Player Matchup

Hercules
Hercules
AmishAnnihilator
Hercules
Level 69
God Stats
25W - 26L
1,479 SR
Queue Stats
34W - 37L
1,447 Elo+
Party 3
Cerberus
Cerberus
PhishorDie
Cerberus
Level 69
God Stats
16W - 15L
1,393 SR
Queue Stats
18W - 16L
1,461 Elo+
Party 3
Kukulkan
Kukulkan
larrylongpotato
Kukulkan
Level 87
God Stats
10W - 10L
1,460 SR
Queue Stats
45W - 52L
1,425 Elo+
Party 3
Rama
Rama
墨洒青荷c
Rama
Level 129
God Stats
5W - 11L
1,363 SR
Queue Stats
200W - 204L
1,493 Elo+
Party 2
Sun Wukong
Sun Wukong
陈叔小甜甜
Sun Wukong
Level 121
God Stats
5W - 3L
1,656 SR
Queue Stats
26W - 22L
1,503 Elo+
Party 2
Team Averages
Level 95
1,470 SR
1,466 Elo+

VS

Team Averages
Level 110
1,479 SR
1,532 Elo+
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Alpha Wolf27xx
Jing Wei
Level 138
God Stats
0W - 2L
1,286 SR
Queue Stats
717W - 715L
1,485 Elo+
Party 1
Da Ji
Da Ji
Demi318PC
Da Ji
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 54L
1,564 Elo+
Solo
Olorun
Olorun
LunaWolf27xx
Olorun
Level 109
God Stats
32W - 35L
1,580 SR
Queue Stats
431W - 442L
1,486 Elo+
Party 1
Xbalanque
Xbalanque
irishladdy2005
Xbalanque
Level 118
God Stats
1W - 1L
1,528 SR
Queue Stats
57W - 35L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 4
5,717
1,143
3,020
3,160
2,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
PhishorDie
Cerberus
10
1 / 0 / 3
5,549
1,110
868
1,894
1,008
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
10
0 / 0 / 2
5,456
1,091
1,264
569
220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 0 / 1
6,447
1,289
2,450
2,268
875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
陈叔小甜甜
Sun Wukong
10
1 / 1 / 2
5,576
1,115
3,293
5,741
4,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

481

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 0 / 0
4,974
995
1,179
427
117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
9
0 / 1 / 0
4,995
999
490
1,279
428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Demi318PC
Da Ji
9
0 / 4 / 1
5,260
1,052
3,954
8,569
3,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
9
1 / 0 / 0
5,267
1,053
1,766
1,440
540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
irishladdy2005
Xbalanque
9
0 / 0 / 0
4,844
969
0
0
0

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
5
Kills
1
1
Deaths
5
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
L
Jing Wei
0
1
0
0
W
0
0
4
2
L
Da Ji
Demi318PC
Da Ji
0
4
1
0.13
L
Olorun
1
0
0
1
W
Cerberus
PhishorDie
Cerberus
1
0
3
2.5
L
Xbalanque
irishladdy2005
Xbalanque
0
0
0
0
W
Kukulkan
0
0
2
1
W
3
0
1
3.5
W
Sun Wukong
陈叔小甜甜
Sun Wukong
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,895
Damage
7,389
13,632
Taken
11,715
8,222
Mitigated
4,552
2,302
Healing
299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,179
0
0
0
427
117
0
0
427
3,632
0
L
Jing Wei
490
125
0
0
1,279
428
0
368
911
0
3,262
W
3,020
626
0
543
3,160
2,009
0
752
2,408
0
11,095
L
Da Ji
Demi318PC
Da Ji
3,954
253
0
45
8,569
3,467
0
1,153
7,108
0
7,819
L
Olorun
1,766
636
164
90
1,440
540
0
632
808
3,696
0
W
Cerberus
PhishorDie
Cerberus
868
213
149
385
1,894
1,008
0
528
1,366
11,437
0
L
Xbalanque
irishladdy2005
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
1,264
44
0
0
569
220
0
309
260
10,221
0
W
2,450
2,035
0
450
2,268
875
0
94
2,174
0
14,322
W
Sun Wukong
陈叔小甜甜
Sun Wukong
3,293
46
0
775
5,741
4,110
0
1,262
4,479
0
9,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,745
Gold Earned
25,340
109
Minions Killed
17
8
Camps Cleared
3
469,060
Distance Traveled
238,914
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,974
995
3
1
0
52,679
0
L
Jing Wei
4,995
999
4
1
1
36,529
0
W
Hercules
5,717
1,143
22
4
3
117,282
0
L
Da Ji
5,260
1,052
9
2
1
79,008
0
L
Olorun
5,267
1,053
1
0
1
70,698
0
W
Cerberus
5,549
1,110
8
2
0
86,586
0
L
Xbalanque
4,844
969
0
0
0
0
0
W
Kukulkan
5,456
1,091
29
6
2
79,615
0
W
Rama
6,447
1,289
37
7
3
95,115
0
W
Sun Wukong
5,576
1,115
13
3
0
90,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role