Player Matchup

Ishtar
Ishtar
LA_RAFAL_34
Ishtar
Level 85
God Stats
1W - 8L
1,386 SR
Queue Stats
321W - 351L
1,432 Elo+
Party 3
Pele
Pele
No10-Akhy
Pele
Level 136
God Stats
5W - 6L
1,572 SR
Queue Stats
326W - 280L
1,485 Elo+
Party 3
Hou Yi
Hou Yi
Skcat
Hou Yi
Level 148
God Stats
0W - 3L
1,242 SR
Queue Stats
68W - 67L
1,407 Elo+
Party 2
Achilles
Achilles
UnJointedNote95
Achilles
Level 119
God Stats
1W - 4L
1,275 SR
Queue Stats
236W - 230L
1,486 Elo+
Solo
Jing Wei
Jing Wei
skywaka
Jing Wei
Level 138
God Stats
1W - 3L
1,397 SR
Queue Stats
106W - 119L
1,406 Elo+
Party 2
Team Averages
Level 125
1,375 SR
1,443 Elo+

VS

Team Averages
Level 84
1,493 SR
1,413 Elo+
Mulan
Mulan
BashButtons
Mulan
Level 153
God Stats
7W - 2L
1,937 SR
Queue Stats
374W - 363L
1,489 Elo+
Party 1
Ishtar
Ishtar
DTML
Ishtar
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
166W - 171L
1,468 Elo+
Solo
Tiamat
Tiamat
Kynanee
Tiamat
Level 62
God Stats
2W - 0L
1,736 SR
Queue Stats
17W - 22L
1,328 Elo+
Solo
Cthulhu
Cthulhu
Lonkinator
Cthulhu
Level 27
God Stats
2W - 3L
1,327 SR
Queue Stats
60W - 81L
1,380 Elo+
Party 1
Ao Kuang
Ao Kuang
McChickie69
Ao Kuang
Level 49
God Stats
7W - 15L
965 SR
Queue Stats
260W - 266L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
0 / 3 / 5
7,881
657
12,706
11,630
5,451
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
16
4 / 4 / 2
9,365
780
10,647
11,862
5,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
Skcat
Hou Yi
15
3 / 6 / 3
8,283
690
13,757
13,987
6,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
16
3 / 3 / 9
9,451
788
6,792
17,560
26,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
skywaka
Jing Wei
17
2 / 2 / 7
9,241
770
11,289
8,979
4,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 7
10,100
842
11,797
15,089
19,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
DTML
Ishtar
16
2 / 4 / 9
9,207
767
16,120
11,800
7,169
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Kynanee
Tiamat
17
5 / 2 / 9
9,755
813
15,553
10,178
6,439
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Lonkinator
Cthulhu
14
0 / 2 / 10
8,853
738
5,694
14,283
21,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
McChickie69
Ao Kuang
16
5 / 3 / 10
9,316
776
11,369
19,280
25,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
12
Kills
18
18
Deaths
12
26
Assists
45
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
W
Ishtar
DTML
Ishtar
2
4
9
1.63
W
Tiamat
Kynanee
Tiamat
5
2
9
4.75
L
Ishtar
0
3
5
0.83
W
Cthulhu
Lonkinator
Cthulhu
0
2
10
2.5
W
Ao Kuang
McChickie69
Ao Kuang
5
3
10
3.33
L
Pele
4
4
2
1.25
L
Hou Yi
Skcat
Hou Yi
3
6
3
0.75
L
Achilles
3
3
9
2.5
L
Jing Wei
skywaka
Jing Wei
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,191
Damage
60,533
64,018
Taken
70,630
48,149
Mitigated
80,424
20,806
Healing
20,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,797
928
2,793
2,643
15,089
19,842
29
47
14,734
0
27,014
W
Ishtar
DTML
Ishtar
16,120
10,105
251
825
11,800
7,169
1,531
7
11,633
0
34,615
W
Tiamat
Kynanee
Tiamat
15,553
1,224
447
1,974
10,178
6,439
1,258
98
10,080
26,693
0
L
Ishtar
12,706
4,806
945
2,229
11,630
5,451
0
5,611
5,831
0
23,072
W
Cthulhu
Lonkinator
Cthulhu
5,694
426
153
1,234
14,283
21,034
466
6
13,909
14,995
0
W
Ao Kuang
McChickie69
Ao Kuang
11,369
1,300
3,099
6,633
19,280
25,940
1,094
56
19,108
13,951
1,054
L
Pele
10,647
1,196
0
2,323
11,862
5,472
0
6,012
5,510
0
23,294
L
Hou Yi
Skcat
Hou Yi
13,757
7,827
614
2,676
13,987
6,337
0
7,689
6,024
0
24,322
L
Achilles
6,792
747
1,946
4,141
17,560
26,676
0
6,392
10,697
0
17,194
L
Jing Wei
skywaka
Jing Wei
11,289
9,227
2,787
3,145
8,979
4,213
0
4,462
4,336
0
25,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,221
Gold Earned
47,231
137
Minions Killed
133
0
Camps Cleared
0
1,160,271
Distance Traveled
1,168,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,100
842
35
3
0
256,301
0
W
Ishtar
9,207
767
38
3
0
195,585
0
W
Tiamat
9,755
813
30
3
0
233,787
0
L
Ishtar
7,881
657
37
3
0
222,341
0
W
Cthulhu
8,853
738
21
2
0
223,745
0
W
Ao Kuang
9,316
776
9
1
0
259,510
0
L
Pele
9,365
780
33
3
0
258,228
0
L
Hou Yi
8,283
690
27
2
0
198,543
0
L
Achilles
9,451
788
10
1
0
238,689
0
L
Jing Wei
9,241
770
30
3
0
242,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role