Player Matchup

Fenrir
Fenrir
DarrenGaming-353
Fenrir
Level 109
God Stats
8W - 10L
1,418 SR
Queue Stats
164W - 176L
1,433 Elo+
Party 1
Xing Tian
Xing Tian
Engendroboy
Xing Tian
Level 156
God Stats
4W - 1L
1,637 SR
Queue Stats
109W - 113L
1,475 Elo+
Solo
Raijin
Raijin
HoukenBeMineName
Raijin
Level 88
God Stats
4W - 3L
1,410 SR
Queue Stats
62W - 57L
1,408 Elo+
Party 3
Zhong Kui
Zhong Kui
YouWantIceScream
Zhong Kui
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 55L
1,393 Elo+
Party 3
King Arthur
King Arthur
sleyer-353
King Arthur
Level 153
God Stats
9W - 3L
1,703 SR
Queue Stats
308W - 319L
1,379 Elo+
Party 1
Team Averages
Level 108
1,534 SR
1,418 Elo+

VS

Team Averages
Level 100
1,522 SR
1,358 Elo+
Atlas
Atlas
TRIPPY26Vol
Atlas
Level 28
God Stats
1W - 4L
1,404 SR
Queue Stats
54W - 61L
1,237 Elo+
Party 2
Surtr
Surtr
WhiteWolfTerror
Surtr
Level 112
God Stats
9W - 8L
1,533 SR
Queue Stats
82W - 81L
1,500 Elo+
Solo
Thanatos
Thanatos
iJamie1101
Thanatos
Level 125
God Stats
1W - 1L
1,708 SR
Queue Stats
55W - 65L
1,453 Elo+
Solo
Janus
Janus
illydb2001
Janus
Level 107
God Stats
1W - 3L
1,490 SR
Queue Stats
55W - 71L
1,265 Elo+
Party 2
Ishtar
Ishtar
mooncromancer879
Ishtar
Level 128
God Stats
1W - 1L
1,474 SR
Queue Stats
68W - 81L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 2
6,444
537
3,125
11,375
7,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
Engendroboy
Xing Tian
10
2 / 1 / 5
6,423
535
4,742
9,280
8,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 1 / 2
5,927
494
4,222
4,316
1,288
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
12
8 / 1 / 4
7,607
634
9,230
5,941
4,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
sleyer-353
King Arthur
12
3 / 3 / 3
7,043
587
8,334
12,870
13,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
6,288
524
4,009
9,000
6,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 5 / 0
7,627
636
9,441
14,524
8,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
iJamie1101
Thanatos
11
2 / 7 / 1
6,641
553
3,649
14,484
5,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
10
0 / 3 / 2
5,770
481
3,669
6,459
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 2
5,703
475
2,316
7,174
2,740
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
18
Kills
7
9
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
3
2
1.67
W
Xing Tian
Engendroboy
Xing Tian
2
1
5
4.5
W
1
1
2
2
L
2
1
0
2
L
3
5
0
0.6
W
Zhong Kui
8
1
4
10
L
Thanatos
iJamie1101
Thanatos
2
7
1
0.36
L
Janus
0
3
2
0.33
L
0
2
2
0.5
W
King Arthur
sleyer-353
King Arthur
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,653
Damage
23,084
43,782
Taken
51,641
35,245
Mitigated
26,268
9,389
Healing
16,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,125
473
0
1,201
11,375
7,958
0
1,917
9,324
890
34,396
W
Xing Tian
Engendroboy
Xing Tian
4,742
417
0
1,643
9,280
8,059
0
2,682
6,520
23,567
0
W
4,222
214
0
1,894
4,316
1,288
0
951
3,365
38,660
0
L
4,009
1,647
154
3,078
9,000
6,808
0
4,615
4,331
21,940
47
L
9,441
4,073
0
4,690
14,524
8,941
540
738
13,706
714
58,656
W
Zhong Kui
9,230
609
0
2,014
5,941
4,063
814
1,758
3,919
42,658
0
L
Thanatos
iJamie1101
Thanatos
3,649
1,207
0
6,795
14,484
5,389
0
4,438
9,820
0
45,977
L
Janus
3,669
412
54
1,028
6,459
2,390
0
4,423
1,798
37,791
0
L
2,316
1,020
68
1,032
7,174
2,740
0
3,958
3,160
0
33,785
W
King Arthur
sleyer-353
King Arthur
8,334
1,144
0
2,637
12,870
13,877
0
436
12,434
0
49,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,444
Gold Earned
32,029
277
Minions Killed
341
0
Camps Cleared
0
1,219,643
Distance Traveled
1,094,820
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,444
537
54
5
0
259,887
0
W
Xing Tian
6,423
535
18
2
0
251,069
8
W
Raijin
5,927
494
58
5
0
236,856
4
L
Atlas
6,288
524
27
2
0
245,796
2
L
Surtr
7,627
636
99
8
0
195,552
0
W
Zhong Kui
7,607
634
77
6
0
235,390
0
L
Thanatos
6,641
553
65
5
0
228,206
0
L
Janus
5,770
481
77
6
0
214,280
0
L
Ishtar
5,703
475
73
6
0
210,986
0
W
King Arthur
7,043
587
70
6
0
236,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role