Player Matchup

Neith
Neith
Hydro_Brexit
Neith
Level 45
God Stats
6W - 5L
1,500 SR
Queue Stats
202W - 184L
1,469 Elo+
Party 3
Anubis
Anubis
Iamaeisbear
Anubis
Level 112
God Stats
49W - 30L
1,622 SR
Queue Stats
147W - 141L
1,500 Elo+
Party 1
Tyr
Tyr
MajeedPlays
Tyr
Level 127
God Stats
14W - 14L
1,513 SR
Queue Stats
282W - 261L
1,456 Elo+
Party 1
Fenrir
Fenrir
Mungo4690
Fenrir
Level 126
God Stats
24W - 22L
1,545 SR
Queue Stats
581W - 557L
1,452 Elo+
Solo
Set
Set
PL3B x ELITE
Set
Level 87
God Stats
11W - 10L
1,658 SR
Queue Stats
322W - 311L
1,465 Elo+
Party 3
Team Averages
Level 99
1,568 SR
1,468 Elo+

VS

Team Averages
Level 101
1,460 SR
1,444 Elo+
Cupid
Cupid
 
Cupid
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Alexx_SFC
Ymir
Level 121
God Stats
3W - 7L
1,500 SR
Queue Stats
122W - 169L
1,402 Elo+
Party 2
Janus
Janus
Pxrxcx
Janus
Level 108
God Stats
9W - 16L
1,334 SR
Queue Stats
508W - 480L
1,483 Elo+
Solo
Ne Zha
Ne Zha
joseantonio_007
Ne Zha
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 118L
1,421 Elo+
Party 2
Chaac
Chaac
trian397
Chaac
Level 73
God Stats
14W - 25L
1,466 SR
Queue Stats
14W - 25L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,113
547
3,582
6,767
2,425
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
14
6 / 1 / 4
8,190
630
9,997
7,784
3,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 1 / 8
8,074
621
7,233
12,447
10,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
Mungo4690
Fenrir
12
2 / 2 / 6
7,162
551
6,624
10,067
7,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
6 / 0 / 1
8,288
638
4,988
9,323
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
3 / 2 / 0
8,115
624
6,408
8,001
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
11
1 / 2 / 1
7,163
551
4,797
11,759
11,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Pxrxcx
Janus
11
0 / 5 / 0
6,239
480
3,157
7,243
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 3 / 0
6,873
529
5,353
10,693
4,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
trian397
Chaac
12
1 / 3 / 1
6,942
534
3,565
9,571
7,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
15
Kills
5
5
Deaths
15
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
2
0
1.5
L
Ymir
1
2
1
0.75
W
1
1
0
1
W
Anubis
6
1
4
8
W
0
1
8
4
W
Fenrir
Mungo4690
Fenrir
2
2
6
2.5
W
6
0
1
6.5
L
Janus
Pxrxcx
Janus
0
5
0
0
L
0
3
0
0
L
Chaac
trian397
Chaac
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,424
Damage
23,280
46,388
Taken
47,267
27,941
Mitigated
28,643
21,736
Healing
10,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,408
3,249
556
3,532
8,001
2,867
1,225
655
7,346
0
63,226
L
Ymir
4,797
886
0
1,881
11,759
11,244
0
2,657
8,750
21,734
0
W
3,582
1,721
0
4,135
6,767
2,425
582
426
6,341
0
54,260
W
Anubis
9,997
100
0
4,733
7,784
3,590
667
2,282
5,240
67,133
0
W
7,233
787
0
4,525
12,447
10,955
55
1,419
10,149
0
56,723
W
Fenrir
Mungo4690
Fenrir
6,624
1,141
0
3,466
10,067
7,083
324
1,722
8,133
133
24,772
W
4,988
2,953
0
4,877
9,323
3,888
320
1,553
7,600
0
57,318
L
Janus
Pxrxcx
Janus
3,157
174
0
605
7,243
2,155
0
3,924
3,319
47,771
0
L
5,353
1,599
0
663
10,693
4,561
0
1,859
8,798
0
57,737
L
Chaac
trian397
Chaac
3,565
61
0
3,511
9,571
7,816
0
1,201
8,370
0
36,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,827
Gold Earned
35,332
399
Minions Killed
386
0
Camps Cleared
0
1,344,100
Distance Traveled
1,319,971
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,115
624
104
8
0
229,084
2
L
Ymir
7,163
551
28
2
0
269,696
1
W
Neith
7,113
547
79
6
0
237,584
0
W
Anubis
8,190
630
90
7
0
226,597
1
W
Tyr
8,074
621
108
8
0
280,488
0
W
Fenrir
7,162
551
25
2
0
286,074
3
W
Set
8,288
638
97
7
0
313,357
0
L
Janus
6,239
480
104
8
0
252,558
4
L
Ne Zha
6,873
529
93
7
0
298,873
4
L
Chaac
6,942
534
57
4
0
269,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role