Player Matchup

Kukulkan
Kukulkan
HARIMVRU
Kukulkan
Level 78
God Stats
1W - 0L
1,741 SR
Queue Stats
2W - 5L
1,224 Elo+
Party 3
Gilgamesh
Gilgamesh
Maudish
Gilgamesh
Level 84
God Stats
2W - 1L
1,677 SR
Queue Stats
74W - 70L
1,506 Elo+
Party 4
Danzaburou
Danzaburou
Minanchiro
Danzaburou
Level 66
God Stats
1W - 0L
1,175 SR
Queue Stats
2W - 5L
1,224 Elo+
Party 3
Zhong Kui
Zhong Kui
ProQcTDBeast
Zhong Kui
Level 16
God Stats
3W - 2L
1,429 SR
Queue Stats
9W - 5L
1,351 Elo+
Party 4
Nemesis
Nemesis
ProQcmardeux
Nemesis
Level 133
God Stats
2W - 2L
1,271 SR
Queue Stats
122W - 92L
1,498 Elo+
Party 4
Team Averages
Level 75
1,459 SR
1,360 Elo+

VS

Team Averages
Level 105
1,500 SR
1,471 Elo+
Chaac
Chaac
DaBakeryTILT
Chaac
Level 133
God Stats
3W - 2L
1,408 SR
Queue Stats
165W - 159L
1,434 Elo+
Party 1
Neith
Neith
PickleDickle99
Neith
Level 105
God Stats
1W - 2L
1,276 SR
Queue Stats
159W - 154L
1,480 Elo+
Party 2
Ymir
Ymir
Sutty2821
Ymir
Level 38
God Stats
36W - 33L
1,547 SR
Queue Stats
42W - 46L
1,452 Elo+
Party 2
Jormungandr
Jormungandr
Switouski
Jormungandr
Level 151
God Stats
13W - 7L
1,647 SR
Queue Stats
214W - 210L
1,463 Elo+
Party 1
Anubis
Anubis
bad_integer
Anubis
Level 97
God Stats
4W - 1L
1,624 SR
Queue Stats
235W - 219L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HARIMVRU
Kukulkan
15
2 / 4 / 1
10,027
477
6,774
9,002
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
Maudish
Gilgamesh
18
3 / 4 / 5
11,648
555
7,693
20,651
19,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Minanchiro
Danzaburou
14
1 / 3 / 2
8,754
417
4,638
12,125
4,895
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
ProQcTDBeast
Zhong Kui
19
6 / 2 / 5
12,551
598
20,994
18,113
17,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
ProQcmardeux
Nemesis
20
10 / 1 / 5
14,272
680
26,972
19,185
10,835
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 2
11,056
526
13,204
23,712
19,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 5 / 1
9,328
444
13,442
17,880
6,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
12
1 / 4 / 4
8,571
408
4,135
22,081
15,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
Switouski
Jormungandr
16
3 / 4 / 3
10,669
508
12,235
16,087
13,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
11
0 / 3 / 1
7,560
360
4,253
6,902
3,254
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
22
Kills
14
14
Deaths
22
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
7
6
2
1.33
W
Kukulkan
HARIMVRU
Kukulkan
2
4
1
0.63
W
Gilgamesh
Maudish
Gilgamesh
3
4
5
1.38
W
Danzaburou
Minanchiro
Danzaburou
1
3
2
0.67
L
3
5
1
0.7
W
Zhong Kui
ProQcTDBeast
Zhong Kui
6
2
5
4.25
W
Nemesis
ProQcmardeux
Nemesis
10
1
5
12.5
L
Ymir
1
4
4
0.75
L
Jormungandr
Switouski
Jormungandr
3
4
3
1.13
L
Anubis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,071
Damage
47,269
79,076
Taken
86,662
55,492
Mitigated
58,769
20,561
Healing
14,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,204
1,699
0
2,733
23,712
19,818
872
5,877
17,620
249
90,547
W
Kukulkan
HARIMVRU
Kukulkan
6,774
207
532
961
9,002
3,616
1,682
2,319
6,580
64,400
0
W
Gilgamesh
Maudish
Gilgamesh
7,693
1,854
0
1,427
20,651
19,009
350
7,119
12,689
0
74,360
W
Danzaburou
Minanchiro
Danzaburou
4,638
1,673
264
1,577
12,125
4,895
2,029
439
11,686
0
29,272
L
13,442
4,381
0
2,780
17,880
6,921
255
7,556
10,110
0
74,044
W
Zhong Kui
ProQcTDBeast
Zhong Kui
20,994
2,815
177
8,220
18,113
17,137
4,669
6,135
11,927
97,673
0
W
Nemesis
ProQcmardeux
Nemesis
26,972
17,159
0
7,403
19,185
10,835
7,130
3,011
15,985
0
158,654
L
Ymir
4,135
382
63
5,043
22,081
15,592
0
9,400
12,521
25,174
0
L
Jormungandr
Switouski
Jormungandr
12,235
2,702
0
2,366
16,087
13,184
221
1,250
14,227
84,064
498
L
Anubis
4,253
151
0
1,059
6,902
3,254
0
3,847
3,055
42,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,252
Gold Earned
47,184
634
Minions Killed
511
0
Camps Cleared
0
2,035,077
Distance Traveled
1,658,268
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,056
526
130
6
0
398,374
0
W
Kukulkan
10,027
477
118
6
0
371,549
6
W
Gilgamesh
11,648
555
125
6
0
438,930
0
W
Danzaburou
8,754
417
35
2
0
367,352
0
L
Neith
9,328
444
122
6
0
356,645
0
W
Zhong Kui
12,551
598
155
7
0
370,382
0
W
Nemesis
14,272
680
201
10
0
486,864
0
L
Ymir
8,571
408
28
1
0
340,123
0
L
Jormungandr
10,669
508
154
7
0
368,143
0
L
Anubis
7,560
360
77
4
0
194,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role