Player Matchup

Yemoja
Yemoja
DarkNight112148
Yemoja
Level 95
God Stats
0W - 3L
1,299 SR
Queue Stats
120W - 142L
1,402 Elo+
Party 1
Anhur
Anhur
Darrnezy
Anhur
Level 126
God Stats
2W - 4L
1,245 SR
Queue Stats
325W - 305L
1,491 Elo+
Solo
Charybdis
Charybdis
Gasdaddii_
Charybdis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Lordgawgumus
Ao Kuang
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 65L
1,403 Elo+
Party 1
Mulan
Mulan
Zoidz21
Mulan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 50L
1,300 Elo+
Solo
Team Averages
Level 84
1,409 SR
1,419 Elo+

VS

Team Averages
Level 108
1,430 SR
1,449 Elo+
Ishtar
Ishtar
Almighty_Zose
Ishtar
Level 119
God Stats
1W - 2L
1,281 SR
Queue Stats
88W - 104L
1,473 Elo+
Solo
Hachiman
Hachiman
bluecloudy1
Hachiman
Level 129
God Stats
17W - 17L
1,576 SR
Queue Stats
276W - 273L
1,465 Elo+
Solo
Charybdis
Charybdis
chaos angel 17
Charybdis
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
192W - 195L
1,440 Elo+
Solo
Aphrodite
Aphrodite
il JeFF li
Aphrodite
Level 113
God Stats
1W - 1L
1,291 SR
Queue Stats
73W - 86L
1,428 Elo+
Solo
Atlas
Atlas
pepelui01
Atlas
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 141L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 7
9,044
754
7,994
12,231
12,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anhur
Darrnezy
Anhur
14
3 / 8 / 3
8,167
681
6,676
15,165
6,681
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
Gasdaddii_
Charybdis
12
1 / 10 / 3
7,561
630
6,851
14,993
6,395
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Lordgawgumus
Ao Kuang
15
5 / 10 / 2
8,677
723
9,413
18,341
9,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Zoidz21
Mulan
16
3 / 9 / 7
9,270
773
10,013
19,603
14,739
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 16
9,285
774
15,461
10,879
6,124
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
bluecloudy1
Hachiman
18
11 / 2 / 24
11,298
942
18,149
12,926
6,925
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
chaos angel 17
Charybdis
16
6 / 4 / 21
10,267
856
14,201
13,879
6,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
il JeFF li
Aphrodite
16
8 / 2 / 18
10,184
849
8,752
10,922
7,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Atlas
pepelui01
Atlas
18
10 / 2 / 22
12,221
1,018
13,953
17,286
18,462
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
140
13
Kills
39
39
Deaths
16
22
Assists
101
Player
Kills
Deaths
Assists
KDA
W
4
6
16
2
L
1
2
7
2.25
L
Anhur
Darrnezy
Anhur
3
8
3
0.56
L
Charybdis
Gasdaddii_
Charybdis
1
10
3
0.25
L
Ao Kuang
Lordgawgumus
Ao Kuang
5
10
2
0.6
L
Mulan
Zoidz21
Mulan
3
9
7
0.72
W
Hachiman
bluecloudy1
Hachiman
11
2
24
11.5
W
Charybdis
chaos angel 17
Charybdis
6
4
21
4.13
W
Aphrodite
il JeFF li
Aphrodite
8
2
18
8.5
W
Atlas
pepelui01
Atlas
10
2
22
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,947
Damage
70,516
80,333
Taken
65,892
50,048
Mitigated
45,070
17,094
Healing
25,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,461
8,911
421
203
10,879
6,124
2,326
4,248
6,379
0
25,944
L
7,994
1,885
6,152
4,301
12,231
12,540
0
4,928
7,303
19,158
0
L
Anhur
Darrnezy
Anhur
6,676
1,659
266
789
15,165
6,681
0
3,998
11,167
0
13,581
L
Charybdis
Gasdaddii_
Charybdis
6,851
2,039
0
434
14,993
6,395
0
4,155
10,786
0
16,801
L
Ao Kuang
Lordgawgumus
Ao Kuang
9,413
2,109
236
1,823
18,341
9,693
0
4,945
13,164
10,785
0
L
Mulan
Zoidz21
Mulan
10,013
2,418
0
3,093
19,603
14,739
0
4,677
14,359
0
20,509
W
Hachiman
bluecloudy1
Hachiman
18,149
9,056
2,427
3,245
12,926
6,925
1,988
1,989
10,319
0
34,621
W
Charybdis
chaos angel 17
Charybdis
14,201
6,988
123
1,703
13,879
6,385
2,701
2,659
11,072
0
27,502
W
Aphrodite
il JeFF li
Aphrodite
8,752
1,325
7,889
5,700
10,922
7,174
1,326
2,523
8,065
16,917
0
W
Atlas
pepelui01
Atlas
13,953
4,600
492
3,244
17,286
18,462
35
5,136
11,311
30,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,719
Gold Earned
53,255
86
Minions Killed
129
0
Camps Cleared
0
830,029
Distance Traveled
1,019,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,285
774
29
2
0
188,578
0
L
Yemoja
9,044
754
20
2
0
182,068
0
L
Anhur
8,167
681
17
1
0
163,120
0
L
Charybdis
7,561
630
23
2
0
138,480
0
L
Ao Kuang
8,677
723
6
1
0
176,075
0
L
Mulan
9,270
773
20
2
0
170,286
0
W
Hachiman
11,298
942
31
3
0
214,826
0
W
Charybdis
10,267
856
25
2
0
184,580
0
W
Aphrodite
10,184
849
19
2
0
212,517
0
W
Atlas
12,221
1,018
25
2
0
219,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role