Player Matchup

Jing Wei
Jing Wei
Gold IV
Broly840
Jing Wei
Gold IV
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 83L
1,606 MMR
Solo
Ymir
Ymir
Platinum IV
Chef_LDub
Ymir
Platinum IV
Level 141
God Stats
2W - 2L
1,856 SR
Queue Stats
436W - 421L
1,636 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
RedRodrick03
Erlang Shen
Gold III
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 179L
1,498 MMR
Party 2
Pele
Pele
Silver I
SouthSlidin
Pele
Silver I
Level 122
God Stats
1W - 1L
1,478 SR
Queue Stats
6W - 8L
1,623 MMR
Solo
Nu Wa
Nu Wa
Platinum III
pshhhtrash
Nu Wa
Platinum III
Level 125
God Stats
3W - 1L
1,776 SR
Queue Stats
110W - 99L
1,730 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,622 SR
1,618 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,486 SR
1,543 MMR
Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Gold II
 
Izanami
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold II
 
Zeus
Gold II
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Gold III
Lowkey trick
Maui
Gold III
Level 154
God Stats
0W - 1L
1,432 SR
Queue Stats
523W - 528L
1,604 MMR
Solo
Arachne
Arachne
Gold IV
vTatr
Arachne
Gold IV
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,612 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Broly840
Jing Wei
6
0 / 0 / 0
3,470
694
207
546
168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
6
0 / 0 / 0
3,725
745
413
2,179
1,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
RedRodrick03
Erlang Shen
6
0 / 0 / 0
3,590
718
1,725
4,032
1,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
1 / 1 / 0
3,478
696
1,649
4,332
1,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
6
0 / 0 / 1
3,475
695
1,573
1,626
390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ao KuangRavanaMartichorasThor

VS

Bans
TyrJanusDanzaburouKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
0 / 0 / 0
3,312
662
2,386
3,905
2,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
 
Izanami
6
0 / 0 / 0
3,051
610
408
1,831
437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
 
Zeus
1
0 / 0 / 0
2,406
481
0
96
30
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 1
3,436
687
580
2,209
1,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
vTatr
Arachne
6
1 / 1 / 0
3,617
723
1,875
3,578
1,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
0
0
0
L
Izanami
 
Izanami
0
0
0
0
L
Zeus
 
Zeus
0
0
0
0
W
Jing Wei
Broly840
Jing Wei
0
0
0
0
W
Ymir
0
0
0
0
L
0
0
1
0.5
W
Erlang Shen
RedRodrick03
Erlang Shen
0
0
0
0
W
1
1
0
1
W
Nu Wa
0
0
1
0.5
L
Arachne
vTatr
Arachne
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,567
Damage
5,249
12,715
Taken
11,619
4,350
Mitigated
5,344
5,698
Healing
4,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,386
509
0
1,651
3,905
2,769
0
85
3,820
0
15,178
L
Izanami
 
Izanami
408
204
0
1,058
1,831
437
0
442
1,325
0
16,496
L
Zeus
 
Zeus
0
0
0
0
96
30
0
96
0
0
0
W
Jing Wei
Broly840
Jing Wei
207
207
0
315
546
168
302
0
546
0
20,215
W
Ymir
413
91
0
1,062
2,179
1,152
0
0
2,179
12,452
0
L
580
250
0
680
2,209
1,084
0
675
1,534
11,507
0
W
Erlang Shen
RedRodrick03
Erlang Shen
1,725
904
0
2,616
4,032
1,570
0
0
3,682
0
18,087
W
1,649
826
33
934
4,332
1,070
0
139
4,117
0
16,043
W
Nu Wa
1,573
486
0
738
1,626
390
0
441
1,185
16,616
0
L
Arachne
vTatr
Arachne
1,875
1,551
0
1,327
3,578
1,024
0
711
2,867
0
15,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,738
Gold Earned
15,822
161
Minions Killed
106
0
Camps Cleared
0
491,208
Distance Traveled
380,087
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,312
662
30
6
0
94,769
0
L
Izanami
3,051
610
25
5
0
94,119
1
L
Zeus
2,406
481
0
0
0
862
0
W
Jing Wei
3,470
694
55
11
0
81,992
0
W
Ymir
3,725
745
11
2
0
86,938
2
L
Maui
3,436
687
21
4
0
89,487
0
W
Erlang Shen
3,590
718
31
6
0
108,009
0
W
Pele
3,478
696
31
6
0
112,631
0
W
Nu Wa
3,475
695
33
7
0
101,638
0
L
Arachne
3,617
723
30
6
0
100,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role