Player Matchup

Kali
Kali
Kbble
Kali
Level 88
God Stats
0W - 4L
1,500 SR
Queue Stats
252W - 234L
1,483 Elo+
Party 1
Martichoras
Martichoras
Legired
Martichoras
Level 99
God Stats
4W - 4L
1,239 SR
Queue Stats
308W - 289L
1,491 Elo+
Party 1
Janus
Janus
RoYeN
Janus
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,280 Elo+
Party 2
Fenrir
Fenrir
WonderfulWhale69
Fenrir
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 30L
1,674 Elo+
Solo
He Bo
He Bo
maknanimo
He Bo
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,433 Elo+
Party 2
Team Averages
Level 77
1,448 SR
1,472 Elo+

VS

Team Averages
Level 111
1,599 SR
1,458 Elo+
Thor
Thor
 
Thor
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Kinnys
Cthulhu
Level 119
God Stats
11W - 3L
1,712 SR
Queue Stats
298W - 314L
1,349 Elo+
Solo
Tyr
Tyr
TheAllSeengOKO
Tyr
Level 138
God Stats
4W - 6L
1,453 SR
Queue Stats
200W - 190L
1,564 Elo+
Solo
Gilgamesh
Gilgamesh
muqlerone
Gilgamesh
Level 79
God Stats
3W - 5L
1,574 SR
Queue Stats
344W - 376L
1,467 Elo+
Solo
Atlas
Atlas
xXZôôtXx
Atlas
Level 88
God Stats
2W - 0L
1,753 SR
Queue Stats
107W - 108L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Kbble
Kali
13
5 / 6 / 5
8,430
843
6,935
11,609
4,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Martichoras
Legired
Martichoras
15
2 / 4 / 11
8,480
848
12,275
9,232
4,191
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
RoYeN
Janus
15
2 / 5 / 5
8,005
801
11,535
7,887
3,112
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 7 / 4
7,462
746
4,940
13,114
12,041
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
maknanimo
He Bo
14
2 / 5 / 7
7,650
765
10,241
8,109
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
7 / 3 / 12
8,544
854
12,053
9,423
4,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Kinnys
Cthulhu
15
2 / 2 / 15
8,555
856
8,059
9,251
8,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 4 / 12
8,536
854
8,033
8,773
4,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
muqlerone
Gilgamesh
16
7 / 1 / 14
9,102
910
8,399
17,264
14,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
15
5 / 3 / 11
8,213
821
6,458
9,639
5,735
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
91
13
Kills
27
27
Deaths
13
32
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
3
12
4.33
L
Kali
Kbble
Kali
5
6
5
1.25
W
Cthulhu
Kinnys
Cthulhu
2
2
15
4.75
L
Martichoras
Legired
Martichoras
2
4
11
1.88
L
Janus
RoYeN
Janus
2
5
5
0.9
W
6
4
12
3
L
2
7
4
0.57
L
He Bo
maknanimo
He Bo
2
5
7
1.1
W
Gilgamesh
muqlerone
Gilgamesh
7
1
14
14
W
Atlas
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,926
Damage
43,002
49,951
Taken
54,350
27,195
Mitigated
37,428
7,646
Healing
17,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
12,053
1,397
2,447
1,206
9,423
4,392
120
3,002
6,333
0
17,491
L
Kali
Kbble
Kali
6,935
2,804
599
2,359
11,609
4,848
23
3,738
7,303
0
8,658
W
Cthulhu
Kinnys
Cthulhu
8,059
40
1,254
1,745
9,251
8,391
54
3,527
5,468
24,159
0
L
Martichoras
Legired
Martichoras
12,275
3,745
430
1,485
9,232
4,191
267
3,669
5,397
0
23,846
L
Janus
RoYeN
Janus
11,535
768
232
278
7,887
3,112
274
2,030
5,500
27,865
0
W
8,033
207
841
1,415
8,773
4,651
57
5,801
2,972
0
11,904
L
4,940
1,131
38
1,074
13,114
12,041
14
2,988
9,367
0
6,638
L
He Bo
maknanimo
He Bo
10,241
596
515
636
8,109
3,003
0
2,291
5,484
19,877
0
W
Gilgamesh
muqlerone
Gilgamesh
8,399
1,365
751
7,327
17,264
14,259
473
6,905
9,703
827
15,111
W
Atlas
6,458
1,994
86
797
9,639
5,735
116
2,599
7,012
16,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,027
Gold Earned
42,950
103
Minions Killed
103
0
Camps Cleared
0
979,421
Distance Traveled
987,899
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,544
854
15
2
0
202,989
2
L
Kali
8,430
843
9
1
0
202,069
0
W
Cthulhu
8,555
856
22
2
0
211,543
0
L
Martichoras
8,480
848
18
2
0
188,153
0
L
Janus
8,005
801
46
5
0
177,034
0
W
Tyr
8,536
854
13
1
0
186,993
0
L
Fenrir
7,462
746
5
1
0
212,881
0
L
He Bo
7,650
765
25
3
0
199,284
0
W
Gilgamesh
9,102
910
27
3
0
201,967
0
W
Atlas
8,213
821
26
3
0
184,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role