Player Matchup

Fafnir
Fafnir
DarkIsraelD123
Fafnir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 212L
1,403 Elo+
Solo
Anhur
Anhur
GetSmackedBy_Mac
Anhur
Level 40
God Stats
5W - 1L
1,753 SR
Queue Stats
178W - 177L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
GorGillaMaN
Cthulhu
Level 60
God Stats
2W - 3L
1,497 SR
Queue Stats
60W - 80L
1,390 Elo+
Party 3
Neith
Neith
MKRadi03
Neith
Level 84
God Stats
1W - 4L
1,106 SR
Queue Stats
158W - 189L
1,454 Elo+
Party 3
Bastet
Bastet
x-JesTaR-o
Bastet
Level 66
God Stats
4W - 2L
1,534 SR
Queue Stats
188W - 209L
1,478 Elo+
Party 1
Team Averages
Level 63
1,478 SR
1,443 Elo+

VS

Team Averages
Level 68
1,439 SR
1,431 Elo+
Atlas
Atlas
 
Atlas
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PigPuke6979
Tsukuyomi
Level 21
God Stats
2W - 3L
1,197 SR
Queue Stats
89W - 79L
1,349 Elo+
Party 2
Sobek
Sobek
SupahTroopah91
Sobek
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 48L
1,478 Elo+
Solo
Camazotz
Camazotz
SurpriseFarts
Camazotz
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,355 Elo+
Solo
Kukulkan
Kukulkan
VanGzz
Kukulkan
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 9
11,082
852
7,698
17,744
23,038
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

19
10 / 3 / 5
11,946
919
19,127
9,027
4,031
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
GorGillaMaN
Cthulhu
17
0 / 4 / 13
9,629
741
6,922
28,075
26,328
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
MKRadi03
Neith
18
4 / 1 / 13
10,360
797
14,075
10,005
4,557
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
x-JesTaR-o
Bastet
17
1 / 2 / 15
9,876
760
10,168
9,930
4,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
19
3 / 3 / 9
10,235
787
15,718
17,611
22,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
PigPuke6979
Tsukuyomi
19
6 / 4 / 2
9,653
743
16,962
14,592
8,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
2 / 5 / 6
8,333
641
7,233
19,445
22,105
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Camazotz
SurpriseFarts
Camazotz
1
0 / 0 / 0
3,328
256
0
0
0
Kukulkan
VanGzz
Kukulkan
16
3 / 7 / 7
9,554
735
16,346
13,548
7,116
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
38
19
Kills
14
16
Deaths
19
55
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
3
9
2.5
W
4
6
9
1.42
W
10
3
5
4.17
W
Cthulhu
GorGillaMaN
Cthulhu
0
4
13
1.63
W
Neith
MKRadi03
Neith
4
1
13
10.5
L
Tsukuyomi
PigPuke6979
Tsukuyomi
6
4
2
1.75
L
2
5
6
1
L
Camazotz
SurpriseFarts
Camazotz
0
0
0
0
L
Kukulkan
VanGzz
Kukulkan
3
7
7
0.93
W
Bastet
x-JesTaR-o
Bastet
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,990
Damage
56,259
74,781
Taken
65,196
62,332
Mitigated
59,752
27,477
Healing
22,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
15,718
3,571
708
5,184
17,611
22,131
0
3,098
14,145
25,731
0
W
7,698
1,143
1,990
4,733
17,744
23,038
0
8,050
9,356
17,602
0
W
19,127
12,799
816
2,060
9,027
4,031
1,827
5,314
3,505
0
40,184
W
Cthulhu
GorGillaMaN
Cthulhu
6,922
634
403
8,591
28,075
26,328
425
13,217
14,079
18,259
685
W
Neith
MKRadi03
Neith
14,075
1,232
662
4,784
10,005
4,557
1,826
5,743
4,087
0
24,298
L
Tsukuyomi
PigPuke6979
Tsukuyomi
16,962
2,721
278
3,432
14,592
8,400
21
3,382
11,081
0
33,064
L
7,233
850
1,715
5,100
19,445
22,105
0
3,531
15,494
13,569
0
L
Camazotz
SurpriseFarts
Camazotz
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
VanGzz
Kukulkan
16,346
1,790
3,013
2,581
13,548
7,116
0
3,260
10,288
30,139
0
W
Bastet
x-JesTaR-o
Bastet
10,168
3,622
710
2,728
9,930
4,378
123
5,690
3,894
0
17,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,893
Gold Earned
41,103
141
Minions Killed
103
0
Camps Cleared
0
1,294,866
Distance Traveled
1,022,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,235
787
27
2
0
274,744
0
W
Fafnir
11,082
852
11
1
0
255,996
0
W
Anhur
11,946
919
53
4
0
231,423
0
W
Cthulhu
9,629
741
32
2
0
251,093
0
W
Neith
10,360
797
21
2
0
285,018
0
L
Tsukuyomi
9,653
743
33
3
0
263,396
0
L
Sobek
8,333
641
13
1
0
256,627
0
L
Camazotz
3,328
256
0
0
0
0
0
L
Kukulkan
9,554
735
30
2
0
227,621
0
W
Bastet
9,876
760
24
2
0
271,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role