Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Blesstingye
Jing Wei
Level 64
God Stats
5W - 8L
1,370 SR
Queue Stats
65W - 86L
1,341 Elo+
Solo
Bellona
Bellona
Devilreborntwo
Bellona
Level 43
God Stats
103W - 126L
1,361 SR
Queue Stats
105W - 126L
1,327 Elo+
Solo
Anhur
Anhur
Romano22812
Anhur
Level 89
God Stats
1W - 4L
1,380 SR
Queue Stats
349W - 355L
1,443 Elo+
Solo
Team Averages
Level 97
1,422 SR
1,422 Elo+

VS

Team Averages
Level 63
1,465 SR
1,401 Elo+
Olorun
Olorun
CDXXwolfDCCX
Olorun
Level 58
God Stats
2W - 1L
1,517 SR
Queue Stats
151W - 168L
1,359 Elo+
Party 2
Neith
Neith
Galaxy_Tears1
Neith
Level 58
God Stats
9W - 10L
1,500 SR
Queue Stats
292W - 315L
1,374 Elo+
Party 2
Camazotz
Camazotz
Its_Excalibur17
Camazotz
Level 60
God Stats
8W - 4L
1,482 SR
Queue Stats
76W - 61L
1,421 Elo+
Party 1
Bellona
Bellona
MattxDaxBoss
Bellona
Level 64
God Stats
10W - 7L
1,528 SR
Queue Stats
148W - 152L
1,439 Elo+
Party 1
Jormungandr
Jormungandr
RW480VOLTS
Jormungandr
Level 73
God Stats
3W - 3L
1,297 SR
Queue Stats
190W - 190L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
5
0 / 0 / 0
3,213
643
1,171
3,771
2,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
 
Hera
1
0 / 1 / 0
2,434
487
0
613
94
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Blesstingye
Jing Wei
2
0 / 0 / 0
2,596
519
0
914
194
6
1 / 2 / 1
3,127
625
800
3,638
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

1
0 / 1 / 0
2,451
490
106
1,029
249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
6
0 / 0 / 0
3,575
715
362
1,167
478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
1 / 1 / 2
3,657
731
1,978
2,239
579
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Camazotz
5
1 / 0 / 0
3,418
684
644
1,999
525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
MattxDaxBoss
Bellona
6
0 / 0 / 0
3,816
763
693
2,847
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
RW480VOLTS
Jormungandr
5
1 / 1 / 1
3,738
748
872
2,607
1,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
4
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
0
0
L
Hera
 
Hera
0
1
0
0
L
Jing Wei
Blesstingye
Jing Wei
0
0
0
0
W
Olorun
0
0
0
0
L
1
2
1
0.75
W
1
1
2
2
W
Camazotz
1
0
0
1
W
Bellona
MattxDaxBoss
Bellona
0
0
0
0
W
Jormungandr
RW480VOLTS
Jormungandr
1
1
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,077
Damage
4,549
9,965
Taken
10,859
4,489
Mitigated
4,746
484
Healing
4,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,171
230
0
0
3,771
2,120
0
249
3,522
0
13,701
L
Hera
 
Hera
0
0
0
0
613
94
0
0
613
0
0
L
Jing Wei
Blesstingye
Jing Wei
0
0
0
0
914
194
0
257
657
0
2,949
W
Olorun
362
58
0
363
1,167
478
494
0
1,167
13,215
0
L
800
240
0
329
3,638
1,832
0
534
3,104
0
8,423
W
1,978
1,367
174
842
2,239
579
72
0
2,239
0
13,558
W
Camazotz
644
208
0
590
1,999
525
377
0
1,999
0
12,308
W
Bellona
MattxDaxBoss
Bellona
693
324
0
1,529
2,847
1,794
0
0
2,847
0
20,678
W
Jormungandr
RW480VOLTS
Jormungandr
872
516
0
764
2,607
1,370
130
48
2,559
15,360
0
L
106
106
0
155
1,029
249
0
359
670
0
537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,821
Gold Earned
18,204
45
Minions Killed
131
0
Camps Cleared
0
276,671
Distance Traveled
420,591
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,213
643
28
6
0
91,780
0
L
Hera
2,434
487
0
0
0
6,305
0
L
Jing Wei
2,596
519
4
1
0
37,116
0
W
Olorun
3,575
715
21
4
0
72,175
0
L
Bellona
3,127
625
12
2
0
106,551
0
W
Neith
3,657
731
22
4
0
82,236
0
W
Camazotz
3,418
684
22
4
0
86,360
0
W
Bellona
3,816
763
42
8
0
90,026
1
W
Jormungandr
3,738
748
24
5
0
89,794
1
L
Anhur
2,451
490
1
0
0
34,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role