Player Matchup

Heimdallr
Heimdallr
Capnchrisyo
Heimdallr
Level 108
God Stats
4W - 0L
1,945 SR
Queue Stats
102W - 80L
1,703 Elo+
Party 3
Amaterasu
Amaterasu
PixelLui
Amaterasu
Level 155
God Stats
3W - 1L
1,619 SR
Queue Stats
85W - 75L
1,580 Elo+
Party 2
Bacchus
Bacchus
VYK1ING
Bacchus
Level 153
God Stats
5W - 2L
1,688 SR
Queue Stats
113W - 100L
1,669 Elo+
Party 3
Serqet
Serqet
manulek
Serqet
Level 108
God Stats
2W - 1L
1,824 SR
Queue Stats
108W - 117L
1,558 Elo+
Party 2
Scylla
Scylla
sickdawg
Scylla
Level 75
God Stats
10W - 8L
1,692 SR
Queue Stats
99W - 95L
1,526 Elo+
Party 3
Team Averages
Level 120
1,754 SR
1,607 Elo+

VS

Team Averages
Level 106
1,649 SR
1,543 Elo+
Nu Wa
Nu Wa
Ancient04
Nu Wa
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 67L
1,577 Elo+
Solo
Baron Samedi
Baron Samedi
DaBroski508
Baron Samedi
Level 108
God Stats
7W - 6L
1,605 SR
Queue Stats
302W - 292L
1,435 Elo+
Party 1
Ne Zha
Ne Zha
GirlsDeserveLess
Ne Zha
Level 65
God Stats
1W - 1L
1,820 SR
Queue Stats
83W - 72L
1,572 Elo+
Party 4
Ix Chel
Ix Chel
GàeBulg
Ix Chel
Level 148
God Stats
4W - 2L
1,737 SR
Queue Stats
122W - 122L
1,572 Elo+
Party 1
Sol
Sol
VoteForTrump2024
Sol
Level 157
God Stats
16W - 15L
1,585 SR
Queue Stats
429W - 433L
1,559 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Capnchrisyo
Heimdallr
13
8 / 1 / 2
7,866
787
10,116
10,544
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
PixelLui
Amaterasu
11
0 / 2 / 1
6,350
635
3,148
9,568
5,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
VYK1ING
Bacchus
9
3 / 1 / 3
5,889
589
4,401
6,629
5,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
manulek
Serqet
10
0 / 2 / 4
5,724
572
2,897
8,287
3,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
sickdawg
Scylla
11
2 / 0 / 2
6,067
607
5,184
4,220
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ancient04
Nu Wa
10
0 / 2 / 0
5,517
552
2,402
4,976
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
DaBroski508
Baron Samedi
12
2 / 0 / 0
6,522
652
5,607
7,894
5,455
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
3 / 3 / 1
5,954
595
4,291
10,476
3,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ix Chel
GàeBulg
Ix Chel
9
0 / 2 / 3
5,519
552
3,568
8,173
3,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 6 / 0
5,698
570
5,227
9,168
2,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
13
Kills
6
6
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Ancient04
Nu Wa
0
2
0
0
W
Heimdallr
Capnchrisyo
Heimdallr
8
1
2
9
L
Baron Samedi
DaBroski508
Baron Samedi
2
0
0
2
L
3
3
1
1.17
L
Ix Chel
GàeBulg
Ix Chel
0
2
3
0.75
W
Amaterasu
PixelLui
Amaterasu
0
2
1
0.25
W
Bacchus
VYK1ING
Bacchus
3
1
3
4.5
L
1
6
0
0.17
W
Serqet
manulek
Serqet
0
2
4
1
W
Scylla
sickdawg
Scylla
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,746
Damage
21,095
39,248
Taken
40,687
20,387
Mitigated
16,971
15,070
Healing
12,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Ancient04
Nu Wa
2,402
369
0
896
4,976
1,518
0
2,700
1,982
42,604
0
W
Heimdallr
Capnchrisyo
Heimdallr
10,116
5,269
0
5,863
10,544
4,353
0
5,282
5,262
0
56,495
L
Baron Samedi
DaBroski508
Baron Samedi
5,607
753
149
3,050
7,894
5,455
0
1,114
6,545
45,946
349
L
4,291
1,793
0
1,959
10,476
3,671
0
672
9,804
0
46,769
L
Ix Chel
GàeBulg
Ix Chel
3,568
801
1,016
3,363
8,173
3,894
0
3,092
4,905
22,175
0
W
Amaterasu
PixelLui
Amaterasu
3,148
1,523
0
5,395
9,568
5,268
0
5,362
4,206
0
51,086
W
Bacchus
VYK1ING
Bacchus
4,401
563
0
2,236
6,629
5,947
0
3,012
3,617
15,530
0
L
5,227
2,803
0
2,184
9,168
2,433
0
1,709
7,419
43,106
0
W
Serqet
manulek
Serqet
2,897
901
0
679
8,287
3,460
0
1,685
6,602
0
38,659
W
Scylla
sickdawg
Scylla
5,184
276
0
897
4,220
1,359
15
1,219
3,001
48,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,896
Gold Earned
29,210
350
Minions Killed
356
0
Camps Cleared
0
1,109,841
Distance Traveled
1,110,174
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,517
552
81
8
0
218,238
0
W
Heimdallr
7,866
787
83
8
0
193,714
2
L
Baron Samedi
6,522
652
101
10
0
176,032
0
L
Ne Zha
5,954
595
70
7
0
305,105
0
L
Ix Chel
5,519
552
29
3
0
197,557
0
W
Amaterasu
6,350
635
86
9
0
203,925
0
W
Bacchus
5,889
589
17
2
0
239,794
4
L
Sol
5,698
570
75
8
0
213,242
0
W
Serqet
5,724
572
66
7
0
258,458
0
W
Scylla
6,067
607
98
10
0
213,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role