Player Matchup

Skadi
Skadi
Aleksandra9921
Skadi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 116L
1,524 Elo+
Party 3
Izanami
Izanami
Louis-D
Izanami
Level 147
God Stats
9W - 10L
1,521 SR
Queue Stats
705W - 735L
1,440 Elo+
Solo
Chang'e
Chang'e
Proxel25
Chang'e
Level 69
God Stats
0W - 2L
1,250 SR
Queue Stats
104W - 90L
1,505 Elo+
Party 3
Neith
Neith
SpennyS_
Neith
Level 109
God Stats
7W - 5L
1,691 SR
Queue Stats
477W - 482L
1,552 Elo+
Solo
Erlang Shen
Erlang Shen
Triliph
Erlang Shen
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 60L
1,537 Elo+
Solo
Team Averages
Level 116
1,492 SR
1,512 Elo+

VS

Team Averages
Level 132
1,384 SR
1,473 Elo+
Yu Huang
Yu Huang
Galvelada
Yu Huang
Level 51
God Stats
3W - 3L
1,489 SR
Queue Stats
175W - 171L
1,514 Elo+
Party 1
Mulan
Mulan
Metenite
Mulan
Level 207
God Stats
4W - 7L
1,051 SR
Queue Stats
737W - 723L
1,468 Elo+
Solo
Discordia
Discordia
Pladur
Discordia
Level 129
God Stats
2W - 4L
1,288 SR
Queue Stats
380W - 392L
1,481 Elo+
Party 1
Chang'e
Chang'e
cesswell
Chang'e
Level 122
God Stats
3W - 4L
1,388 SR
Queue Stats
262W - 233L
1,444 Elo+
Party 2
Athena
Athena
clubwortex
Athena
Level 149
God Stats
8W - 1L
1,705 SR
Queue Stats
581W - 428L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 4
9,276
580
11,253
21,472
7,731
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Louis-D
Izanami
8
0 / 3 / 0
7,418
464
1,607
5,425
1,037
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chang'e
Proxel25
Chang'e
17
1 / 8 / 4
10,057
629
15,239
23,481
9,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Neith
SpennyS_
Neith
20
4 / 6 / 3
12,679
792
21,907
20,357
9,530
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Triliph
Erlang Shen
20
4 / 6 / 4
11,062
691
22,445
21,660
29,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Galvelada
Yu Huang
20
3 / 1 / 23
11,963
748
20,355
16,735
9,078
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Metenite
Mulan
19
9 / 3 / 13
11,854
741
18,575
21,137
15,724
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
Pladur
Discordia
20
11 / 3 / 11
12,722
795
23,885
15,079
8,361
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
cesswell
Chang'e
20
6 / 1 / 17
12,430
777
12,528
21,653
12,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
clubwortex
Athena
20
5 / 2 / 22
12,529
783
11,920
29,148
43,149
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
120
9
Kills
34
34
Deaths
10
15
Assists
86
Player
Kills
Deaths
Assists
KDA
L
0
11
4
0.18
W
Yu Huang
Galvelada
Yu Huang
3
1
23
14.5
L
Izanami
Louis-D
Izanami
0
3
0
0
W
Mulan
Metenite
Mulan
9
3
13
5.17
W
Discordia
Pladur
Discordia
11
3
11
5.5
L
Chang'e
Proxel25
Chang'e
1
8
4
0.38
L
Neith
SpennyS_
Neith
4
6
3
0.92
L
Erlang Shen
Triliph
Erlang Shen
4
6
4
1
W
Chang'e
cesswell
Chang'e
6
1
17
14.5
W
Athena
clubwortex
Athena
5
2
22
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,451
Damage
87,263
92,395
Taken
103,752
57,606
Mitigated
88,562
26,572
Healing
53,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,253
3,133
507
1,021
21,472
7,731
0
16,773
4,627
0
20,362
W
Yu Huang
Galvelada
Yu Huang
20,355
2,091
1,193
1,499
16,735
9,078
2,559
2,864
13,102
50,912
0
L
Izanami
Louis-D
Izanami
1,607
1,436
71
276
5,425
1,037
0
2,879
2,546
0
4,288
W
Mulan
Metenite
Mulan
18,575
2,483
1,040
4,197
21,137
15,724
1,726
2,658
17,782
0
36,659
W
Discordia
Pladur
Discordia
23,885
439
2,166
1,386
15,079
8,361
724
1,463
13,135
38,020
0
L
Chang'e
Proxel25
Chang'e
15,239
2,283
8,816
7,913
23,481
9,345
0
18,320
5,091
27,127
0
L
Neith
SpennyS_
Neith
21,907
5,040
847
3,144
20,357
9,530
0
16,980
3,377
0
58,202
L
Erlang Shen
Triliph
Erlang Shen
22,445
9,890
504
3,473
21,660
29,963
0
12,635
8,940
0
27,646
W
Chang'e
cesswell
Chang'e
12,528
1,082
21,728
13,561
21,653
12,250
2,911
2,752
18,630
40,544
0
W
Athena
clubwortex
Athena
11,920
2,984
2,837
3,965
29,148
43,149
1,499
5,354
23,139
18,992
1,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,492
Gold Earned
61,498
149
Minions Killed
190
0
Camps Cleared
0
1,065,677
Distance Traveled
1,524,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,276
580
19
1
0
229,408
0
W
Yu Huang
11,963
748
53
3
0
291,283
0
L
Izanami
7,418
464
3
0
0
56,605
0
W
Mulan
11,854
741
28
2
0
264,068
0
W
Discordia
12,722
795
34
2
0
313,125
0
L
Chang'e
10,057
629
26
2
0
252,722
0
L
Neith
12,679
792
90
6
0
254,469
0
L
Erlang Shen
11,062
691
11
1
0
272,473
0
W
Chang'e
12,430
777
60
4
0
315,747
0
W
Athena
12,529
783
15
1
0
339,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role