Player Matchup

Ne Zha
Ne Zha
Lakeshow4Life
Ne Zha
Level 147
God Stats
1W - 1L
1,841 SR
Queue Stats
65W - 52L
1,584 Elo+
Party 2
Freya
Freya
Poisonstorm428
Freya
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 63L
1,531 Elo+
Solo
Cliodhna
Cliodhna
SadisticDoc
Cliodhna
Level 104
God Stats
1W - 3L
1,285 SR
Queue Stats
18W - 30L
1,315 Elo+
Solo
Xing Tian
Xing Tian
aM LegacY
Xing Tian
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 50L
1,528 Elo+
Party 2
Vamana
Vamana
pyespinkpony
Vamana
Level 145
God Stats
1W - 2L
1,510 SR
Queue Stats
108W - 89L
1,557 Elo+
Party 2
Team Averages
Level 121
1,527 SR
1,503 Elo+

VS

Team Averages
Level 100
1,452 SR
1,488 Elo+
Tyr
Tyr
 
Tyr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
D-SWAG675
Bakasura
Level 113
God Stats
3W - 1L
1,259 SR
Queue Stats
187W - 178L
1,470 Elo+
Party 1
Discordia
Discordia
The_QuanChi
Discordia
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 98L
1,454 Elo+
Party 1
Zhong Kui
Zhong Kui
vDeluxe
Zhong Kui
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
85W - 76L
1,514 Elo+
Party 3
Fenrir
Fenrir
vDeluxe_7
Fenrir
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 7
8,321
756
16,219
10,478
5,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 7 / 8
9,004
819
9,665
14,061
7,310
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
SadisticDoc
Cliodhna
5
0 / 0 / 0
5,980
544
0
0
0
Xing Tian
aM LegacY
Xing Tian
15
2 / 3 / 10
8,419
765
8,145
18,846
15,782
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Vamana
16
5 / 4 / 6
8,907
810
12,312
16,872
18,782
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
6 / 3 / 8
9,326
848
9,537
11,851
11,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
D-SWAG675
Bakasura
14
3 / 2 / 6
8,761
796
5,995
10,416
9,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
The_QuanChi
Discordia
16
1 / 1 / 10
9,226
839
15,935
8,101
2,998
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
vDeluxe
Zhong Kui
18
7 / 2 / 10
10,771
979
14,904
12,808
17,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
vDeluxe_7
Fenrir
13
0 / 5 / 12
7,772
707
3,981
12,806
13,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
63
13
Kills
17
17
Deaths
13
31
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
3
8
3.33
W
Bakasura
D-SWAG675
Bakasura
3
2
6
3
L
2
3
7
1.83
L
4
7
8
1.14
L
Cliodhna
SadisticDoc
Cliodhna
0
0
0
0
W
Discordia
The_QuanChi
Discordia
1
1
10
6
L
Xing Tian
aM LegacY
Xing Tian
2
3
10
2.33
L
Vamana
5
4
6
2
W
Zhong Kui
vDeluxe
Zhong Kui
7
2
10
6
W
Fenrir
vDeluxe_7
Fenrir
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,341
Damage
50,352
60,257
Taken
55,982
47,723
Mitigated
54,568
12,971
Healing
23,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,537
513
1,895
2,930
11,851
11,592
800
5,820
6,013
0
14,299
W
Bakasura
D-SWAG675
Bakasura
5,995
3,092
1,097
4,030
10,416
9,170
524
3,080
7,012
0
5,451
L
16,219
2,177
708
1,550
10,478
5,849
176
6,429
3,742
0
33,420
L
9,665
2,733
847
1,730
14,061
7,310
1,395
7,178
6,733
18,809
0
L
Cliodhna
SadisticDoc
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
The_QuanChi
Discordia
15,935
959
898
1,381
8,101
2,998
862
1,025
7,076
33,479
0
L
Xing Tian
aM LegacY
Xing Tian
8,145
954
555
4,341
18,846
15,782
192
8,540
8,706
14,577
0
L
Vamana
12,312
6,439
661
2,579
16,872
18,782
433
8,133
7,424
355
22,188
W
Zhong Kui
vDeluxe
Zhong Kui
14,904
1,814
2,188
6,230
12,808
17,234
1,621
4,478
8,124
31,886
0
W
Fenrir
vDeluxe_7
Fenrir
3,981
992
1,286
1,594
12,806
13,574
585
3,143
9,367
0
7,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,631
Gold Earned
45,856
99
Minions Killed
115
0
Camps Cleared
0
749,026
Distance Traveled
1,059,558
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,326
848
9
1
0
213,711
0
W
Bakasura
8,761
796
20
2
0
221,764
0
L
Ne Zha
8,321
756
31
3
0
184,444
0
L
Freya
9,004
819
32
3
0
164,254
0
L
Cliodhna
5,980
544
0
0
0
0
0
W
Discordia
9,226
839
34
3
0
192,647
1
L
Xing Tian
8,419
765
10
1
0
196,839
0
L
Vamana
8,907
810
26
2
0
203,489
0
W
Zhong Kui
10,771
979
42
4
0
209,155
0
W
Fenrir
7,772
707
10
1
0
222,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role