Player Matchup

Kali
Kali
 
Kali
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
DOKAIBI666
Vulcan
Level 87
God Stats
3W - 2L
1,900 SR
Queue Stats
185W - 188L
1,507 Elo+
Solo
Athena
Athena
DudleyDunlop
Athena
Level 126
God Stats
11W - 7L
1,613 SR
Queue Stats
211W - 197L
1,551 Elo+
Solo
Nike
Nike
Eragon074
Nike
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 82L
1,440 Elo+
Party 1
Ishtar
Ishtar
Xh0ck3yfr3akX
Ishtar
Level 66
God Stats
14W - 12L
1,434 SR
Queue Stats
60W - 60L
1,423 Elo+
Party 1
Team Averages
Level 103
1,589 SR
1,484 Elo+

VS

Team Averages
Level 86
1,473 SR
1,352 Elo+
Nike
Nike
Matthews1995
Nike
Level 108
God Stats
38W - 33L
1,599 SR
Queue Stats
91W - 97L
1,504 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SpruceBenny
Ah Muzen Cab
Level 122
God Stats
0W - 2L
1,516 SR
Queue Stats
179W - 183L
1,501 Elo+
Party 2
Chaac
Chaac
cNiBu
Chaac
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,110 Elo+
Party 3
Ne Zha
Ne Zha
mbe350d
Ne Zha
Level 26
God Stats
1W - 2L
1,375 SR
Queue Stats
3W - 17L
1,110 Elo+
Party 3
Vulcan
Vulcan
tri-c-raptor
Vulcan
Level 120
God Stats
5W - 10L
1,373 SR
Queue Stats
518W - 522L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
6 / 1 / 4
8,896
635
6,068
12,467
5,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
DOKAIBI666
Vulcan
13
3 / 1 / 3
8,469
605
10,505
6,897
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
12
2 / 2 / 5
7,730
552
4,446
12,463
10,070
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nike
15
3 / 0 / 0
9,370
669
5,914
6,842
5,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 2 / 5
7,502
536
5,623
9,050
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,846
418
5,151
8,991
4,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
SpruceBenny
Ah Muzen Cab
10
1 / 4 / 1
6,266
448
6,062
9,196
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
cNiBu
Chaac
11
0 / 2 / 0
5,850
418
1,302
7,407
5,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ne Zha
mbe350d
Ne Zha
11
1 / 4 / 4
6,607
472
3,790
14,003
4,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
12
4 / 2 / 0
7,138
510
4,960
7,919
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
14
Kills
6
6
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
6
1
4
8
W
Vulcan
DOKAIBI666
Vulcan
3
1
3
4.5
W
Athena
2
2
5
2.25
W
Nike
3
0
0
3
L
0
2
0
0
L
Ah Muzen Cab
SpruceBenny
Ah Muzen Cab
1
4
1
0.38
W
0
2
5
1.25
L
Chaac
cNiBu
Chaac
0
2
0
0
L
Ne Zha
mbe350d
Ne Zha
1
4
4
0.75
L
Vulcan
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,556
Damage
21,265
47,719
Taken
47,516
27,600
Mitigated
20,866
12,826
Healing
7,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
6,068
3,035
0
3,838
12,467
5,608
0
872
11,515
0
75,810
W
Vulcan
DOKAIBI666
Vulcan
10,505
4,047
0
750
6,897
2,568
677
2,355
4,410
62,322
0
W
Athena
4,446
1,687
0
2,732
12,463
10,070
156
1,454
10,864
27,490
0
W
Nike
5,914
719
0
1,180
6,842
5,886
184
0
6,842
94
78,394
L
5,151
184
216
1,606
8,991
4,567
164
3,424
5,507
0
26,802
L
Ah Muzen Cab
SpruceBenny
Ah Muzen Cab
6,062
2,238
0
1,754
9,196
3,131
816
1,155
8,041
0
47,167
W
5,623
3,085
0
4,326
9,050
3,468
982
569
8,096
0
59,541
L
Chaac
cNiBu
Chaac
1,302
79
0
1,454
7,407
5,642
0
94
7,313
0
33,001
L
Ne Zha
mbe350d
Ne Zha
3,790
1,265
0
1,677
14,003
4,738
0
4,885
8,956
0
39,282
L
Vulcan
4,960
2,430
0
370
7,919
2,788
0
5,012
2,605
48,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,967
Gold Earned
31,707
514
Minions Killed
309
0
Camps Cleared
0
1,411,060
Distance Traveled
1,324,349
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,896
635
120
9
0
350,459
1
W
Vulcan
8,469
605
108
8
0
294,274
0
W
Athena
7,730
552
38
3
0
278,528
2
W
Nike
9,370
669
131
9
0
270,566
0
L
Nike
5,846
418
39
3
0
263,396
0
L
Ah Muzen Cab
6,266
448
83
6
0
240,394
0
W
Ishtar
7,502
536
117
8
0
217,233
0
L
Chaac
5,850
418
54
4
0
251,029
0
L
Ne Zha
6,607
472
55
4
0
295,062
2
L
Vulcan
7,138
510
78
6
0
274,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role