Player Matchup

Surtr
Surtr
Gold V
 
Surtr
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold IV
Clehman
Hachiman
Gold IV
Level 143
God Stats
13W - 15L
1,575 SR
Queue Stats
43W - 39L
1,580 MMR
Solo
Sylvanus
Sylvanus
Gold I
Eyescreamdeth
Sylvanus
Gold I
Level 149
God Stats
13W - 9L
1,962 SR
Queue Stats
225W - 235L
1,581 MMR
Solo
Merlin
Merlin
Gold II
Rhetorical123
Merlin
Gold II
Level 149
God Stats
13W - 14L
1,558 SR
Queue Stats
178W - 169L
1,588 MMR
Solo
Fenrir
Fenrir
Silver I
ballhog69
Fenrir
Silver I
Level 82
God Stats
2W - 1L
1,354 SR
Queue Stats
15W - 16L
1,592 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,590 SR
1,568 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,642 SR
1,585 MMR
Ullr
Ullr
Silver I
Aerøndight
Ullr
Silver I
Level 152
God Stats
4W - 2L
1,826 SR
Queue Stats
20W - 17L
1,550 MMR
Party 1
Thanatos
Thanatos
Gold II
Azellf
Thanatos
Gold II
Level 149
God Stats
25W - 19L
1,607 SR
Queue Stats
398W - 401L
1,603 MMR
Solo
Geb
Geb
Silver I
MemoriesYo
Geb
Silver I
Level 157
God Stats
14W - 13L
1,476 SR
Queue Stats
159W - 145L
1,580 MMR
Solo
Poseidon
Poseidon
Gold V
Trxntz
Poseidon
Gold V
Level 139
God Stats
0W - 2L
1,789 SR
Queue Stats
14W - 16L
1,606 MMR
Party 1
Zhong Kui
Zhong Kui
Gold II
strife_17
Zhong Kui
Gold II
Level 175
God Stats
16W - 15L
1,514 SR
Queue Stats
741W - 755L
1,587 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
2 / 2 / 3
10,182
566
12,009
20,490
13,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Clehman
Hachiman
17
5 / 3 / 3
10,653
592
15,137
13,744
6,100
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Eyescreamdeth
Sylvanus
15
4 / 1 / 4
9,795
544
6,105
12,178
9,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

17
1 / 0 / 4
10,200
567
6,204
4,922
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
ballhog69
Fenrir
15
1 / 2 / 4
8,820
490
6,509
12,105
5,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AchillesSusanoAo KuangBakasura

VS

Bans
YemojaRavanaJormungandrPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
8,892
494
7,858
16,493
7,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Azellf
Thanatos
15
5 / 2 / 2
9,378
521
5,615
14,018
6,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 1 / 4
7,832
435
2,645
13,895
11,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Trxntz
Poseidon
15
1 / 2 / 2
9,044
502
6,162
7,126
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
strife_17
Zhong Kui
15
1 / 3 / 2
9,430
524
12,698
18,993
28,157
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
13
Kills
8
8
Deaths
13
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
2
3
1.75
L
1
5
4
0.6
L
Thanatos
Azellf
Thanatos
5
2
2
3
W
Hachiman
Clehman
Hachiman
5
3
3
2.17
W
Sylvanus
Eyescreamdeth
Sylvanus
4
1
4
6
L
0
1
4
2
W
1
0
4
3
L
Poseidon
Trxntz
Poseidon
1
2
2
1
W
Fenrir
ballhog69
Fenrir
1
2
4
1.5
L
Zhong Kui
strife_17
Zhong Kui
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,964
Damage
34,978
63,439
Taken
70,525
37,259
Mitigated
55,674
24,415
Healing
24,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
12,009
4,918
0
8,796
20,490
13,901
465
8,976
11,514
2,038
73,561
L
7,858
3,909
0
1,627
16,493
7,287
132
1,209
15,284
0
82,170
L
Thanatos
Azellf
Thanatos
5,615
2,134
0
10,872
14,018
6,038
0
3,293
10,434
0
84,883
W
Hachiman
Clehman
Hachiman
15,137
10,576
0
5,676
13,744
6,100
1,223
657
13,065
0
89,091
W
Sylvanus
Eyescreamdeth
Sylvanus
6,105
1,313
3,641
3,723
12,178
9,610
149
5,072
7,006
31,972
190
L
2,645
393
2,491
3,225
13,895
11,706
0
4,503
9,135
15,136
0
W
6,204
330
0
625
4,922
1,934
129
1,353
3,569
99,271
0
L
Poseidon
Trxntz
Poseidon
6,162
542
0
397
7,126
2,486
0
1,977
5,149
100,434
0
W
Fenrir
ballhog69
Fenrir
6,509
2,556
0
1,954
12,105
5,714
818
4,032
8,073
0
68,897
L
Zhong Kui
strife_17
Zhong Kui
12,698
708
0
5,725
18,993
28,157
0
2,028
16,802
89,923
2,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,650
Gold Earned
44,576
577
Minions Killed
584
0
Camps Cleared
0
1,819,011
Distance Traveled
1,806,389
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,182
566
124
7
0
351,974
4
L
Ullr
8,892
494
125
7
0
310,075
4
L
Thanatos
9,378
521
117
7
0
404,812
2
W
Hachiman
10,653
592
138
8
0
358,814
2
W
Sylvanus
9,795
544
27
2
0
365,231
5
L
Geb
7,832
435
11
1
0
397,639
3
W
Merlin
10,200
567
180
10
0
334,591
4
L
Poseidon
9,044
502
165
9
0
402,585
0
W
Fenrir
8,820
490
108
6
0
408,401
0
L
Zhong Kui
9,430
524
166
9
0
291,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role