Player Matchup

Nemesis
Nemesis
Finn112
Nemesis
Level 23
God Stats
9W - 8L
1,455 SR
Queue Stats
42W - 45L
1,340 Elo+
Party 1
Bacchus
Bacchus
THE_13_GUY
Bacchus
Level 67
God Stats
2W - 0L
1,320 SR
Queue Stats
16W - 13L
1,476 Elo+
Solo
Discordia
Discordia
selrach10
Discordia
Level 36
God Stats
18W - 18L
1,406 SR
Queue Stats
48W - 54L
1,366 Elo+
Party 1
Team Averages
Level 42
1,393 SR
1,394 Elo+

VS

Team Averages
Level 114
1,606 SR
1,501 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
UnDyingZebra
Hades
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,554 Elo+
Party 2
Fenrir
Fenrir
xICCESAVERx
Fenrir
Level 126
God Stats
2W - 1L
1,817 SR
Queue Stats
132W - 137L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Finn112
Nemesis
13
4 / 3 / 9
9,255
841
8,357
9,244
3,882
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
THE_13_GUY
Bacchus
11
4 / 1 / 5
8,627
784
4,926
8,304
7,942
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
selrach10
Discordia
13
5 / 0 / 7
9,338
849
13,146
4,873
1,659
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 5 / 0
8,123
738
7,637
7,929
2,569
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 2
7,368
670
1,438
6,588
1,952
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
11
2 / 5 / 2
8,260
751
5,752
14,835
4,762
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
13
Kills
4
4
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
5
0
0.4
W
Nemesis
Finn112
Nemesis
4
3
9
2.83
W
Bacchus
THE_13_GUY
Bacchus
4
1
5
6.5
L
0
3
2
0.33
W
Discordia
selrach10
Discordia
5
0
7
8.5
L
Fenrir
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,429
Damage
14,827
22,421
Taken
29,352
13,483
Mitigated
9,283
3,461
Healing
1,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,637
1,539
0
353
7,929
2,569
0
5,342
2,463
47,090
0
W
Nemesis
Finn112
Nemesis
8,357
4,744
0
2,920
9,244
3,882
426
3,892
5,352
0
34,685
W
Bacchus
THE_13_GUY
Bacchus
4,926
899
0
471
8,304
7,942
342
3,099
5,205
10,281
0
L
1,438
716
50
350
6,588
1,952
0
5,034
1,554
5,689
0
W
Discordia
selrach10
Discordia
13,146
284
0
70
4,873
1,659
465
2,521
2,346
61,073
0
L
Fenrir
5,752
1,515
0
289
14,835
4,762
0
8,081
6,754
25
12,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,220
Gold Earned
23,751
139
Minions Killed
95
0
Camps Cleared
0
613,843
Distance Traveled
458,222
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,123
738
66
6
0
179,934
0
W
Nemesis
9,255
841
53
5
0
216,810
0
W
Bacchus
8,627
784
4
0
0
187,819
1
L
Hades
7,368
670
13
1
0
102,809
0
W
Discordia
9,338
849
82
7
0
209,214
0
L
Fenrir
8,260
751
16
1
0
175,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role