Player Matchup

Skadi
Skadi
DaChipsMan
Skadi
Level 85
God Stats
33W - 23L
1,477 SR
Queue Stats
138W - 133L
1,327 Elo+
Party 1
Fenrir
Fenrir
Matukus
Fenrir
Level 46
God Stats
6W - 15L
1,187 SR
Queue Stats
99W - 118L
1,111 Elo+
Party 1
Ymir
Ymir
spookymills
Ymir
Level 41
God Stats
8W - 6L
1,285 SR
Queue Stats
297W - 323L
1,226 Elo+
Party 1
Team Averages
Level 57
1,316 SR
1,221 Elo+

VS

Team Averages
Level 76
1,427 SR
1,269 Elo+
Surtr
Surtr
Sypher_Reborn
Surtr
Level 123
God Stats
4W - 8L
1,341 SR
Queue Stats
112W - 145L
1,289 Elo+
Party 2
Thor
Thor
Wesside4finga
Thor
Level 87
God Stats
18W - 25L
1,439 SR
Queue Stats
1,016W - 1,112L
1,313 Elo+
Solo
Sol
Sol
cecixwoods
Sol
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 38L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
7 / 0 / 2
8,812
881
8,625
4,319
1,388
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
Matukus
Fenrir
10
0 / 1 / 8
7,323
732
3,200
6,802
3,455
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
2 / 2 / 6
7,564
756
3,634
7,086
4,159
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
6,246
625
1,471
4,098
2,382
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 5 / 0
7,416
742
5,923
9,135
3,912
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 1
7,147
715
4,766
8,680
2,877
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
3
3
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
7
0
2
8
W
Fenrir
Matukus
Fenrir
0
1
8
4
L
0
2
1
0.25
L
3
5
0
0.6
L
0
2
1
0.25
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,459
Damage
12,160
18,207
Taken
21,913
9,002
Mitigated
9,171
2,133
Healing
2,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
8,625
5,093
0
708
4,319
1,388
1,045
732
3,587
0
44,594
W
Fenrir
Matukus
Fenrir
3,200
726
0
243
6,802
3,455
231
2,253
4,549
0
10,934
L
1,471
265
0
473
4,098
2,382
0
1,453
2,645
49
8,337
L
5,923
1,294
0
0
9,135
3,912
0
1,207
7,928
0
15,033
L
4,766
1,815
0
2,411
8,680
2,877
130
1,822
6,858
28,000
0
W
3,634
1,013
0
1,182
7,086
4,159
352
2,122
4,964
13,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,699
Gold Earned
20,809
102
Minions Killed
68
0
Camps Cleared
0
492,541
Distance Traveled
344,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,812
881
69
7
0
171,272
0
W
Fenrir
7,323
732
11
1
0
166,207
0
L
Surtr
6,246
625
13
1
0
64,942
0
L
Thor
7,416
742
13
1
0
137,378
0
L
Sol
7,147
715
42
4
0
142,334
0
W
Ymir
7,564
756
22
2
0
155,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role