 11L
1,760 Elo+
Party 2
Erlang Shen
Erlang Shen
carasmir
Erlang Shen
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 12L
1,715 Elo+
Party 2
Team Averages
Level 90
1,530 SR
1,628 Elo+

VS

Team Averages
Level 146
1,570 SR
1,458 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
IAlekseyI
Serqet
Level 147
God Stats
11W - 17L
1,439 SR
Queue Stats
131W - 149L
1,423 Elo+
Solo
Charybdis
Charybdis
Scythecat
Charybdis
Level 129
God Stats
4W - 4L
1,635 SR
Queue Stats
202W - 171L
1,433 Elo+
Party 1
Anubis
Anubis
Snake3235
Anubis
Level 141
God Stats
5W - 3L
1,717 SR
Queue Stats
183W - 175L
1,476 Elo+
Party 1
Horus
Horus
xSatoUchiha
Horus
Level 157
God Stats
7W - 3L
1,557 SR
Queue Stats
201W - 192L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,268
570
5,341
4,791
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
LEPLAURENT
Hachiman
8
2 / 2 / 0
5,043
458
6,105
5,614
1,430
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
10
1 / 3 / 1
5,441
495
3,646
8,753
3,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
7
0 / 3 / 3
5,140
467
1,622
7,303
5,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
carasmir
Erlang Shen
6
0 / 4 / 0
4,377
398
4,002
8,251
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
3 / 0 / 0
7,205
655
5,299
5,357
4,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
IAlekseyI
Serqet
11
1 / 1 / 2
6,616
601
478
8,218
3,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
Scythecat
Charybdis
11
2 / 2 / 3
6,293
572
6,241
8,776
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Snake3235
Anubis
12
5 / 0 / 0
7,265
660
4,865
5,244
2,208
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 1 / 5
6,539
594
4,171
10,749
7,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
13
14
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
0
3
L
1
2
0
0.5
W
Serqet
IAlekseyI
Serqet
1
1
2
2
L
Hachiman
LEPLAURENT
Hachiman
2
2
0
1
L
Awilix
1
3
1
0.5
W
Charybdis
Scythecat
Charybdis
2
2
3
1.75
L
Ganesha
0
3
3
0.5
W
Anubis
Snake3235
Anubis
5
0
0
5
L
Erlang Shen
carasmir
Erlang Shen
0
4
0
0
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,716
Damage
21,054
34,712
Taken
38,344
15,583
Mitigated
20,377
7,360
Healing
16,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,299
2,089
84
2,886
5,357
4,100
522
70
5,287
41,329
10,408
L
5,341
139
0
600
4,791
1,224
0
1,958
2,833
46,455
0
W
Serqet
IAlekseyI
Serqet
478
0
0
510
8,218
3,159
0
946
7,152
0
52,054
L
Hachiman
LEPLAURENT
Hachiman
6,105
3,666
0
1,539
5,614
1,430
0
1,902
3,712
0
27,670
L
Awilix
3,646
1,160
0
2,463
8,753
3,793
0
948
7,805
0
39,762
W
Charybdis
Scythecat
Charybdis
6,241
3,627
0
4,237
8,776
2,976
580
1,673
7,053
0
52,484
L
Ganesha
1,622
313
0
1,246
7,303
5,064
0
97
7,206
5,950
0
W
Anubis
Snake3235
Anubis
4,865
159
0
3,759
5,244
2,208
0
1,867
3,279
52,403
0
L
Erlang Shen
carasmir
Erlang Shen
4,002
2,244
0
1,512
8,251
4,072
0
4,879
3,372
0
18,577
W
4,171
2,168
440
4,442
10,749
7,934
41
2,234
8,437
0
14,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,269
Gold Earned
33,918
222
Minions Killed
359
0
Camps Cleared
0
1,089,563
Distance Traveled
1,090,517
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,205
655
80
7
0
153,114
0
L
Janus
6,268
570
94
9
0
217,635
0
W
Serqet
6,616
601
84
8
0
285,350
0
L
Hachiman
5,043
458
39
4
0
168,096
0
L
Awilix
5,441
495
74
7
0
257,946
0
W
Charybdis
6,293
572
93
8
0
212,072
0
L
Ganesha
5,140
467
0
0
0
219,085
0
W
Anubis
7,265
660
89
8
0
212,773
0
L
Erlang Shen
4,377
398
15
1
0
226,801
0
W
Horus
6,539
594
13
1
0
227,208
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role