Player Matchup

Amaterasu
Amaterasu
Leviathan102
Amaterasu
Level 148
God Stats
1W - 2L
1,281 SR
Queue Stats
401W - 410L
1,526 Elo+
Solo
Artemis
Artemis
Paws4hands
Artemis
Level 64
God Stats
61W - 62L
1,499 SR
Queue Stats
434W - 433L
1,482 Elo+
Solo
Athena
Athena
PrototypeX328
Athena
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 126L
1,484 Elo+
Solo
Chang'e
Chang'e
ii_13unny
Chang'e
Level 85
God Stats
306W - 346L
1,467 SR
Queue Stats
687W - 683L
1,509 Elo+
Solo
Fenrir
Fenrir
mean ahh
Fenrir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,448 Elo+
Solo
Team Averages
Level 94
1,449 SR
1,490 Elo+

VS

Team Averages
Level 116
1,529 SR
1,525 Elo+
Ix Chel
Ix Chel
BigRonRon
Ix Chel
Level 124
God Stats
4W - 1L
1,746 SR
Queue Stats
36W - 34L
1,551 Elo+
Party 2
Khepri
Khepri
Crowborn
Khepri
Level 57
God Stats
3W - 1L
1,766 SR
Queue Stats
83W - 74L
1,491 Elo+
Party 1
Chaac
Chaac
GluttonousFury
Chaac
Level 159
God Stats
2W - 0L
1,670 SR
Queue Stats
38W - 35L
1,517 Elo+
Solo
Rama
Rama
blackcat19
Rama
Level 95
God Stats
1W - 0L
1,278 SR
Queue Stats
75W - 63L
1,493 Elo+
Party 1
Vulcan
Vulcan
i_Try_HardXD_
Vulcan
Level 143
God Stats
1W - 1L
1,186 SR
Queue Stats
56W - 50L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Leviathan102
Amaterasu
13
2 / 1 / 0
8,655
962
3,481
10,137
7,359
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Artemis
Paws4hands
Artemis
14
0 / 5 / 2
8,475
942
12,134
17,106
7,575
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 1
8,041
893
2,099
10,933
8,017
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
ii_13unny
Chang'e
13
0 / 2 / 0
8,318
924
4,974
12,277
5,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
mean ahh
Fenrir
14
0 / 7 / 1
8,439
938
7,910
20,863
13,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

164

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BigRonRon
Ix Chel
15
6 / 0 / 11
9,786
1,087
13,386
4,507
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
Crowborn
Khepri
15
0 / 0 / 16
8,986
998
5,504
8,198
9,794
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
1 / 0 / 12
9,053
1,006
8,715
8,310
11,560
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 1 / 14
9,620
1,069
16,632
8,717
4,448
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 1 / 9
10,512
1,168
22,102
5,755
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
80
2
Kills
18
18
Deaths
2
4
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
BigRonRon
Ix Chel
6
0
11
11.5
W
Khepri
Crowborn
Khepri
0
0
16
8
W
1
0
12
7
L
Amaterasu
Leviathan102
Amaterasu
2
1
0
2
L
Artemis
Paws4hands
Artemis
0
5
2
0.2
L
0
3
1
0.17
W
3
1
14
10
W
8
1
9
12.5
L
Chang'e
ii_13unny
Chang'e
0
2
0
0
L
Fenrir
mean ahh
Fenrir
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,598
Damage
66,339
71,316
Taken
35,487
41,844
Mitigated
30,577
7,791
Healing
6,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
BigRonRon
Ix Chel
13,386
2,454
1,098
824
4,507
2,066
0
686
3,701
27,293
0
W
Khepri
Crowborn
Khepri
5,504
814
0
0
8,198
9,794
0
2,348
5,632
12,345
0
W
8,715
1,756
0
2,527
8,310
11,560
0
2,439
5,332
0
28,005
L
Amaterasu
Leviathan102
Amaterasu
3,481
1,370
0
1,503
10,137
7,359
0
4,960
5,177
0
6,796
L
Artemis
Paws4hands
Artemis
12,134
4,065
0
0
17,106
7,575
0
10,397
6,549
0
30,561
L
2,099
571
0
0
10,933
8,017
0
6,260
4,497
10,367
0
W
16,632
12,713
0
1,577
8,717
4,448
0
1,132
7,392
0
26,797
W
22,102
6,453
0
331
5,755
2,709
0
560
4,986
42,321
0
L
Chang'e
ii_13unny
Chang'e
4,974
779
2,837
2,316
12,277
5,063
0
7,845
4,184
25,877
0
L
Fenrir
mean ahh
Fenrir
7,910
994
0
1,135
20,863
13,830
0
11,084
9,779
0
19,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,928
Gold Earned
47,957
143
Minions Killed
184
6
Camps Cleared
4
730,711
Distance Traveled
868,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,786
1,087
42
5
1
170,483
0
W
Khepri
8,986
998
16
2
1
171,716
0
W
Chaac
9,053
1,006
41
5
0
176,165
0
L
Amaterasu
8,655
962
5
1
1
129,132
0
L
Artemis
8,475
942
31
3
0
148,586
0
L
Athena
8,041
893
16
2
0
114,049
0
W
Rama
9,620
1,069
35
4
1
166,197
0
W
Vulcan
10,512
1,168
50
6
1
183,814
0
L
Chang'e
8,318
924
68
8
1
173,740
0
L
Fenrir
8,439
938
23
3
4
165,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role