Player Matchup

Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
GRatedClaps
Neith
Level 76
God Stats
176W - 164L
1,614 SR
Queue Stats
176W - 165L
1,531 Elo+
Solo
Ymir
Ymir
RAGINGMONK3Y299
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,458 Elo+
Party 2
Pele
Pele
TimeSkiip
Pele
Level 27
God Stats
10W - 15L
1,444 SR
Queue Stats
11W - 23L
1,344 Elo+
Party 2
Anubis
Anubis
thadiusalmighty
Anubis
Level 44
God Stats
5W - 4L
1,562 SR
Queue Stats
59W - 57L
1,482 Elo+
Solo
Team Averages
Level 54
1,524 SR
1,463 Elo+

VS

Team Averages
Level 70
1,443 SR
1,425 Elo+
Cupid
Cupid
Gonejya
Cupid
Level 42
God Stats
3W - 2L
1,297 SR
Queue Stats
34W - 57L
1,322 Elo+
Party 1
Merlin
Merlin
Jockitches_
Merlin
Level 124
God Stats
6W - 2L
1,764 SR
Queue Stats
133W - 102L
1,506 Elo+
Party 3
Awilix
Awilix
Pohjanpalo
Awilix
Level 47
God Stats
1W - 2L
1,263 SR
Queue Stats
75W - 86L
1,427 Elo+
Solo
Mulan
Mulan
Yobamos_910
Mulan
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,579 Elo+
Party 3
Bacchus
Bacchus
amilzka
Bacchus
Level 83
God Stats
5W - 2L
1,391 SR
Queue Stats
31W - 53L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
0 / 1 / 0
4,243
530
2,583
5,593
4,170
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 2 / 1
4,102
513
3,525
4,349
1,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 2 / 2
4,388
549
2,666
4,844
4,030
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
9
2 / 1 / 1
5,027
628
2,488
5,136
1,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 1 / 0
3,907
488
236
2,256
743
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Gonejya
Cupid
8
0 / 1 / 2
4,413
552
2,065
5,063
1,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Merlin
11
2 / 0 / 1
6,204
776
2,815
3,337
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Pohjanpalo
Awilix
9
4 / 1 / 2
5,508
689
2,321
6,786
2,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 0
5,122
640
2,566
4,293
2,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
amilzka
Bacchus
7
0 / 1 / 3
4,674
584
2,475
6,245
5,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
3
Kills
7
7
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
0
0
L
0
2
1
0.25
W
Cupid
Gonejya
Cupid
0
1
2
1
W
Merlin
2
0
1
2.5
W
Awilix
Pohjanpalo
Awilix
4
1
2
5
L
1
2
2
1
L
Pele
2
1
1
2.5
W
1
0
0
1
W
Bacchus
amilzka
Bacchus
0
1
3
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,498
Damage
12,242
22,178
Taken
25,724
11,864
Mitigated
13,357
3,781
Healing
6,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,583
1,116
0
1,158
5,593
4,170
0
1,160
4,245
0
16,551
L
3,525
665
0
985
4,349
1,318
0
968
3,381
0
22,867
W
Cupid
Gonejya
Cupid
2,065
818
519
2,377
5,063
1,409
74
705
4,358
0
26,347
W
Merlin
2,815
157
0
822
3,337
1,090
0
529
2,808
47,620
0
W
Awilix
Pohjanpalo
Awilix
2,321
947
0
250
6,786
2,338
0
614
6,172
0
30,483
L
2,666
613
0
0
4,844
4,030
0
2,174
2,670
9,173
0
L
Pele
2,488
726
0
674
5,136
1,603
0
608
4,408
0
32,192
W
2,566
536
0
1,314
4,293
2,774
0
0
4,293
0
29,222
W
Bacchus
amilzka
Bacchus
2,475
256
0
1,004
6,245
5,746
0
1,110
5,135
13,373
0
L
236
0
0
964
2,256
743
0
380
1,876
13,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,667
Gold Earned
25,921
153
Minions Killed
239
0
Camps Cleared
0
746,065
Distance Traveled
846,167
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,243
530
29
4
0
172,909
0
L
Neith
4,102
513
29
4
0
148,166
0
W
Cupid
4,413
552
45
6
0
159,286
0
W
Merlin
6,204
776
90
11
0
165,194
0
W
Awilix
5,508
689
53
7
0
193,367
0
L
Ymir
4,388
549
11
1
0
147,592
0
L
Pele
5,027
628
56
7
0
202,311
0
W
Mulan
5,122
640
39
5
0
143,592
2
W
Bacchus
4,674
584
12
2
0
184,728
0
L
Anubis
3,907
488
28
4
0
75,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role